diff --git a/src/components/terminal/terminal.js b/src/components/terminal/terminal.js index 642904664..44684064a 100644 --- a/src/components/terminal/terminal.js +++ b/src/components/terminal/terminal.js @@ -21,7 +21,10 @@ import confirm from "dialogs/confirm"; import fonts from "lib/fonts"; import appSettings from "lib/settings"; import LigaturesAddon from "./ligatures"; -import { getTerminalSettings } from "./terminalDefaults"; +import { + DEFAULT_TERMINAL_SETTINGS, + getTerminalSettings, +} from "./terminalDefaults"; import TerminalThemeManager from "./terminalThemeManager"; import TerminalTouchSelection from "./terminalTouchSelection"; @@ -103,8 +106,13 @@ export default class TerminalComponent { this.loadImageAddon(); } - // Load font if specified - this.loadTerminalFont(); + // Load font in background - apply when ready without blocking render + this._fontReady = this.loadTerminalFont().then(() => { + if (this.terminal) { + this.terminal.options.fontFamily = this.options.fontFamily; + this.terminal.refresh(0, this.terminal.rows - 1); + } + }); // Set up terminal event handlers this.setupEventHandlers(); @@ -559,17 +567,37 @@ export default class TerminalComponent { // First render pass: schedule a fit + focus once the frame is ready if (typeof requestAnimationFrame === "function") { requestAnimationFrame(() => { + if (!this.terminal) return; this.fitAddon.fit(); this.terminal.focus(); this.setupTouchSelection(); }); } else { setTimeout(() => { + if (!this.terminal) return; this.fitAddon.fit(); this.terminal.focus(); this.setupTouchSelection(); }, 0); } + + // Safety: re-apply fontFamily on next frame to ensure xterm + // uses correct metrics even if font wasn't ready for first paint + if (typeof requestAnimationFrame === "function") { + requestAnimationFrame(() => { + if (this.terminal) { + this.terminal.options.fontFamily = this.options.fontFamily; + this.terminal.refresh(0, this.terminal.rows - 1); + } + }); + } else { + setTimeout(() => { + if (this.terminal) { + this.terminal.options.fontFamily = this.options.fontFamily; + this.terminal.refresh(0, this.terminal.rows - 1); + } + }, 16); + } } catch (error) { console.error("Failed to mount terminal:", error); } @@ -1002,6 +1030,7 @@ export default class TerminalComponent { const fontFamily = this.options.fontFamily; if (fontFamily && fonts.get(fontFamily)) { try { + fonts.injectFontFace(fontFamily); await fonts.loadFont(fontFamily); } catch (error) { console.warn(`Failed to load terminal font ${fontFamily}:`, error); diff --git a/src/lib/fonts.js b/src/lib/fonts.js index c7f5faa0f..14d8b2197 100644 --- a/src/lib/fonts.js +++ b/src/lib/fonts.js @@ -254,6 +254,23 @@ async function downloadFont(name, link) { return FONT_FILE; } +function injectFontFace(name) { + const $style = ensureStyleElement(FONT_FACE_STYLE_ID); + const css = get(name); + + if (!css) return; + + // Inject CSS if not already present (skip remote URL downloads - loadFont handles those) + if (!$style.textContent.includes(`font-family: '${name}'`)) { + $style.textContent = `${$style.textContent}\n${css}`; + } + + // Kick off browser font loading without blocking + if (document.fonts?.load) { + document.fonts.load(`12px '${name}'`).catch(() => {}); + } +} + async function loadFont(name) { const $style = ensureStyleElement(FONT_FACE_STYLE_ID); let css = get(name); @@ -274,11 +291,29 @@ async function loadFont(name) { css = css.replace(url, internalUrl); } - // Add font face to document if not already present - if (!$style.textContent.includes(`font-family: '${name}'`)) { + // Replace any pre-injected @font-face block (from injectFontFace) + // with the locally-cached version, or append if not yet present + if ($style.textContent.includes(`font-family: '${name}'`)) { + $style.textContent = $style.textContent.replace( + new RegExp( + `@font-face\\s*\\{[^}]*font-family:\\s*'${name}'[^}]*\\}`, + "g", + ), + css, + ); + } else { $style.textContent = `${$style.textContent}\n${css}`; } + // Ensure the browser has actually parsed and loaded the font + if (document.fonts?.load) { + try { + await document.fonts.load(`12px '${name}'`); + } catch { + // document.fonts.load may reject if font is unavailable + } + } + return css; } @@ -303,4 +338,5 @@ export default { setEditorFont, setAppFont, loadFont, + injectFontFace, }; diff --git a/src/main.js b/src/main.js index f18cae9bb..c54a27a17 100644 --- a/src/main.js +++ b/src/main.js @@ -43,6 +43,7 @@ import config from "lib/config"; import EditorFile from "lib/editorFile"; import EditorManager from "lib/editorManager"; import { initFileList } from "lib/fileList"; +import fonts from "lib/fonts"; import lang from "lib/lang"; import loadPlugins from "lib/loadPlugins"; import Logger from "lib/logger"; @@ -254,6 +255,9 @@ async function onDeviceReady() { themes.init(); initHighlighting(); + // Inject default terminal font face early so browser preloads it + fonts.injectFontFace("MesloLGS NF Regular"); + registerPrettierFormatter(); acode.setLoadingMessage("Loading language..."); diff --git a/src/settings/terminalSettings.js b/src/settings/terminalSettings.js index b33f1d44b..505b2204b 100644 --- a/src/settings/terminalSettings.js +++ b/src/settings/terminalSettings.js @@ -391,6 +391,7 @@ export async function updateActiveTerminals(key, value) { case "fontFamily": // Load font if it's not already loaded try { + fonts.injectFontFace(value); await fonts.loadFont(value); } catch (error) { console.warn(`Failed to load font ${value}:`, error); diff --git a/www/cordova.js b/www/cordova.js new file mode 100644 index 000000000..6b24e155b --- /dev/null +++ b/www/cordova.js @@ -0,0 +1,2010 @@ +// Platform: cordova-android +// cordova-js 6.1.0 +/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +*/ +;(function() { +var PLATFORM_VERSION_BUILD_LABEL = '15.0.0'; +// file: src/scripts/require.js +var require; +var define; + +(function () { + var modules = {}; + // Stack of moduleIds currently being built. + var requireStack = []; + // Map of module ID -> index into requireStack of modules currently being built. + var inProgressModules = {}; + var SEPARATOR = '.'; + + function build (module) { + var factory = module.factory; + var localRequire = function (id) { + var resultantId = id; + // Its a relative path, so lop off the last portion and add the id (minus "./") + if (id.charAt(0) === '.') { + resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2); + } + return require(resultantId); + }; + module.exports = {}; + delete module.factory; + factory(localRequire, module.exports, module); + return module.exports; + } + + require = function (id) { + if (!modules[id]) { + throw new Error('module ' + id + ' not found'); + } else if (id in inProgressModules) { + var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id; + throw new Error('Cycle in require graph: ' + cycle); + } + if (modules[id].factory) { + try { + inProgressModules[id] = requireStack.length; + requireStack.push(id); + return build(modules[id]); + } finally { + delete inProgressModules[id]; + requireStack.pop(); + } + } + return modules[id].exports; + }; + + define = function (id, factory) { + if (Object.prototype.hasOwnProperty.call(modules, id)) { + throw new Error('module ' + id + ' already defined'); + } + + modules[id] = { + id: id, + factory: factory + }; + }; + + define.remove = function (id) { + delete modules[id]; + }; + + define.moduleMap = modules; +})(); + +// Export for use in node +if (typeof module === 'object' && typeof require === 'function') { + module.exports.require = require; + module.exports.define = define; +} + +// file: src/cordova.js +define("cordova", function(require, exports, module) { + +// Workaround for Windows 10 in hosted environment case +// http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object +if (window.cordova && !(window.cordova instanceof HTMLElement)) { + throw new Error('cordova already defined'); +} + +var channel = require('cordova/channel'); +var platform = require('cordova/platform'); + +/** + * Intercept calls to addEventListener + removeEventListener and handle deviceready, + * resume, and pause events. + */ +var m_document_addEventListener = document.addEventListener; +var m_document_removeEventListener = document.removeEventListener; +var m_window_addEventListener = window.addEventListener; +var m_window_removeEventListener = window.removeEventListener; + +/** + * Houses custom event handlers to intercept on document + window event listeners. + */ +var documentEventHandlers = {}; +var windowEventHandlers = {}; + +document.addEventListener = function (evt, handler, capture) { + var e = evt.toLowerCase(); + if (typeof documentEventHandlers[e] !== 'undefined') { + documentEventHandlers[e].subscribe(handler); + } else { + m_document_addEventListener.call(document, evt, handler, capture); + } +}; + +window.addEventListener = function (evt, handler, capture) { + var e = evt.toLowerCase(); + if (typeof windowEventHandlers[e] !== 'undefined') { + windowEventHandlers[e].subscribe(handler); + } else { + m_window_addEventListener.call(window, evt, handler, capture); + } +}; + +document.removeEventListener = function (evt, handler, capture) { + var e = evt.toLowerCase(); + // If unsubscribing from an event that is handled by a plugin + if (typeof documentEventHandlers[e] !== 'undefined') { + documentEventHandlers[e].unsubscribe(handler); + } else { + m_document_removeEventListener.call(document, evt, handler, capture); + } +}; + +window.removeEventListener = function (evt, handler, capture) { + var e = evt.toLowerCase(); + // If unsubscribing from an event that is handled by a plugin + if (typeof windowEventHandlers[e] !== 'undefined') { + windowEventHandlers[e].unsubscribe(handler); + } else { + m_window_removeEventListener.call(window, evt, handler, capture); + } +}; + +function createEvent (type, data) { + var event = document.createEvent('Events'); + event.initEvent(type, false, false); + if (data) { + for (var i in data) { + if (Object.prototype.hasOwnProperty.call(data, i)) { + event[i] = data[i]; + } + } + } + return event; +} + +var cordova = { + define: define, + require: require, + version: PLATFORM_VERSION_BUILD_LABEL, + platformVersion: PLATFORM_VERSION_BUILD_LABEL, + platformId: platform.id, + + /** + * Methods to add/remove your own addEventListener hijacking on document + window. + */ + addWindowEventHandler: function (event) { + return (windowEventHandlers[event] = channel.create(event)); + }, + addStickyDocumentEventHandler: function (event) { + return (documentEventHandlers[event] = channel.createSticky(event)); + }, + addDocumentEventHandler: function (event) { + return (documentEventHandlers[event] = channel.create(event)); + }, + removeWindowEventHandler: function (event) { + delete windowEventHandlers[event]; + }, + removeDocumentEventHandler: function (event) { + delete documentEventHandlers[event]; + }, + + /** + * Retrieve original event handlers that were replaced by Cordova + * + * @return object + */ + getOriginalHandlers: function () { + return { + document: { + addEventListener: m_document_addEventListener, + removeEventListener: m_document_removeEventListener + }, + window: { + addEventListener: m_window_addEventListener, + removeEventListener: m_window_removeEventListener + } + }; + }, + + /** + * Method to fire event from native code + * bNoDetach is required for events which cause an exception which needs to be caught in native code + */ + fireDocumentEvent: function (type, data, bNoDetach) { + var evt = createEvent(type, data); + if (typeof documentEventHandlers[type] !== 'undefined') { + if (bNoDetach) { + documentEventHandlers[type].fire(evt); + } else { + setTimeout(function () { + // Fire deviceready on listeners that were registered before cordova.js was loaded. + if (type === 'deviceready') { + document.dispatchEvent(evt); + } + documentEventHandlers[type].fire(evt); + }, 0); + } + } else { + document.dispatchEvent(evt); + } + }, + + fireWindowEvent: function (type, data) { + var evt = createEvent(type, data); + if (typeof windowEventHandlers[type] !== 'undefined') { + setTimeout(function () { + windowEventHandlers[type].fire(evt); + }, 0); + } else { + window.dispatchEvent(evt); + } + }, + + /** + * Plugin callback mechanism. + */ + // Randomize the starting callbackId to avoid collisions after refreshing or navigating. + // This way, it's very unlikely that any new callback would get the same callbackId as an old callback. + callbackId: Math.floor(Math.random() * 2000000000), + callbacks: {}, + callbackStatus: { + NO_RESULT: 0, + OK: 1, + CLASS_NOT_FOUND_EXCEPTION: 2, + ILLEGAL_ACCESS_EXCEPTION: 3, + INSTANTIATION_EXCEPTION: 4, + MALFORMED_URL_EXCEPTION: 5, + IO_EXCEPTION: 6, + INVALID_ACTION: 7, + JSON_EXCEPTION: 8, + ERROR: 9 + }, + + /** + * Called by native code when returning successful result from an action. + */ + callbackSuccess: function (callbackId, args) { + cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback); + }, + + /** + * Called by native code when returning error result from an action. + */ + callbackError: function (callbackId, args) { + // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative. + // Derive success from status. + cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback); + }, + + /** + * Called by native code when returning the result from an action. + */ + callbackFromNative: function (callbackId, isSuccess, status, args, keepCallback) { + try { + var callback = cordova.callbacks[callbackId]; + if (callback) { + if (isSuccess && status === cordova.callbackStatus.OK) { + callback.success && callback.success.apply(null, args); + } else if (!isSuccess) { + callback.fail && callback.fail.apply(null, args); + } + /* + else + Note, this case is intentionally not caught. + this can happen if isSuccess is true, but callbackStatus is NO_RESULT + which is used to remove a callback from the list without calling the callbacks + typically keepCallback is false in this case + */ + // Clear callback if not expecting any more results + if (!keepCallback) { + delete cordova.callbacks[callbackId]; + } + } + } catch (err) { + var msg = 'Error in ' + (isSuccess ? 'Success' : 'Error') + ' callbackId: ' + callbackId + ' : ' + err; + cordova.fireWindowEvent('cordovacallbackerror', { message: msg, error: err }); + throw err; + } + }, + + addConstructor: function (func) { + channel.onCordovaReady.subscribe(function () { + try { + func(); + } catch (e) { + console.log('Failed to run constructor: ' + e); + } + }); + } +}; + +module.exports = cordova; + +}); + +// file: ../../cordova-js-src/android/nativeapiprovider.js +define("cordova/android/nativeapiprovider", function(require, exports, module) { + +/** + * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi. + */ + +var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi'); +var currentApi = nativeApi; + +module.exports = { + get: function () { return currentApi; }, + setPreferPrompt: function (value) { + currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi; + }, + // Used only by tests. + set: function (value) { + currentApi = value; + } +}; + +}); + +// file: ../../cordova-js-src/android/promptbasednativeapi.js +define("cordova/android/promptbasednativeapi", function(require, exports, module) { + +/** + * Implements the API of ExposedJsApi.java, but uses prompt() to communicate. + * This is used pre-JellyBean, where addJavascriptInterface() is disabled. + */ + +module.exports = { + exec: function (bridgeSecret, service, action, callbackId, argsJson) { + return prompt(argsJson, 'gap:' + JSON.stringify([bridgeSecret, service, action, callbackId])); + }, + setNativeToJsBridgeMode: function (bridgeSecret, value) { + prompt(value, 'gap_bridge_mode:' + bridgeSecret); + }, + retrieveJsMessages: function (bridgeSecret, fromOnlineEvent) { + return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret); + } +}; + +}); + +// file: src/common/argscheck.js +define("cordova/argscheck", function(require, exports, module) { + +var utils = require('cordova/utils'); + +var moduleExports = module.exports; + +var typeMap = { + A: 'Array', + D: 'Date', + N: 'Number', + S: 'String', + F: 'Function', + O: 'Object' +}; + +function extractParamName (callee, argIndex) { + return (/\(\s*([^)]*?)\s*\)/).exec(callee)[1].split(/\s*,\s*/)[argIndex]; +} + +/** + * Checks the given arguments' types and throws if they are not as expected. + * + * `spec` is a string where each character stands for the required type of the + * argument at the same position. In other words: the character at `spec[i]` + * specifies the required type for `args[i]`. The characters in `spec` are the + * first letter of the required type's name. The supported types are: + * + * Array, Date, Number, String, Function, Object + * + * Lowercase characters specify arguments that must not be `null` or `undefined` + * while uppercase characters allow those values to be passed. + * + * Finally, `*` can be used to allow any type at the corresponding position. + * + * @example + * function foo (arr, opts) { + * // require `arr` to be an Array and `opts` an Object, null or undefined + * checkArgs('aO', 'my.package.foo', arguments); + * // ... + * } + * @param {String} spec - the type specification for `args` as described above + * @param {String} functionName - full name of the callee. + * Used in the error message + * @param {Array|arguments} args - the arguments to be checked against `spec` + * @param {Function} [opt_callee=args.callee] - the recipient of `args`. + * Used to extract parameter names for the error message + * @throws {TypeError} if args do not satisfy spec + */ +function checkArgs (spec, functionName, args, opt_callee) { + if (!moduleExports.enableChecks) { + return; + } + var errMsg = null; + var typeName; + for (var i = 0; i < spec.length; ++i) { + var c = spec.charAt(i); + var cUpper = c.toUpperCase(); + var arg = args[i]; + // Asterix means allow anything. + if (c === '*') { + continue; + } + typeName = utils.typeName(arg); + if ((arg === null || arg === undefined) && c === cUpper) { + continue; + } + if (typeName !== typeMap[cUpper]) { + errMsg = 'Expected ' + typeMap[cUpper]; + break; + } + } + if (errMsg) { + errMsg += ', but got ' + typeName + '.'; + errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg; + // Don't log when running unit tests. + if (typeof jasmine === 'undefined') { + console.error(errMsg); + } + throw TypeError(errMsg); + } +} + +function getValue (value, defaultValue) { + return value === undefined ? defaultValue : value; +} + +moduleExports.checkArgs = checkArgs; +moduleExports.getValue = getValue; +moduleExports.enableChecks = true; + +}); + +// file: src/common/base64.js +define("cordova/base64", function(require, exports, module) { + +var base64 = exports; + +base64.fromArrayBuffer = function (arrayBuffer) { + var array = new Uint8Array(arrayBuffer); + return uint8ToBase64(array); +}; + +base64.toArrayBuffer = function (str) { + var decodedStr = atob(str); + var arrayBuffer = new ArrayBuffer(decodedStr.length); + var array = new Uint8Array(arrayBuffer); + for (var i = 0, len = decodedStr.length; i < len; i++) { + array[i] = decodedStr.charCodeAt(i); + } + return arrayBuffer; +}; + +// ------------------------------------------------------------------------------ + +/* This code is based on the performance tests at http://jsperf.com/b64tests + * This 12-bit-at-a-time algorithm was the best performing version on all + * platforms tested. + */ + +var b64_6bit = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; +var b64_12bit; + +var b64_12bitTable = function () { + b64_12bit = []; + for (var i = 0; i < 64; i++) { + for (var j = 0; j < 64; j++) { + b64_12bit[i * 64 + j] = b64_6bit[i] + b64_6bit[j]; + } + } + b64_12bitTable = function () { return b64_12bit; }; + return b64_12bit; +}; + +function uint8ToBase64 (rawData) { + var numBytes = rawData.byteLength; + var output = ''; + var segment; + var table = b64_12bitTable(); + for (var i = 0; i < numBytes - 2; i += 3) { + segment = (rawData[i] << 16) + (rawData[i + 1] << 8) + rawData[i + 2]; + output += table[segment >> 12]; + output += table[segment & 0xfff]; + } + if (numBytes - i === 2) { + segment = (rawData[i] << 16) + (rawData[i + 1] << 8); + output += table[segment >> 12]; + output += b64_6bit[(segment & 0xfff) >> 6]; + output += '='; + } else if (numBytes - i === 1) { + segment = (rawData[i] << 16); + output += table[segment >> 12]; + output += '=='; + } + return output; +} + +}); + +// file: src/common/builder.js +define("cordova/builder", function(require, exports, module) { + +var utils = require('cordova/utils'); + +function each (objects, func, context) { + for (var prop in objects) { + if (Object.prototype.hasOwnProperty.call(objects, prop)) { + func.apply(context, [objects[prop], prop]); + } + } +} + +function clobber (obj, key, value) { + var needsProperty = false; + try { + obj[key] = value; + } catch (e) { + needsProperty = true; + } + // Getters can only be overridden by getters. + if (needsProperty || obj[key] !== value) { + utils.defineGetter(obj, key, function () { + return value; + }); + } +} + +function assignOrWrapInDeprecateGetter (obj, key, value, message) { + if (message) { + utils.defineGetter(obj, key, function () { + console.log(message); + delete obj[key]; + clobber(obj, key, value); + return value; + }); + } else { + clobber(obj, key, value); + } +} + +function include (parent, objects, clobber, merge) { + each(objects, function (obj, key) { + try { + var result = obj.path ? require(obj.path) : {}; + + if (clobber) { + // Clobber if it doesn't exist. + if (typeof parent[key] === 'undefined') { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } else if (typeof obj.path !== 'undefined') { + // If merging, merge properties onto parent, otherwise, clobber. + if (merge) { + recursiveMerge(parent[key], result); + } else { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } + } + result = parent[key]; + } else { + // Overwrite if not currently defined. + if (typeof parent[key] === 'undefined') { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } else { + // Set result to what already exists, so we can build children into it if they exist. + result = parent[key]; + } + } + + if (obj.children) { + include(result, obj.children, clobber, merge); + } + } catch (e) { + utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"'); + } + }); +} + +/** + * Merge properties from one object onto another recursively. Properties from + * the src object will overwrite existing target property. + * + * @param target Object to merge properties into. + * @param src Object to merge properties from. + */ +function recursiveMerge (target, src) { + for (var prop in src) { + if (Object.prototype.hasOwnProperty.call(src, prop)) { + if (target.prototype && target.prototype.constructor === target) { + // If the target object is a constructor override off prototype. + clobber(target.prototype, prop, src[prop]); + } else { + if (typeof src[prop] === 'object' && typeof target[prop] === 'object') { + recursiveMerge(target[prop], src[prop]); + } else { + clobber(target, prop, src[prop]); + } + } + } + } +} + +exports.buildIntoButDoNotClobber = function (objects, target) { + include(target, objects, false, false); +}; +exports.buildIntoAndClobber = function (objects, target) { + include(target, objects, true, false); +}; +exports.buildIntoAndMerge = function (objects, target) { + include(target, objects, true, true); +}; +exports.recursiveMerge = recursiveMerge; +exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter; + +}); + +// file: src/common/channel.js +define("cordova/channel", function(require, exports, module) { + +var utils = require('cordova/utils'); +var nextGuid = 1; + +/** + * Custom pub-sub "channel" that can have functions subscribed to it + * This object is used to define and control firing of events for + * cordova initialization, as well as for custom events thereafter. + * + * The order of events during page load and Cordova startup is as follows: + * + * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed. + * onNativeReady* Internal event that indicates the Cordova native side is ready. + * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created. + * onDeviceReady* User event fired to indicate that Cordova is ready + * onResume User event fired to indicate a start/resume lifecycle event + * onPause User event fired to indicate a pause lifecycle event + * + * The events marked with an * are sticky. Once they have fired, they will stay in the fired state. + * All listeners that subscribe after the event is fired will be executed right away. + * + * The only Cordova events that user code should register for are: + * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript + * pause App has moved to background + * resume App has returned to foreground + * + * Listeners can be registered as: + * document.addEventListener("deviceready", myDeviceReadyListener, false); + * document.addEventListener("resume", myResumeListener, false); + * document.addEventListener("pause", myPauseListener, false); + * + * The DOM lifecycle events should be used for saving and restoring state + * window.onload + * window.onunload + * + */ + +/** + * Channel + * @constructor + * @param type String the channel name + */ +var Channel = function (type, sticky) { + this.type = type; + // Map of guid -> function. + this.handlers = {}; + // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired. + this.state = sticky ? 1 : 0; + // Used in sticky mode to remember args passed to fire(). + this.fireArgs = null; + // Used by onHasSubscribersChange to know if there are any listeners. + this.numHandlers = 0; + // Function that is called when the first listener is subscribed, or when + // the last listener is unsubscribed. + this.onHasSubscribersChange = null; +}; +var channel = { + /** + * Calls the provided function only after all of the channels specified + * have been fired. All channels must be sticky channels. + */ + join: function (h, c) { + var len = c.length; + var i = len; + var f = function () { + if (!(--i)) h(); + }; + for (var j = 0; j < len; j++) { + if (c[j].state === 0) { + throw Error('Can only use join with sticky channels.'); + } + c[j].subscribe(f); + } + if (!len) h(); + }, + + create: function (type) { + return (channel[type] = new Channel(type, false)); + }, + createSticky: function (type) { + return (channel[type] = new Channel(type, true)); + }, + + /** + * cordova Channels that must fire before "deviceready" is fired. + */ + deviceReadyChannelsArray: [], + deviceReadyChannelsMap: {}, + + /** + * Indicate that a feature needs to be initialized before it is ready to be used. + * This holds up Cordova's "deviceready" event until the feature has been initialized + * and Cordova.initComplete(feature) is called. + * + * @param feature {String} The unique feature name + */ + waitForInitialization: function (feature) { + if (feature) { + var c = channel[feature] || this.createSticky(feature); + this.deviceReadyChannelsMap[feature] = c; + this.deviceReadyChannelsArray.push(c); + } + }, + + /** + * Indicate that initialization code has completed and the feature is ready to be used. + * + * @param feature {String} The unique feature name + */ + initializationComplete: function (feature) { + var c = this.deviceReadyChannelsMap[feature]; + if (c) { + c.fire(); + } + } +}; + +function checkSubscriptionArgument (argument) { + if (typeof argument !== 'function' && typeof argument.handleEvent !== 'function') { + throw new Error( + 'Must provide a function or an EventListener object ' + + 'implementing the handleEvent interface.' + ); + } +} + +/** + * Subscribes the given function to the channel. Any time that + * Channel.fire is called so too will the function. + * Optionally specify an execution context for the function + * and a guid that can be used to stop subscribing to the channel. + * Returns the guid. + */ +Channel.prototype.subscribe = function (eventListenerOrFunction, eventListener) { + checkSubscriptionArgument(eventListenerOrFunction); + var handleEvent, guid; + + if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') { + // Received an EventListener object implementing the handleEvent interface + handleEvent = eventListenerOrFunction.handleEvent; + eventListener = eventListenerOrFunction; + } else { + // Received a function to handle event + handleEvent = eventListenerOrFunction; + } + + if (this.state === 2) { + handleEvent.apply(eventListener || this, this.fireArgs); + return; + } + + guid = eventListenerOrFunction.observer_guid; + if (typeof eventListener === 'object') { + handleEvent = utils.close(eventListener, handleEvent); + } + + if (!guid) { + // First time any channel has seen this subscriber + guid = '' + nextGuid++; + } + handleEvent.observer_guid = guid; + eventListenerOrFunction.observer_guid = guid; + + // Don't add the same handler more than once. + if (!this.handlers[guid]) { + this.handlers[guid] = handleEvent; + this.numHandlers++; + if (this.numHandlers === 1) { + this.onHasSubscribersChange && this.onHasSubscribersChange(); + } + } +}; + +/** + * Unsubscribes the function with the given guid from the channel. + */ +Channel.prototype.unsubscribe = function (eventListenerOrFunction) { + checkSubscriptionArgument(eventListenerOrFunction); + var handleEvent, guid, handler; + + if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') { + // Received an EventListener object implementing the handleEvent interface + handleEvent = eventListenerOrFunction.handleEvent; + } else { + // Received a function to handle event + handleEvent = eventListenerOrFunction; + } + + guid = handleEvent.observer_guid; + handler = this.handlers[guid]; + if (handler) { + delete this.handlers[guid]; + this.numHandlers--; + if (this.numHandlers === 0) { + this.onHasSubscribersChange && this.onHasSubscribersChange(); + } + } +}; + +/** + * Calls all functions subscribed to this channel. + */ +Channel.prototype.fire = function (e) { + var fireArgs = Array.prototype.slice.call(arguments); + // Apply stickiness. + if (this.state === 1) { + this.state = 2; + this.fireArgs = fireArgs; + } + if (this.numHandlers) { + // Copy the values first so that it is safe to modify it from within + // callbacks. + var toCall = []; + for (var item in this.handlers) { + toCall.push(this.handlers[item]); + } + for (var i = 0; i < toCall.length; ++i) { + toCall[i].apply(this, fireArgs); + } + if (this.state === 2 && this.numHandlers) { + this.numHandlers = 0; + this.handlers = {}; + this.onHasSubscribersChange && this.onHasSubscribersChange(); + } + } +}; + +// defining them here so they are ready super fast! +// DOM event that is received when the web page is loaded and parsed. +channel.createSticky('onDOMContentLoaded'); + +// Event to indicate the Cordova native side is ready. +channel.createSticky('onNativeReady'); + +// Event to indicate that all Cordova JavaScript objects have been created +// and it's time to run plugin constructors. +channel.createSticky('onCordovaReady'); + +// Event to indicate that all automatically loaded JS plugins are loaded and ready. +// FIXME remove this +channel.createSticky('onPluginsReady'); + +// Event to indicate that Cordova is ready +channel.createSticky('onDeviceReady'); + +// Event to indicate a resume lifecycle event +channel.create('onResume'); + +// Event to indicate a pause lifecycle event +channel.create('onPause'); + +// Channels that must fire before "deviceready" is fired. +channel.waitForInitialization('onCordovaReady'); +channel.waitForInitialization('onDOMContentLoaded'); + +module.exports = channel; + +}); + +// file: ../../cordova-js-src/exec.js +define("cordova/exec", function(require, exports, module) { + +/** + * Execute a cordova command. It is up to the native side whether this action + * is synchronous or asynchronous. The native side can return: + * Synchronous: PluginResult object as a JSON string + * Asynchronous: Empty string "" + * If async, the native side will cordova.callbackSuccess or cordova.callbackError, + * depending upon the result of the action. + * + * @param {Function} success The success callback + * @param {Function} fail The fail callback + * @param {String} service The name of the service to use + * @param {String} action Action to be run in cordova + * @param {String[]} [args] Zero or more arguments to pass to the method + */ +var cordova = require('cordova'); +var nativeApiProvider = require('cordova/android/nativeapiprovider'); +var utils = require('cordova/utils'); +var base64 = require('cordova/base64'); +var channel = require('cordova/channel'); +var jsToNativeModes = { + PROMPT: 0, + JS_OBJECT: 1 +}; +var nativeToJsModes = { + // Polls for messages using the JS->Native bridge. + POLLING: 0, + // For LOAD_URL to be viable, it would need to have a work-around for + // the bug where the soft-keyboard gets dismissed when a message is sent. + LOAD_URL: 1, + // For the ONLINE_EVENT to be viable, it would need to intercept all event + // listeners (both through addEventListener and window.ononline) as well + // as set the navigator property itself. + ONLINE_EVENT: 2, + EVAL_BRIDGE: 3 +}; +var jsToNativeBridgeMode; // Set lazily. +var nativeToJsBridgeMode = nativeToJsModes.EVAL_BRIDGE; +var pollEnabled = false; +var bridgeSecret = -1; + +var messagesFromNative = []; +var isProcessing = false; +var resolvedPromise = typeof Promise === 'undefined' ? null : Promise.resolve(); +var nextTick = resolvedPromise ? function (fn) { resolvedPromise.then(fn); } : function (fn) { setTimeout(fn); }; + +function androidExec (success, fail, service, action, args) { + if (bridgeSecret < 0) { + // If we ever catch this firing, we'll need to queue up exec()s + // and fire them once we get a secret. For now, I don't think + // it's possible for exec() to be called since plugins are parsed but + // not run until until after onNativeReady. + throw new Error('exec() called without bridgeSecret'); + } + // Set default bridge modes if they have not already been set. + // By default, we use the failsafe, since addJavascriptInterface breaks too often + if (jsToNativeBridgeMode === undefined) { + androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT); + } + + // If args is not provided, default to an empty array + args = args || []; + + // Process any ArrayBuffers in the args into a string. + for (var i = 0; i < args.length; i++) { + if (utils.typeName(args[i]) === 'ArrayBuffer') { + args[i] = base64.fromArrayBuffer(args[i]); + } + } + + var callbackId = service + cordova.callbackId++; + var argsJson = JSON.stringify(args); + if (success || fail) { + cordova.callbacks[callbackId] = { success, fail }; + } + + var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson); + // If argsJson was received by Java as null, try again with the PROMPT bridge mode. + // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666. + if (jsToNativeBridgeMode === jsToNativeModes.JS_OBJECT && msgs === '@Null arguments.') { + androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT); + androidExec(success, fail, service, action, args); + androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT); + } else if (msgs) { + messagesFromNative.push(msgs); + // Always process async to avoid exceptions messing up stack. + nextTick(processMessages); + } +} + +androidExec.init = function () { + bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode); + channel.onNativeReady.fire(); +}; + +function pollOnceFromOnlineEvent () { + pollOnce(true); +} + +function pollOnce (opt_fromOnlineEvent) { + if (bridgeSecret < 0) { + // This can happen when the NativeToJsMessageQueue resets the online state on page transitions. + // We know there's nothing to retrieve, so no need to poll. + return; + } + var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent); + if (msgs) { + messagesFromNative.push(msgs); + // Process sync since we know we're already top-of-stack. + processMessages(); + } +} + +androidExec.pollOnce = pollOnce; + +function pollingTimerFunc () { + if (pollEnabled) { + pollOnce(); + setTimeout(pollingTimerFunc, 50); + } +} + +function hookOnlineApis () { + function proxyEvent (e) { + cordova.fireWindowEvent(e.type); + } + // The network module takes care of firing online and offline events. + // It currently fires them only on document though, so we bridge them + // to window here (while first listening for exec()-releated online/offline + // events). + window.addEventListener('online', pollOnceFromOnlineEvent, false); + window.addEventListener('offline', pollOnceFromOnlineEvent, false); + cordova.addWindowEventHandler('online'); + cordova.addWindowEventHandler('offline'); + document.addEventListener('online', proxyEvent, false); + document.addEventListener('offline', proxyEvent, false); +} + +hookOnlineApis(); + +androidExec.jsToNativeModes = jsToNativeModes; +androidExec.nativeToJsModes = nativeToJsModes; + +androidExec.setJsToNativeBridgeMode = function (mode) { + if (mode === jsToNativeModes.JS_OBJECT && !window._cordovaNative) { + mode = jsToNativeModes.PROMPT; + } + nativeApiProvider.setPreferPrompt(mode === jsToNativeModes.PROMPT); + jsToNativeBridgeMode = mode; +}; + +androidExec.setNativeToJsBridgeMode = function (mode) { + if (mode === nativeToJsBridgeMode) { + return; + } + if (nativeToJsBridgeMode === nativeToJsModes.POLLING) { + pollEnabled = false; + } + + nativeToJsBridgeMode = mode; + // Tell the native side to switch modes. + // Otherwise, it will be set by androidExec.init() + if (bridgeSecret >= 0) { + nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode); + } + + if (mode === nativeToJsModes.POLLING) { + pollEnabled = true; + setTimeout(pollingTimerFunc, 1); + } +}; + +function buildPayload (payload, message) { + var payloadKind = message.charAt(0); + if (payloadKind === 's') { + payload.push(message.slice(1)); + } else if (payloadKind === 't') { + payload.push(true); + } else if (payloadKind === 'f') { + payload.push(false); + } else if (payloadKind === 'N') { + payload.push(null); + } else if (payloadKind === 'n') { + payload.push(+message.slice(1)); + } else if (payloadKind === 'A') { + var data = message.slice(1); + payload.push(base64.toArrayBuffer(data)); + } else if (payloadKind === 'S') { + payload.push(window.atob(message.slice(1))); + } else if (payloadKind === 'M') { + var multipartMessages = message.slice(1); + while (multipartMessages !== '') { + var spaceIdx = multipartMessages.indexOf(' '); + var msgLen = +multipartMessages.slice(0, spaceIdx); + var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen); + multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1); + buildPayload(payload, multipartMessage); + } + } else { + payload.push(JSON.parse(message)); + } +} + +// Processes a single message, as encoded by NativeToJsMessageQueue.java. +function processMessage (message) { + var firstChar = message.charAt(0); + if (firstChar === 'J') { + // This is deprecated on the .java side. It doesn't work with CSP enabled. + // eslint-disable-next-line no-eval + eval(message.slice(1)); + } else if (firstChar === 'S' || firstChar === 'F') { + var success = firstChar === 'S'; + var keepCallback = message.charAt(1) === '1'; + var spaceIdx = message.indexOf(' ', 2); + var status = +message.slice(2, spaceIdx); + var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1); + var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx); + var payloadMessage = message.slice(nextSpaceIdx + 1); + var payload = []; + buildPayload(payload, payloadMessage); + cordova.callbackFromNative(callbackId, success, status, payload, keepCallback); + } else { + console.log('processMessage failed: invalid message: ' + JSON.stringify(message)); + } +} + +function processMessages () { + // Check for the reentrant case. + if (isProcessing) { + return; + } + if (messagesFromNative.length === 0) { + return; + } + isProcessing = true; + try { + var msg = popMessageFromQueue(); + // The Java side can send a * message to indicate that it + // still has messages waiting to be retrieved. + if (msg === '*' && messagesFromNative.length === 0) { + nextTick(pollOnce); + return; + } + processMessage(msg); + } finally { + isProcessing = false; + if (messagesFromNative.length > 0) { + nextTick(processMessages); + } + } +} + +function popMessageFromQueue () { + var messageBatch = messagesFromNative.shift(); + if (messageBatch === '*') { + return '*'; + } + + var spaceIdx = messageBatch.indexOf(' '); + var msgLen = +messageBatch.slice(0, spaceIdx); + var message = messageBatch.substr(spaceIdx + 1, msgLen); + messageBatch = messageBatch.slice(spaceIdx + msgLen + 1); + if (messageBatch) { + messagesFromNative.unshift(messageBatch); + } + return message; +} + +module.exports = androidExec; + +}); + +// file: src/common/exec/proxy.js +define("cordova/exec/proxy", function(require, exports, module) { + +// internal map of proxy function +var CommandProxyMap = {}; + +module.exports = { + + // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...); + add: function (id, proxyObj) { + console.log('adding proxy for ' + id); + CommandProxyMap[id] = proxyObj; + return proxyObj; + }, + + // cordova.commandProxy.remove("Accelerometer"); + remove: function (id) { + var proxy = CommandProxyMap[id]; + delete CommandProxyMap[id]; + CommandProxyMap[id] = null; + return proxy; + }, + + get: function (service, action) { + return (CommandProxyMap[service] ? CommandProxyMap[service][action] : null); + } +}; + +}); + +// file: src/common/init.js +define("cordova/init", function(require, exports, module) { + +var channel = require('cordova/channel'); +var cordova = require('cordova'); +var modulemapper = require('cordova/modulemapper'); +var platform = require('cordova/platform'); +var pluginloader = require('cordova/pluginloader'); + +var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady]; + +function logUnfiredChannels (arr) { + for (var i = 0; i < arr.length; ++i) { + if (arr[i].state !== 2) { + console.log('Channel not fired: ' + arr[i].type); + } + } +} + +window.setTimeout(function () { + if (channel.onDeviceReady.state !== 2) { + console.log('deviceready has not fired after 5 seconds.'); + logUnfiredChannels(platformInitChannelsArray); + logUnfiredChannels(channel.deviceReadyChannelsArray); + } +}, 5000); + +if (!window.console) { + window.console = { + log: function () {} + }; +} +if (!window.console.warn) { + window.console.warn = function (msg) { + this.log('warn: ' + msg); + }; +} + +// Register pause, resume and deviceready channels as events on document. +channel.onPause = cordova.addDocumentEventHandler('pause'); +channel.onResume = cordova.addDocumentEventHandler('resume'); +channel.onActivated = cordova.addDocumentEventHandler('activated'); +channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready'); + +// Listen for DOMContentLoaded and notify our channel subscribers. +if (document.readyState === 'complete' || document.readyState === 'interactive') { + channel.onDOMContentLoaded.fire(); +} else { + document.addEventListener('DOMContentLoaded', function () { + channel.onDOMContentLoaded.fire(); + }, false); +} + +// _nativeReady is global variable that the native side can set +// to signify that the native code is ready. It is a global since +// it may be called before any cordova JS is ready. +if (window._nativeReady) { + channel.onNativeReady.fire(); +} + +modulemapper.clobbers('cordova', 'cordova'); +modulemapper.clobbers('cordova/exec', 'cordova.exec'); +modulemapper.clobbers('cordova/exec', 'Cordova.exec'); + +// Call the platform-specific initialization. +platform.bootstrap && platform.bootstrap(); + +// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js. +// The delay allows the attached modules to be defined before the plugin loader looks for them. +setTimeout(function () { + pluginloader.load(function () { + channel.onPluginsReady.fire(); + }); +}, 0); + +/** + * Create all cordova objects once native side is ready. + */ +channel.join(function () { + modulemapper.mapModules(window); + + platform.initialize && platform.initialize(); + + // Fire event to notify that all objects are created + channel.onCordovaReady.fire(); + + // Fire onDeviceReady event once page has fully loaded, all + // constructors have run and cordova info has been received from native + // side. + channel.join(function () { + require('cordova').fireDocumentEvent('deviceready'); + }, channel.deviceReadyChannelsArray); +}, platformInitChannelsArray); + +}); + +// file: src/common/modulemapper.js +define("cordova/modulemapper", function(require, exports, module) { + +var builder = require('cordova/builder'); +var moduleMap = define.moduleMap; +var symbolList; +var deprecationMap; + +exports.reset = function () { + symbolList = []; + deprecationMap = {}; +}; + +function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) { + if (!(moduleName in moduleMap)) { + throw new Error('Module ' + moduleName + ' does not exist.'); + } + symbolList.push(strategy, moduleName, symbolPath); + if (opt_deprecationMessage) { + deprecationMap[symbolPath] = opt_deprecationMessage; + } +} + +// Note: Android 2.3 does have Function.bind(). +exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) { + addEntry('c', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) { + addEntry('m', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) { + addEntry('d', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.runs = function (moduleName) { + addEntry('r', moduleName, null); +}; + +function prepareNamespace (symbolPath, context) { + if (!symbolPath) { + return context; + } + return symbolPath.split('.').reduce(function (cur, part) { + return (cur[part] = cur[part] || {}); + }, context); +} + +exports.mapModules = function (context) { + var origSymbols = {}; + context.CDV_origSymbols = origSymbols; + for (var i = 0, len = symbolList.length; i < len; i += 3) { + var strategy = symbolList[i]; + var moduleName = symbolList[i + 1]; + var module = require(moduleName); + // + if (strategy === 'r') { + continue; + } + var symbolPath = symbolList[i + 2]; + var lastDot = symbolPath.lastIndexOf('.'); + var namespace = symbolPath.substr(0, lastDot); + var lastName = symbolPath.substr(lastDot + 1); + + var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null; + var parentObj = prepareNamespace(namespace, context); + var target = parentObj[lastName]; + + if (strategy === 'm' && target) { + builder.recursiveMerge(target, module); + } else if ((strategy === 'd' && !target) || (strategy !== 'd')) { + if (!(symbolPath in origSymbols)) { + origSymbols[symbolPath] = target; + } + builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg); + } + } +}; + +exports.getOriginalSymbol = function (context, symbolPath) { + var origSymbols = context.CDV_origSymbols; + if (origSymbols && (symbolPath in origSymbols)) { + return origSymbols[symbolPath]; + } + var parts = symbolPath.split('.'); + var obj = context; + for (var i = 0; i < parts.length; ++i) { + obj = obj && obj[parts[i]]; + } + return obj; +}; + +exports.reset(); + +}); + +// file: ../../cordova-js-src/platform.js +define("cordova/platform", function(require, exports, module) { + +// The last resume event that was received that had the result of a plugin call. +var lastResumeEvent = null; + +module.exports = { + id: 'android', + bootstrap: function () { + var channel = require('cordova/channel'); + var cordova = require('cordova'); + var exec = require('cordova/exec'); + var modulemapper = require('cordova/modulemapper'); + + // Get the shared secret needed to use the bridge. + exec.init(); + + // TODO: Extract this as a proper plugin. + modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app'); + + // Core Splash Screen + modulemapper.clobbers('cordova/plugin/android/splashscreen', 'navigator.splashscreen'); + + // Attach the internal statusBar utility to window.statusbar + // see the file under plugin/android/statusbar.js + modulemapper.clobbers('cordova/plugin/android/statusbar', 'window.statusbar'); + + var APP_PLUGIN_NAME = Number(cordova.platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App'; + + // Inject a listener for the backbutton on the document. + var backButtonChannel = cordova.addDocumentEventHandler('backbutton'); + backButtonChannel.onHasSubscribersChange = function () { + // If we just attached the first handler or detached the last handler, + // let native know we need to override the back button. + exec(null, null, APP_PLUGIN_NAME, 'overrideBackbutton', [this.numHandlers === 1]); + }; + + // Add hardware MENU and SEARCH button handlers + cordova.addDocumentEventHandler('menubutton'); + cordova.addDocumentEventHandler('searchbutton'); + + function bindButtonChannel (buttonName) { + // generic button bind used for volumeup/volumedown buttons + var volumeButtonChannel = cordova.addDocumentEventHandler(buttonName + 'button'); + volumeButtonChannel.onHasSubscribersChange = function () { + exec(null, null, APP_PLUGIN_NAME, 'overrideButton', [buttonName, this.numHandlers === 1]); + }; + } + // Inject a listener for the volume buttons on the document. + bindButtonChannel('volumeup'); + bindButtonChannel('volumedown'); + + // The resume event is not "sticky", but it is possible that the event + // will contain the result of a plugin call. We need to ensure that the + // plugin result is delivered even after the event is fired (CB-10498) + var cordovaAddEventListener = document.addEventListener; + + document.addEventListener = function (evt, handler, capture) { + cordovaAddEventListener(evt, handler, capture); + + if (evt === 'resume' && lastResumeEvent) { + handler(lastResumeEvent); + } + }; + + // Let native code know we are all done on the JS side. + // Native code will then un-hide the WebView. + channel.onCordovaReady.subscribe(function () { + exec(onMessageFromNative, null, APP_PLUGIN_NAME, 'messageChannel', []); + exec(null, null, APP_PLUGIN_NAME, 'show', []); + }); + } +}; + +function onMessageFromNative (msg) { + var cordova = require('cordova'); + var action = msg.action; + + switch (action) { + // pause and resume are Android app life cycle events + case 'backbutton': + case 'menubutton': + case 'searchbutton': + case 'pause': + case 'volumedownbutton': + case 'volumeupbutton': + cordova.fireDocumentEvent(action); + break; + case 'resume': + if (arguments.length > 1 && msg.pendingResult) { + if (arguments.length === 2) { + msg.pendingResult.result = arguments[1]; + } else { + // The plugin returned a multipart message + var res = []; + for (var i = 1; i < arguments.length; i++) { + res.push(arguments[i]); + } + msg.pendingResult.result = res; + } + + // Save the plugin result so that it can be delivered to the js + // even if they miss the initial firing of the event + lastResumeEvent = msg; + } + cordova.fireDocumentEvent(action, msg); + break; + default: + throw new Error('Unknown event action ' + action); + } +} + +}); + +// file: ../../cordova-js-src/plugin/android/app.js +define("cordova/plugin/android/app", function(require, exports, module) { + +var exec = require('cordova/exec'); +var APP_PLUGIN_NAME = Number(require('cordova').platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App'; + +module.exports = { + /** + * Clear the resource cache. + */ + clearCache: function () { + exec(null, null, APP_PLUGIN_NAME, 'clearCache', []); + }, + + /** + * Load the url into the WebView or into new browser instance. + * + * @param url The URL to load + * @param props Properties that can be passed in to the activity: + * wait: int => wait msec before loading URL + * loadingDialog: "Title,Message" => display a native loading dialog + * loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error + * clearHistory: boolean => clear WebView history (default=false) + * openExternal: boolean => open in a new browser (default=false) + * + * Example: + * navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000}); + */ + loadUrl: function (url, props) { + exec(null, null, APP_PLUGIN_NAME, 'loadUrl', [url, props]); + }, + + /** + * Cancel loadUrl that is waiting to be loaded. + */ + cancelLoadUrl: function () { + exec(null, null, APP_PLUGIN_NAME, 'cancelLoadUrl', []); + }, + + /** + * Clear web history in this web view. + * Instead of BACK button loading the previous web page, it will exit the app. + */ + clearHistory: function () { + exec(null, null, APP_PLUGIN_NAME, 'clearHistory', []); + }, + + /** + * Go to previous page displayed. + * This is the same as pressing the backbutton on Android device. + */ + backHistory: function () { + exec(null, null, APP_PLUGIN_NAME, 'backHistory', []); + }, + + /** + * Override the default behavior of the Android back button. + * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired. + * + * Note: The user should not have to call this method. Instead, when the user + * registers for the "backbutton" event, this is automatically done. + * + * @param override T=override, F=cancel override + */ + overrideBackbutton: function (override) { + exec(null, null, APP_PLUGIN_NAME, 'overrideBackbutton', [override]); + }, + + /** + * Override the default behavior of the Android volume button. + * If overridden, when the volume button is pressed, the "volume[up|down]button" + * JavaScript event will be fired. + * + * Note: The user should not have to call this method. Instead, when the user + * registers for the "volume[up|down]button" event, this is automatically done. + * + * @param button volumeup, volumedown + * @param override T=override, F=cancel override + */ + overrideButton: function (button, override) { + exec(null, null, APP_PLUGIN_NAME, 'overrideButton', [button, override]); + }, + + /** + * Exit and terminate the application. + */ + exitApp: function () { + return exec(null, null, APP_PLUGIN_NAME, 'exitApp', []); + } +}; + +}); + +// file: ../../cordova-js-src/plugin/android/splashscreen.js +define("cordova/plugin/android/splashscreen", function(require, exports, module) { + +var exec = require('cordova/exec'); + +var splashscreen = { + show: function () { + console.log('"navigator.splashscreen.show()" is unsupported on Android.'); + }, + hide: function () { + exec(null, null, 'CordovaSplashScreenPlugin', 'hide', []); + } +}; + +module.exports = splashscreen; + +}); + +// file: ../../cordova-js-src/plugin/android/statusbar.js +define("cordova/plugin/android/statusbar", function(require, exports, module) { + +var exec = require('cordova/exec'); + +var statusBarVisible = true; +var statusBar = {}; + +// This