From 4d22788675d177d30fb207758ea83387ee2386b6 Mon Sep 17 00:00:00 2001 From: Dark2932 Date: Sun, 8 Mar 2026 00:34:01 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E6=9C=BA=E6=A2=B0=E5=8A=A8?= =?UTF-8?q?=E5=8A=9B=E4=B8=A4=E4=B8=AA=E9=99=84=E5=B1=9E=EF=BC=881.20?= =?UTF-8?q?=EF=BC=89=E7=9A=84=E6=B1=89=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../vintageimprovements/lang/en_us.json | 533 ++++++++++++++++++ .../vintageimprovements/lang/zh_cn.json | 479 ++++++++++++++++ .../createaddition/lang/en_us.json | 322 +++++++++++ .../createaddition/lang/zh_cn.json | 329 +++++++++++ 4 files changed, 1663 insertions(+) create mode 100644 projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/en_us.json create mode 100644 projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/zh_cn.json create mode 100644 projects/1.20/assets/createaddition/createaddition/lang/en_us.json create mode 100644 projects/1.20/assets/createaddition/createaddition/lang/zh_cn.json diff --git a/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/en_us.json b/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/en_us.json new file mode 100644 index 000000000000..04e050af2150 --- /dev/null +++ b/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/en_us.json @@ -0,0 +1,533 @@ +{ + "itemGroup.vintageimprovements": "Create: Vintage Improvements", + + "item.vintageimprovements.aluminum_rod": "Aluminum Rod", + "item.vintageimprovements.amethyst_bronze_rod": "Amethyst Bronze Rod", + "item.vintageimprovements.andesite_rod": "Andesite Rod", + "item.vintageimprovements.bronze_rod": "Bronze Rod", + "item.vintageimprovements.calorite_rod": "Calorite Rod", + "item.vintageimprovements.cast_iron_rod": "Cast Iron Rod", + "item.vintageimprovements.cobalt_rod": "Cobalt Rod", + "item.vintageimprovements.constantan_rod": "Constantan Rod", + "item.vintageimprovements.desh_rod": "Desh Rod", + "item.vintageimprovements.enderium_rod": "Enderium Rod", + "item.vintageimprovements.hepatizon_rod": "Hepatizon Rod", + "item.vintageimprovements.invar_rod": "Invar Rod", + "item.vintageimprovements.ironwood_rod": "Ironwood Rod", + "item.vintageimprovements.knightmetal_rod": "Knightmetal Rod", + "item.vintageimprovements.lead_rod": "Lead Rod", + "item.vintageimprovements.lumium_rod": "Lumium Rod", + "item.vintageimprovements.manyullyn_rod": "Manyullyn Rod", + "item.vintageimprovements.netherite_rod": "Netherite Rod", + "item.vintageimprovements.nethersteel_rod": "Nethersteel Rod", + "item.vintageimprovements.nickel_rod": "Nickel Rod", + "item.vintageimprovements.osmium_rod": "Osmium Rod", + "item.vintageimprovements.ostrum_rod": "Ostrum Rod", + "item.vintageimprovements.palladium_rod": "Palladium Rod", + "item.vintageimprovements.pig_iron_rod": "Pig Iron Rod", + "item.vintageimprovements.platinum_rod": "Platinum Rod", + "item.vintageimprovements.pure_gold_rod": "Pure Gold Rod", + "item.vintageimprovements.queens_slime_rod": "Queen's Slime Rod", + "item.vintageimprovements.refined_glowstone_rod": "Refined Glowstone Rod", + "item.vintageimprovements.refined_obsidian_rod": "Refined Obsidian Rod", + "item.vintageimprovements.refined_radiance_rod": "Refined Radiance Rod", + "item.vintageimprovements.rhodium_rod": "Rhodium Rod", + "item.vintageimprovements.rose_gold_rod": "Rose Gold Rod", + "item.vintageimprovements.shadow_steel_rod": "Shadow Steel Rod", + "item.vintageimprovements.signalum_rod": "Signalum Rod", + "item.vintageimprovements.silver_rod": "Silver Rod", + "item.vintageimprovements.slimesteel_rod": "Slimesteel Rod", + "item.vintageimprovements.steel_rod": "Steel Rod", + "item.vintageimprovements.tin_rod": "Tin Rod", + "item.vintageimprovements.uranium_rod": "Uranium Rod", + "item.vintageimprovements.vanadium_rod": "Vanadium Rod", + "item.vintageimprovements.zinc_rod": "Zinc Rod", + + "item.vintageimprovements.aluminum_wire": "Aluminum Wire", + "item.vintageimprovements.amethyst_bronze_wire": "Amethyst Bronze Wire", + "item.vintageimprovements.andesite_wire": "Andesite Wire", + "item.vintageimprovements.brass_wire": "Brass Wire", + "item.vintageimprovements.bronze_wire": "Bronze Wire", + "item.vintageimprovements.calorite_wire": "Calorite Wire", + "item.vintageimprovements.cast_iron_wire": "Cast Iron Wire", + "item.vintageimprovements.cobalt_wire": "Cobalt Wire", + "item.vintageimprovements.constantan_wire": "Constantan Wire", + "item.vintageimprovements.desh_wire": "Desh Wire", + "item.vintageimprovements.enderium_wire": "Enderium Wire", + "item.vintageimprovements.fiery_wire": "Fiery Wire", + "item.vintageimprovements.hepatizon_wire": "Hepatizon Wire", + "item.vintageimprovements.invar_wire": "Invar Wire", + "item.vintageimprovements.ironwood_wire": "Ironwood Wire", + "item.vintageimprovements.knightmetal_wire": "Knightmetal Wire", + "item.vintageimprovements.lead_wire": "Lead Wire", + "item.vintageimprovements.lumium_wire": "Lumium Wire", + "item.vintageimprovements.manyullyn_wire": "Manyullyn Wire", + "item.vintageimprovements.netherite_wire": "Netherite Wire", + "item.vintageimprovements.nethersteel_wire": "Nethersteel Wire", + "item.vintageimprovements.nickel_wire": "Nickel Wire", + "item.vintageimprovements.osmium_wire": "Osmium Wire", + "item.vintageimprovements.ostrum_wire": "Ostrum Wire", + "item.vintageimprovements.palladium_wire": "Palladium Wire", + "item.vintageimprovements.pig_iron_wire": "Pig Iron Wire", + "item.vintageimprovements.platinum_wire": "Platinum Wire", + "item.vintageimprovements.pure_gold_wire": "Pure Gold Wire", + "item.vintageimprovements.queens_slime_wire": "Queen's Slime Wire", + "item.vintageimprovements.refined_glowstone_wire": "Refined Glowstone Wire", + "item.vintageimprovements.refined_obsidian_wire": "Refined Obsidian Wire", + "item.vintageimprovements.refined_radiance_wire": "Refined Radiance Wire", + "item.vintageimprovements.rhodium_wire": "Rhodium Wire", + "item.vintageimprovements.rose_gold_wire": "Rose Gold Wire", + "item.vintageimprovements.shadow_steel_wire": "Shadow Steel Wire", + "item.vintageimprovements.signalum_wire": "Signalum Wire", + "item.vintageimprovements.silver_wire": "Silver Wire", + "item.vintageimprovements.slimesteel_wire": "Slimesteel Wire", + "item.vintageimprovements.steel_wire": "Steel Wire", + "item.vintageimprovements.tin_wire": "Tin Wire", + "item.vintageimprovements.uranium_wire": "Uranium Wire", + "item.vintageimprovements.vanadium_wire": "Vanadium Wire", + "item.vintageimprovements.zinc_wire": "Zinc Wire", + + "item.vintageimprovements.aluminum_spring": "Aluminum Spring", + "item.vintageimprovements.amethyst_bronze_spring": "Amethyst Bronze Spring", + "item.vintageimprovements.andesite_spring": "Andesite Spring", + "item.vintageimprovements.blaze_spring": "Blaze Spring", + "item.vintageimprovements.brass_spring": "Brass Spring", + "item.vintageimprovements.bronze_spring": "Bronze Spring", + "item.vintageimprovements.calorite_spring": "Calorite Spring", + "item.vintageimprovements.cast_iron_spring": "Cast Iron Spring", + "item.vintageimprovements.cobalt_spring": "Cobalt Spring", + "item.vintageimprovements.copper_spring": "Copper Spring", + "item.vintageimprovements.constantan_spring": "Constantan Spring", + "item.vintageimprovements.desh_spring": "Desh Spring", + "item.vintageimprovements.electrum_spring": "Electrum Spring", + "item.vintageimprovements.enderium_spring": "Enderium Spring", + "item.vintageimprovements.golden_spring": "Golden Spring", + "item.vintageimprovements.hepatizon_spring": "Hepatizon Spring", + "item.vintageimprovements.invar_spring": "Invar Spring", + "item.vintageimprovements.iron_spring": "Iron Spring", + "item.vintageimprovements.ironwood_spring": "Spring Ironwood", + "item.vintageimprovements.knightmetal_spring": "Knightmetal Spring", + "item.vintageimprovements.lead_spring": "Lead Spring", + "item.vintageimprovements.lumium_spring": "Lumium Spring", + "item.vintageimprovements.manyullyn_spring": "Manyullyn Spring", + "item.vintageimprovements.netherite_spring": "Netherite Spring", + "item.vintageimprovements.nethersteel_spring": "Nethersteel Spring", + "item.vintageimprovements.nickel_spring": "Nickel Spring", + "item.vintageimprovements.osmium_spring": "Osmium Spring", + "item.vintageimprovements.ostrum_spring": "Ostrum Spring", + "item.vintageimprovements.palladium_spring": "Palladium Spring", + "item.vintageimprovements.pig_iron_spring": "Pig Iron Spring", + "item.vintageimprovements.platinum_spring": "Platinum Spring", + "item.vintageimprovements.pure_gold_spring": "Pure Gold Spring", + "item.vintageimprovements.queens_slime_spring": "Spring Queen's Slime", + "item.vintageimprovements.refined_glowstone_spring": "Refined Glowstone Spring", + "item.vintageimprovements.refined_obsidian_spring": "Refined Obsidian Spring", + "item.vintageimprovements.refined_radiance_spring": "Refined Radiance Spring", + "item.vintageimprovements.rhodium_spring": "Rhodium Spring", + "item.vintageimprovements.rose_gold_spring": "Rose Gold Spring", + "item.vintageimprovements.shadow_steel_spring": "Shadow Steel Spring", + "item.vintageimprovements.signalum_spring": "Signalum Spring", + "item.vintageimprovements.silver_spring": "Silver Spring", + "item.vintageimprovements.slimesteel_spring": "Slimesteel Spring", + "item.vintageimprovements.steel_spring": "Steel Spring", + "item.vintageimprovements.tin_spring": "Tin Spring", + "item.vintageimprovements.uranium_spring": "Uranium Spring", + "item.vintageimprovements.vanadium_spring": "Vanadium Spring", + "item.vintageimprovements.zinc_spring": "Zinc Spring", + + "item.vintageimprovements.small_aluminum_spring": "Small Aluminum Spring", + "item.vintageimprovements.small_amethyst_bronze_spring": "Small Amethyst Bronze Spring", + "item.vintageimprovements.small_andesite_spring": "Small Andesite Spring", + "item.vintageimprovements.small_brass_spring": "Small Brass Spring", + "item.vintageimprovements.small_bronze_spring": "Small Bronze Spring", + "item.vintageimprovements.small_calorite_spring": "Small Calorite Spring", + "item.vintageimprovements.small_cast_iron_spring": "Small Cast Iron Spring", + "item.vintageimprovements.small_cobalt_spring": "Small Cobalt Spring", + "item.vintageimprovements.small_copper_spring": "Small Copper Spring", + "item.vintageimprovements.small_constantan_spring": "Small Constantan Spring", + "item.vintageimprovements.small_desh_spring": "Small Desh Spring", + "item.vintageimprovements.small_electrum_spring": "Small Electrum Spring", + "item.vintageimprovements.small_enderium_spring": "Small Enderium Spring", + "item.vintageimprovements.small_fiery_spring": "Small Fiery Spring", + "item.vintageimprovements.small_golden_spring": "Small Golden Spring", + "item.vintageimprovements.small_hepatizon_spring": "Small Hepatizon Spring", + "item.vintageimprovements.small_invar_spring": "Small Invar Spring", + "item.vintageimprovements.small_iron_spring": "Small Iron Spring", + "item.vintageimprovements.small_ironwood_spring": "Small Spring Ironwood", + "item.vintageimprovements.small_knightmetal_spring": "Small Knightmetal Spring", + "item.vintageimprovements.small_lead_spring": "Small Lead Spring", + "item.vintageimprovements.small_lumium_spring": "Small Lumium Spring", + "item.vintageimprovements.small_manyullyn_spring": "Small Manyullyn Spring", + "item.vintageimprovements.small_netherite_spring": "Small Netherite Spring", + "item.vintageimprovements.small_nethersteel_spring": "Small Nethersteel Spring", + "item.vintageimprovements.small_nickel_spring": "Small Nickel Spring", + "item.vintageimprovements.small_osmium_spring": "Small Osmium Spring", + "item.vintageimprovements.small_ostrum_spring": "Small Ostrum Spring", + "item.vintageimprovements.small_palladium_spring": "Small Palladium Spring", + "item.vintageimprovements.small_pig_iron_spring": "Small Pig Iron Spring", + "item.vintageimprovements.small_platinum_spring": "Small Platinum Spring", + "item.vintageimprovements.small_pure_gold_spring": "Small Pure Gold Spring", + "item.vintageimprovements.small_queens_slime_spring": "Small Queen's Slime Spring", + "item.vintageimprovements.small_refined_glowstone_spring": "Small Refined Glowstone Spring", + "item.vintageimprovements.small_refined_obsidian_spring": "Small Refined Obsidian Spring", + "item.vintageimprovements.small_refined_radiance_spring": "Small Refined Radiance Spring", + "item.vintageimprovements.small_rhodium_spring": "Small Rhodium Spring", + "item.vintageimprovements.small_rose_gold_spring": "Small Rose Gold Spring", + "item.vintageimprovements.small_shadow_steel_spring": "Small Shadow Steel Spring", + "item.vintageimprovements.small_signalum_spring": "Small Signalum Spring", + "item.vintageimprovements.small_silver_spring": "Small Silver Spring", + "item.vintageimprovements.small_slimesteel_spring": "Small Slimesteel Spring", + "item.vintageimprovements.small_steel_spring": "Small Steel Spring", + "item.vintageimprovements.small_tin_spring": "Small Tin Spring", + "item.vintageimprovements.small_uranium_spring": "Small Uranium Spring", + "item.vintageimprovements.small_vanadium_spring": "Small Vanadium Spring", + "item.vintageimprovements.small_zinc_spring": "Small Zinc Spring", + + "item.vintageimprovements.aluminum_sheet": "Aluminum Sheet", + "item.vintageimprovements.amethyst_bronze_sheet": "Amethyst Bronze Sheet", + "item.vintageimprovements.andesite_sheet": "Andesite Sheet", + "item.vintageimprovements.bronze_sheet": "Bronze Sheet", + "item.vintageimprovements.calorite_sheet": "Calorite Sheet", + "item.vintageimprovements.cast_iron_sheet": "Cast Iron Sheet", + "item.vintageimprovements.cobalt_sheet": "Cobalt Sheet", + "item.vintageimprovements.constantan_sheet": "Constantan Sheet", + "item.vintageimprovements.desh_sheet": "Desh Sheet", + "item.vintageimprovements.enderium_sheet": "Enderium Sheet", + "item.vintageimprovements.fiery_sheet": "Fiery Sheet", + "item.vintageimprovements.hepatizon_sheet": "Hepatizon Sheet", + "item.vintageimprovements.invar_sheet": "Invar Sheet", + "item.vintageimprovements.ironwood_sheet": "Sheet Ironwood", + "item.vintageimprovements.knightmetal_sheet": "Knightmetal Sheet", + "item.vintageimprovements.lead_sheet": "Lead Sheet", + "item.vintageimprovements.lumium_sheet": "Lumium Sheet", + "item.vintageimprovements.manyullyn_sheet": "Manyullyn Sheet", + "item.vintageimprovements.netherite_sheet": "Netherite Sheet", + "item.vintageimprovements.nethersteel_sheet": "Nethersteel Sheet", + "item.vintageimprovements.nickel_sheet": "Nickel Sheet", + "item.vintageimprovements.osmium_sheet": "Osmium Sheet", + "item.vintageimprovements.ostrum_sheet": "Ostrum Sheet", + "item.vintageimprovements.palladium_sheet": "Palladium Sheet", + "item.vintageimprovements.pig_iron_sheet": "Pig Iron Sheet", + "item.vintageimprovements.platinum_sheet": "Platinum Sheet", + "item.vintageimprovements.pure_gold_sheet": "Pure Gold Sheet", + "item.vintageimprovements.queens_slime_sheet": "Queen's Slime Sheet", + "item.vintageimprovements.refined_glowstone_sheet": "Refined Glowstone Sheet", + "item.vintageimprovements.refined_obsidian_sheet": "Refined Obsidian Sheet", + "item.vintageimprovements.refined_radiance_sheet": "Refined Radiance Sheet", + "item.vintageimprovements.rhodium_sheet": "Rhodium Sheet", + "item.vintageimprovements.rose_gold_sheet": "Rose Gold Sheet", + "item.vintageimprovements.shadow_steel_sheet": "Shadow Steel Sheet", + "item.vintageimprovements.signalum_sheet": "Signalum Sheet", + "item.vintageimprovements.silver_sheet": "Silver Sheet", + "item.vintageimprovements.slimesteel_sheet": "Slimesteel Sheet", + "item.vintageimprovements.steel_sheet": "Steel Sheet", + "item.vintageimprovements.tin_sheet": "Tin Sheet", + "item.vintageimprovements.uranium_sheet": "Uranium Sheet", + "item.vintageimprovements.vanadium_sheet": "Vanadium Sheet", + "item.vintageimprovements.zinc_sheet": "Zinc Sheet", + + "item.vintageimprovements.redstone_module": "Redstone Module", + "item.vintageimprovements.incomplete_redstone_module": "Incomplete Redstone Module", + + "item.vintageimprovements.vanadium_nugget": "Vanadium Nugget", + "item.vintageimprovements.vanadium_ingot": "Vanadium Ingot", + "block.vintageimprovements.vanadium_block": "Block of Vanadium", + + "item.vintageimprovements.sulfur_chunk": "Chunk of Sulfur", + "item.vintageimprovements.sulfur": "Sulfur", + "block.vintageimprovements.sulfur_block": "Block of Sulfur", + "fluid.vintageimprovements.sulfuric_acid": "Sulfuric Acid", + "block.vintageimprovements.sulfuric_acid": "Sulfuric Acid", + "fluid.vintageimprovements.sulfur_dioxide": "Sulfur Dioxide", + "fluid.vintageimprovements.sulfur_trioxide": "Sulfur Trioxide", + "item.vintageimprovements.sulfuric_acid_bucket": "Sulfuric Acid Bucket", + + "item.vintageimprovements.copper_sulfate": "Copper Sulfate", + "item.vintageimprovements.copper_sulfate.tooltip.summary": "Can be used as Bone Meal", + + "item.vintageimprovements.recipe_card": "Recipe Card", + "item.vintageimprovements.incomplete_recipe_card": "Incomplete Recipe Card", + "vintageimprovements.recipe_card.item_slot": "Ingredient slot", + + "item.vintageimprovements.convex_curving_head": "Convex Curving Head", + "item.vintageimprovements.convex_curving_head.tooltip.summary": "Can be installed to Curving Press to produce bucket-like recipes", + "item.vintageimprovements.convex_curving_head.tooltip.condition1": " █░█", + "item.vintageimprovements.convex_curving_head.tooltip.behaviour1": "░█░", + "item.vintageimprovements.concave_curving_head": "Concave Curving Head", + "item.vintageimprovements.concave_curving_head.tooltip.summary": "Can be installed to Curving Press to produce cone-like recipes", + "item.vintageimprovements.concave_curving_head.tooltip.condition1": " ░█░", + "item.vintageimprovements.concave_curving_head.tooltip.behaviour1": "█░█", + "item.vintageimprovements.w_shaped_curving_head": "W-Shaped Curving Head", + "item.vintageimprovements.w_shaped_curving_head.tooltip.summary": "Can be installed to Curving Press to produce r-like recipes", + "item.vintageimprovements.w_shaped_curving_head.tooltip.condition1": " ██ or ██", + "item.vintageimprovements.w_shaped_curving_head.tooltip.behaviour1": "█░ ░█", + "item.vintageimprovements.v_shaped_curving_head": "V-Shaped Curving Head", + "item.vintageimprovements.v_shaped_curving_head.tooltip.summary": "Can be installed to Curving Press to produce L-like recipes", + "item.vintageimprovements.v_shaped_curving_head.tooltip.condition1": " █░ or ░█", + "item.vintageimprovements.v_shaped_curving_head.tooltip.behaviour1": "██ ██", + + "item.vintageimprovements.helve_hammer_slot_cover": "Helve Hammer Slot Cover", + + "block.vintageimprovements.belt_grinder": "Belt Grinder", + "item.vintageimprovements.grinder_belt": "Grinder Belt", + "vintageimprovements.recipe.assembly.polishing": "Polishing on Grinder", + "vintageimprovements.recipe.polishing": "Polishing", + "vintageimprovements.recipe.grinder_sandpaper_polishing": "Polishing", + "vintageimprovements.recipe.assembly.speed": "Speed", + "vintageimprovements.recipe.assembly.low": "Low", + "vintageimprovements.recipe.assembly.medium": "Medium", + "vintageimprovements.recipe.assembly.high": "High", + "vintageimprovements.recipe.assembly.any": "Any", + + "block.vintageimprovements.spring_coiling_machine": "Spring Coiling Machine", + "item.vintageimprovements.spring_coiling_machine_wheel": "Spring Coiling Wheel", + "vintageimprovements.recipe.assembly.coiling": "Coiling on Spring Coiling Machine", + "vintageimprovements.recipe.coiling": "Coiling", + + "block.vintageimprovements.vacuum_chamber": "Compressor", + "vintageimprovements.recipe.assembly.vacuumizing": "Vacuumize", + "vintageimprovements.recipe.assembly.pressurizing": "Pressurize", + "vintageimprovements.recipe.vacuumizing": "Vacuumizing", + "vintageimprovements.recipe.pressurizing": "Pressurizing", + + "block.vintageimprovements.vibrating_table": "Vibrating Table", + "vintageimprovements.recipe.assembly.vibrating": "Vibrate", + "vintageimprovements.recipe.vibrating": "Vibrating", + "vintageimprovements.recipe.unpacking": "Unpacking", + "vintageimprovements.recipe.leaves_vibrating": "Vibrating Leaves", + + "block.vintageimprovements.centrifuge": "Centrifuge", + "vintageimprovements.recipe.assembly.centrifugation": "Process in Centrifuge", + "vintageimprovements.recipe.centrifugation": "Centrifugation", + + "block.vintageimprovements.curving_press": "Curving Press", + "vintageimprovements.recipe.assembly.curving": "Process in Curving Press", + "vintageimprovements.recipe.curving": "Curving", + "vintageimprovements.recipe.auto_curving": "Curving", + "vintageimprovements.recipe.assembly.with_head": "with head:", + + "block.vintageimprovements.helve_hammer": "Helve Hammer", + "vintageimprovements.recipe.assembly.hammering": "Process with Helve Hammer", + "vintageimprovements.recipe.hammering": "Hammering", + "vintageimprovements.recipe.auto_smithing": "Auto Smithing", + + "block.vintageimprovements.lathe": "Lathe", + "vintageimprovements.recipe.assembly.turning": "Process with Lathe", + "vintageimprovements.recipe.turning": "Turning", + "vintageimprovements.lathe.item_slot": "Current ingredient", + + "block.vintageimprovements.laser": "Laser", + "item.vintageimprovements.laser_item": "Laser", + "vintageimprovements.recipe.assembly.laser_cutting": "Process with Laser", + "vintageimprovements.recipe.laser_cutting": "Laser Cutting", + + "vintageimprovements.recipe.assembly.with": "with", + "vintageimprovements.recipe.assembly.and": "&", + "vintageimprovements.recipe.assembly.on": "on", + + "vintageimprovements.ponder.belt_grinder_processing.header": "Processing Items on the Belt Grinder", + "vintageimprovements.ponder.belt_grinder_processing.text_1": "Belt Grinders can process a variety of items", + "vintageimprovements.ponder.belt_grinder_processing.text_2": "The processed item always moves against the rotational input to the grinder", + "vintageimprovements.ponder.belt_grinder_processing.text_3": "Some recipes requires a specific RPM", + "vintageimprovements.ponder.belt_grinder_processing.text_4": "There are three speeds: Low (16 RPM or less), Medium (between 16 and 64 RPM) and High (over 64 RPM)", + + "vintageimprovements.ponder.spring_coiling_processing.header": "Processing Items on the Spring Coiling Machine", + "vintageimprovements.ponder.spring_coiling_processing.text_1": "Spring Coiling Machines can process a variety of items", + "vintageimprovements.ponder.spring_coiling_processing.text_2": "The processed item is always ejected out the front of the machine", + + "vintageimprovements.ponder.vacuum_chamber.header": "Processing Items with the Compressor", + "vintageimprovements.ponder.vacuum_chamber.text_1": "The Compressor has two operating modes that can be changed by right clicking it with a Wrench", + "vintageimprovements.ponder.vacuum_chamber.text_2": "Some recipes may require the heat of a Blaze Burner", + + "vintageimprovements.ponder.vacuum_chamber_secondary.header": "Secondary Fluids Output/Input", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_1": "Some recipes output fluids that appear inside Compressor block", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_2": "To drain fluids you must use a Mechanical Pump", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_3": "Some recipes require fluids inside the Compressor", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_4": "You can fill the Compressor using a Mechanical Pump", + + "vintageimprovements.ponder.vibrating_table.header": "Processing Items on the Vibrating Table", + "vintageimprovements.ponder.vibrating_table.text_1": "The Vibrating Table can process a variety of items", + "vintageimprovements.ponder.vibrating_table.text_2": "It can also unpack storage blocks", + "vintageimprovements.ponder.vibrating_table.text_3": "Or vibrate leaves to get matched drops, drop rates being the same as using Hoe with Fortune III", + "vintageimprovements.ponder.vibrating_table.text_4": "It can be powered from the side using shafts", + "vintageimprovements.ponder.vibrating_table.text_5": "Throw or Insert items on the top", + "vintageimprovements.ponder.vibrating_table.text_6": "After some time, the result can be obtained by right-clicking", + "vintageimprovements.ponder.vibrating_table.text_7": "The outputs can also be extracted via automation", + + "vintageimprovements.ponder.centrifuge.header": "Processing Items & Fluids in the Centrifuge", + "vintageimprovements.ponder.centrifuge.text_1": "The Centrifuge can process a variety of items and fluids", + "vintageimprovements.ponder.centrifuge.text_2": "Before use you must install 4 Basins on the Centrifuge", + "vintageimprovements.ponder.centrifuge.text_3": "It can be powered from the top or bottom using shafts", + "vintageimprovements.ponder.centrifuge.text_4": "Items and Fluids can only be inserted when the Centrifuge is stopped", + "vintageimprovements.ponder.centrifuge.text_5": "The result can be extracted via right-click or automatic extraction...", + "vintageimprovements.ponder.centrifuge.text_6": "...but only when the Centrifuge is stopped", + + "vintageimprovements.ponder.centrifuge_redstone.header": "Centrifuge Comparator interaction", + "vintageimprovements.ponder.centrifuge_redstone.text_1": "The Centrifuge can produce Comparator signal", + "vintageimprovements.ponder.centrifuge_redstone.text_2": "You must install a Redstone Module into the Centrifuge", + "vintageimprovements.ponder.centrifuge_redstone.text_3": "The Centrifuge will produce a signal strength of 15 as long as it has a recipe", + + "vintageimprovements.ponder.curving_press.header": "Processing Items with the Curving Press", + "vintageimprovements.ponder.curving_press.text_1": "Before work you must install any Curving Head to Curving Press", + "vintageimprovements.ponder.curving_press.text_2": "Different heads provides different recipes", + "vintageimprovements.ponder.curving_press.text_3": "To remove head, you must right-click with a Wrench", + "vintageimprovements.ponder.curving_press.text_4": "The Curving Press can process items provided beneath it", + "vintageimprovements.ponder.curving_press.text_5": "The Input items can be dropped or placed on a Depot under the Press", + "vintageimprovements.ponder.curving_press.text_6": "When items are provided by a belt...", + "vintageimprovements.ponder.curving_press.text_7": "The Press will hold and process them automatically", + + "vintageimprovements.ponder.curving_redstone.header": "Curving Press Comparator interaction", + "vintageimprovements.ponder.curving_redstone.text_1": "Curving Press can produce Comparator signal", + "vintageimprovements.ponder.curving_redstone.text_2": "You must install Redstone Module into the Curving Press", + "vintageimprovements.ponder.curving_redstone.text_3": "Curving Press will produce a level 15 redstone signal as long as it has an installed head", + + "vintageimprovements.ponder.helve_hammer.header": "Processing Items with the Helve Hammer", + "vintageimprovements.ponder.helve_hammer.text_1": "The Helve Hammer has two operating modes", + "vintageimprovements.ponder.helve_hammer.text_2": "The mode depends on block under Hammer", + "vintageimprovements.ponder.helve_hammer.text_3": "The two blocks are: Anvil and Smithing Table", + "vintageimprovements.ponder.helve_hammer.text_4": "With a Smithing Table, the Helve Hammer will process any Smithing recipes", + "vintageimprovements.ponder.helve_hammer.text_5": "With an Anvil, the Helve Hammer will process special Hammering recipes", + "vintageimprovements.ponder.helve_hammer.text_6": "It can be powered from the side using shafts", + "vintageimprovements.ponder.helve_hammer.text_7": "Throw or Insert items on top of the Anvil or Smithing Table", + "vintageimprovements.ponder.helve_hammer.text_8": "After a set amount of hammer blows, the result can be obtained by right-clicking", + "vintageimprovements.ponder.helve_hammer.text_9": "Items can also be extracted/inserted by automation", + + "vintageimprovements.ponder.slots_blocking.header": "Helve Hammer slots blocking", + "vintageimprovements.ponder.slots_blocking.text_1": "Some recipes may require less then 3 ingredients", + "vintageimprovements.ponder.slots_blocking.text_2": "You can block redundant slots with Helve Hammer Slot Cover", + "vintageimprovements.ponder.slots_blocking.text_3": "You can remove Slot Covers via right-click with a Wrench", + + "vintageimprovements.ponder.lathe.header": "Processing Items with the Lathe", + "vintageimprovements.ponder.lathe.text_1": "Lathe can process a variety of items", + "vintageimprovements.ponder.lathe.text_2": "They must be powered from the side...", + "vintageimprovements.ponder.lathe.text_3": "...and front using shafts", + "vintageimprovements.ponder.lathe.text_4": "Ingredients can be inserted to front block via Right-click", + "vintageimprovements.ponder.lathe.text_5": "To select a recipe, click on the back block", + "vintageimprovements.ponder.lathe.text_6": "You need to do this every time", + "vintageimprovements.ponder.lathe.text_7": "The result can be obtained via Right-click", + "vintageimprovements.ponder.lathe.text_8": "The items can also be extracted/inserted by automation", + + "vintageimprovements.ponder.lathe_automation.header": "Automation of the Lathe", + "vintageimprovements.ponder.lathe_automation.text_1": "Lathe can be automated with the Recipe Card", + "vintageimprovements.ponder.lathe_automation.text_2": "Use a Recipe Card via Right-click to define a recipe", + "vintageimprovements.ponder.lathe_automation.text_3": "Then you must put it inside a back Lathe block", + "vintageimprovements.ponder.lathe_automation.text_4": "Lathe will automatically apply chosen recipe", + + "vintageimprovements.ponder.laser.header": "Processing Items with the Laser", + "vintageimprovements.ponder.laser.text_1": "The Laser consumes energy during works (only if another mod that provides energy is installed)", + "vintageimprovements.ponder.laser.text_2": "Any sources of Forge Energy are supported", + "vintageimprovements.ponder.laser.text_3": "The Laser can process items provided beneath it", + "vintageimprovements.ponder.laser.text_4": "The Input items can be dropped or placed on a Depot under the Laser", + "vintageimprovements.ponder.laser.text_5": "When items are provided by a belt...", + "vintageimprovements.ponder.laser.text_6": "The Laser will hold and process them automatically", + + "vintageimprovements.jei.text.required_speed": "Required Speed:", + "vintageimprovements.jei.text.low": "Low", + "vintageimprovements.jei.text.medium": "Medium", + "vintageimprovements.jei.text.high": "High", + "vintageimprovements.jei.text.any": "Any", + "vintageimprovements.jei.text.fragile": "Fragile. Ingredient will be destroyed on wrong speed", + + "vintageimprovements.jei.text.leaves_vibrating.text1": "You can vibrate", + "vintageimprovements.jei.text.leaves_vibrating.text2": "any leaves to get", + "vintageimprovements.jei.text.leaves_vibrating.text3": "it's normal drops.", + "vintageimprovements.jei.text.leaves_vibrating.text4": "Drops are the", + "vintageimprovements.jei.text.leaves_vibrating.text5": "same as using a", + "vintageimprovements.jei.text.leaves_vibrating.text6": "Fortune III Hoe.", + + "vintageimprovements.jei.text.auto_smithing.text1": "Using the Helve", + "vintageimprovements.jei.text.auto_smithing.text2": "Hammer on a", + "vintageimprovements.jei.text.auto_smithing.text3": "Smithing Table", + "vintageimprovements.jei.text.auto_smithing.text4": "will process", + "vintageimprovements.jei.text.auto_smithing.text5": "smithing recipes", + "vintageimprovements.jei.text.auto_smithing.text6": "", + + "vintageimprovements.jei.text.minimal_rpm": "Minimal RPM:", + + "vintageimprovements.jei.text.secondary_fluid_result": "This fluid is secondary result, and appears inside the Compressor after crafting", + "vintageimprovements.jei.text.secondary_fluid_ingredient": "This fluid is secondary ingredient, and must be insreted inside the Compressor to craft", + + "vintageimprovements.jei.text.hammer_blows": "Hammer Blows:", + + "vintageimprovements.jei.text.curving_head_damage": "Head Damage", + + "vintageimprovements.jei.text.energy": "Energy costs:", + + "vintageimprovements.gui.goggles.low": "Low", + "vintageimprovements.gui.goggles.medium": "Medium", + "vintageimprovements.gui.goggles.high": "High", + "vintageimprovements.gui.goggles.current_speed": "Speed:", + + "vintageimprovements.gui.goggles.not_enough_basins": "Not enough Basins for the Centrifuge to work. Add", + "vintageimprovements.gui.goggles.redstone_module": "Redstone Module installed", + "vintageimprovements.gui.goggles.not_enough_rpm": "Not enough Rotations per Minute for current recipe. Necessary:", + + "vintageimprovements.gui.goggles.current_mode": "Current operating mode:", + "vintageimprovements.gui.goggles.vacuumizing_mode": "Vacuumizing", + "vintageimprovements.gui.goggles.pressurizing_mode": "Pressurizing", + "vintageimprovements.gui.goggles.hammering_mode": "Hammering", + "vintageimprovements.gui.goggles.smithing_mode": "Smithing", + "vintageimprovements.gui.goggles.manual_mode": "Manual", + "vintageimprovements.gui.goggles.automatic_mode": "Automatic", + "vintageimprovements.gui.goggles.current_recipe": "Current recipe:", + "vintageimprovements.gui.goggles.no_recipe": "No Recipe", + + "vintageimprovements.gui.goggles.no_operating_block": "Place an Anvil or a Smithing Table under the Hammer", + "vintageimprovements.gui.goggles.hammer_blows": "Hammer blows remaining:", + "vintageimprovements.gui.goggles.blocked_slots": "Blocked slots:", + + "vintageimprovements.gui.goggles.curving_head": "Head: ", + "vintageimprovements.gui.goggles.durability": "Head's Durability", + + "vintageimprovements.gui.goggles.energy": "Energy:", + + "vintageimprovements.gui.lathe.title": "Lathe", + + "vintageimprovements.item_description.machine_rpm_requirements": "This machine has a minimum RPM requirement:", + "vintageimprovements.item_description.additional_machine_rpm_requirements": "Another part of this machine has a different minimum RPM requirement:", + "vintageimprovements.item_description.recipe_index": "Recipe index:", + "vintageimprovements.item_description.ingredient": "Ingredient:", + "vintageimprovements.item_description.result": "Result:", + "vintageimprovements.item_description.spring_stiffness": "Stiffness:", + + "advancement.vintageimprovements.root": "Welcome to Vintage Improvements", + "advancement.vintageimprovements.root.desc": "Here Be Springs", + "advancement.vintageimprovements.belt_grinder": "To Shine", + "advancement.vintageimprovements.belt_grinder.desc": "Use an Belt Grinder to process materials", + "advancement.vintageimprovements.coiling_machine": "One Small Step", + "advancement.vintageimprovements.coiling_machine.desc": "Use an Spring Coiling Machine to obtain a spring", + "advancement.vintageimprovements.iron_spring": "Springlocked", + "advancement.vintageimprovements.iron_spring.desc": "Obtain Iron Spring, Vintage Improvements's most important resource", + "advancement.vintageimprovements.compressor": "Air Tight", + "advancement.vintageimprovements.compressor.desc": "Use an Compressor to process materials", + "advancement.vintageimprovements.copper_sulfate": "Copper Snack", + "advancement.vintageimprovements.copper_sulfate.desc": "Obtain Copper Sulfate, copper based fertilizer", + "advancement.vintageimprovements.centrifuge": "You Spin my Head", + "advancement.vintageimprovements.centrifuge.desc": "Use an Centrifuge to process materials", + "advancement.vintageimprovements.helve_hammer": "Heavy Bonk!", + "advancement.vintageimprovements.helve_hammer.desc": "Use an Helve Hammer to process materials", + "advancement.vintageimprovements.lathe": "Your Turn Now", + "advancement.vintageimprovements.lathe.desc": "Use an Lathe to process materials", + "advancement.vintageimprovements.laser": "Light Saber", + "advancement.vintageimprovements.laser.desc": "Use an Laser to process materials", + "advancement.vintageimprovements.vibrating": "Shaken, not Stirred", + "advancement.vintageimprovements.vibrating.desc": "Use an Vibrating Table to process materials", + "advancement.vintageimprovements.curving": "Bender Rodriguez", + "advancement.vintageimprovements.curving.desc": "Use an Curving Press to process materials", + "advancement.vintageimprovements.recipe_card": "Card Punch", + "advancement.vintageimprovements.recipe_card.desc": "Obtain Recipe Card, Lathe automation item", + "advancement.vintageimprovements.belt_grinder_skin_change": "Fashion Show", + "advancement.vintageimprovements.belt_grinder_skin_change.desc": "Change Belt Grinder skin via right-click with an Sand Paper", + "advancement.vintageimprovements.vanadium_block": "Silvery-Grey", + "advancement.vintageimprovements.vanadium_block.desc": "Obtain Vanadium Block", + "advancement.vintageimprovements.redstone_module": "Redstonofication", + "advancement.vintageimprovements.redstone_module.desc": "Assemble a Redstone Module", + + "trim_material.vintageimprovements.vanadium": "Vanadium Material", + "trim_material.vintageimprovements.brass": "Brass Material", + "trim_material.vintageimprovements.andesite": "Andesite Material", + "trim_material.vintageimprovements.rose_quartz": "Rose Quartz Material", + "trim_material.vintageimprovements.shadow": "Shadow Steel Material", + "trim_material.vintageimprovements.radiance": "Refined Radiance Material", + "trim_material.vintageimprovements.zinc": "Zinc Material" +} \ No newline at end of file diff --git a/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/zh_cn.json b/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/zh_cn.json new file mode 100644 index 000000000000..784ada00989d --- /dev/null +++ b/projects/1.20/assets/create-vintage-improvements/vintageimprovements/lang/zh_cn.json @@ -0,0 +1,479 @@ +{ + "item.vintageimprovements.andesite_wire": "安山岩线", + "item.vintageimprovements.netherite_wire": "下界合金线", + "item.vintageimprovements.nethersteel_wire": "下界钢线", + "item.vintageimprovements.small_netherite_spring": "小型下界合金弹簧", + "item.vintageimprovements.small_nethersteel_spring": "小型下界钢弹簧", + "item.vintageimprovements.recipe_card": "配方卡", + "item.vintageimprovements.incomplete_recipe_card": "未完成的配方卡", + "vintageimprovements.recipe_card.item_slot": "配料槽", + "item.vintageimprovements.helve_hammer_slot_cover": "锤槽盖板", + "vintageimprovements.recipe.assembly.speed": "速度", + "vintageimprovements.recipe.assembly.low": "低", + "vintageimprovements.recipe.assembly.medium": "中", + "vintageimprovements.recipe.assembly.high": "高", + "vintageimprovements.recipe.assembly.any": "任何", + "vintageimprovements.recipe.assembly.with_head": "带有:", + "block.vintageimprovements.lathe": "车床", + "vintageimprovements.recipe.assembly.turning": "车床加工", + "vintageimprovements.recipe.turning": "车削", + "vintageimprovements.lathe.item_slot": "当前配料", + "block.vintageimprovements.laser": "激光加工机", + "item.vintageimprovements.laser_item": "激光器", + "vintageimprovements.recipe.assembly.laser_cutting": "激光切割加工", + "vintageimprovements.recipe.laser_cutting": "激光切割", + "vintageimprovements.recipe.assembly.with": "与", + "vintageimprovements.recipe.assembly.and": "和", + "vintageimprovements.recipe.assembly.on": "在", + "vintageimprovements.ponder.curving_redstone.header": "比较器检测", + "vintageimprovements.ponder.curving_redstone.text_1": "冲压机可以产生比较器信号", + "vintageimprovements.ponder.curving_redstone.text_2": "您必须在冲压机中安装红石模块", + "vintageimprovements.ponder.curving_redstone.text_3": "只要安装了头部,冲压机将产生等级为15的红石信号", + "vintageimprovements.ponder.slots_blocking.header": "锤槽封锁", + "vintageimprovements.ponder.slots_blocking.text_1": "某些配方可能需要少于3种材料", + "vintageimprovements.ponder.slots_blocking.text_2": "您可以使用锤槽盖板封锁多余的槽位", + "vintageimprovements.ponder.slots_blocking.text_3": "您可以使用扳手右击移除盖板", + "vintageimprovements.ponder.lathe.header": "用车床加工物品", + "vintageimprovements.ponder.lathe.text_1": "车床可以加工各种物品", + "vintageimprovements.ponder.lathe.text_2": "必须从刀具...", + "vintageimprovements.ponder.lathe.text_3": "...和主轴输入应力", + "vintageimprovements.ponder.lathe.text_4": "可以通过右击将材料插入主轴", + "vintageimprovements.ponder.lathe.text_5": "点击刀具,选择配方", + "vintageimprovements.ponder.lathe.text_6": "每次都需要这样做", + "vintageimprovements.ponder.lathe.text_7": "产物可以通过右键取出", + "vintageimprovements.ponder.lathe.text_8": "也可以通过自动化输入/输出", + "vintageimprovements.ponder.lathe_automation.header": "车床自动化", + "vintageimprovements.ponder.lathe_automation.text_1": "车床可以用配方卡自动化", + "vintageimprovements.ponder.lathe_automation.text_2": "使用配方卡右击定义配方", + "vintageimprovements.ponder.lathe_automation.text_3": "然后将其放入车床刀具", + "vintageimprovements.ponder.lathe_automation.text_4": "车床将自动应用选择的配方", + "vintageimprovements.ponder.laser.header": "用激光加工物品", + "vintageimprovements.ponder.laser.text_1": "激光加工机在工作期间消耗能量", + "vintageimprovements.ponder.laser.text_2": "支持任何来源的RF", + "vintageimprovements.ponder.laser.text_3": "激光可以加工其下方提供的物品", + "vintageimprovements.ponder.laser.text_4": "输入物品可以放置在激光下方的置物台上", + "vintageimprovements.ponder.laser.text_5": "当物品通过传送带提供时...", + "vintageimprovements.ponder.laser.text_6": "激光将自动固定并加工它们", + "vintageimprovements.jei.text.curving_head_damage": "头部损伤", + "vintageimprovements.jei.text.energy": "能量消耗:", + "vintageimprovements.gui.goggles.manual_mode": "手动", + "vintageimprovements.gui.goggles.automatic_mode": "自动", + "vintageimprovements.gui.goggles.current_recipe": "当前配方:", + "vintageimprovements.gui.goggles.no_recipe": "无配方", + "vintageimprovements.gui.goggles.blocked_slots": "封锁的槽位:", + "vintageimprovements.gui.goggles.durability": "头部耐久", + "vintageimprovements.gui.goggles.energy": "能量:", + "vintageimprovements.gui.lathe.title": "车床", + "vintageimprovements.item_description.additional_machine_rpm_requirements": "该机器刀具需求最低转速为:", + "vintageimprovements.item_description.recipe_index": "配方:", + "vintageimprovements.item_description.ingredient": "原料:", + "vintageimprovements.item_description.result": "产物:", + "vintageimprovements.item_description.spring_stiffness": "刚度:", + "advancement.vintageimprovements.root": "欢迎来到机械动力: 复古革新", + "advancement.vintageimprovements.root.desc": "这里有弹簧", + "advancement.vintageimprovements.belt_grinder": "光彩照人", + "advancement.vintageimprovements.belt_grinder.desc": "使用带式研磨机加工材料", + "advancement.vintageimprovements.coiling_machine": "一小步", + "advancement.vintageimprovements.coiling_machine.desc": "使用弹簧卷绕机获得弹簧", + "advancement.vintageimprovements.iron_spring": "弹簧锁", + "advancement.vintageimprovements.iron_spring.desc": "获得铁弹簧,机械动力: 复古革新的最重要资源", + "advancement.vintageimprovements.compressor": "密不透风", + "advancement.vintageimprovements.compressor.desc": "使用压缩机加工材料", + "advancement.vintageimprovements.copper_sulfate": "波尔多液!", + "advancement.vintageimprovements.copper_sulfate.desc": "获得硫酸铜,铜基肥料", + "advancement.vintageimprovements.centrifuge": "旋转我的头", + "advancement.vintageimprovements.centrifuge.desc": "使用离心机加工材料", + "advancement.vintageimprovements.helve_hammer": "重击!", + "advancement.vintageimprovements.helve_hammer.desc": "使用柄锤加工材料", + "advancement.vintageimprovements.lathe": "轮到你了", + "advancement.vintageimprovements.lathe.desc": "使用车床加工材料", + "advancement.vintageimprovements.laser": "光剑", + "advancement.vintageimprovements.laser.desc": "使用激光加工材料", + "advancement.vintageimprovements.vibrating": "摇动,不搅拌", + "advancement.vintageimprovements.vibrating.desc": "使用振动台加工材料", + "advancement.vintageimprovements.curving": "冲压!", + "advancement.vintageimprovements.curving.desc": "使用冲压机加工材料", + "advancement.vintageimprovements.recipe_card": "打卡", + "advancement.vintageimprovements.recipe_card.desc": "获得配方卡,车床自动化物品", + "advancement.vintageimprovements.belt_grinder_skin_change": "时装秀", + "advancement.vintageimprovements.belt_grinder_skin_change.desc": "使用砂纸右击更换带式研磨机皮肤", + "advancement.vintageimprovements.vanadium_block": "银灰色", + "advancement.vintageimprovements.vanadium_block.desc": "获得钒块", + "advancement.vintageimprovements.redstone_module": "红石化", + "advancement.vintageimprovements.redstone_module.desc": "组装红石模块", + "itemGroup.vintageimprovements": "机械动力: 复古革新", + "item.vintageimprovements.aluminum_rod": "铝杆", + "item.vintageimprovements.amethyst_bronze_rod": "紫水晶青铜杆", + "item.vintageimprovements.andesite_rod": "安山合金杆", + "item.vintageimprovements.bronze_rod": "青铜杆", + "item.vintageimprovements.calorite_rod": "耐热金属杆", + "item.vintageimprovements.cast_iron_rod": "铸铁杆", + "item.vintageimprovements.cobalt_rod": "钴杆", + "item.vintageimprovements.constantan_rod": "康铜杆", + "item.vintageimprovements.desh_rod": "戴斯杆", + "item.vintageimprovements.enderium_rod": "末影合金杆", + "item.vintageimprovements.hepatizon_rod": "海帕铜合金杆", + "item.vintageimprovements.invar_rod": "殷钢杆", + "item.vintageimprovements.ironwood_rod": "铁木杆", + "item.vintageimprovements.knightmetal_rod": "骑士金属杆", + "item.vintageimprovements.lead_rod": "铅杆", + "item.vintageimprovements.lumium_rod": "光辉金属杆", + "item.vintageimprovements.manyullyn_rod": "玛玉灵杆", + "item.vintageimprovements.netherite_rod": "下界合金杆", + "item.vintageimprovements.nethersteel_rod": "下界钢杆", + "item.vintageimprovements.nickel_rod": "镍杆", + "item.vintageimprovements.osmium_rod": "锇杆", + "item.vintageimprovements.ostrum_rod": "紫金杆", + "item.vintageimprovements.palladium_rod": "钯杆", + "item.vintageimprovements.pig_iron_rod": "生铁杆", + "item.vintageimprovements.platinum_rod": "铂杆", + "item.vintageimprovements.pure_gold_rod": "纯金杆", + "item.vintageimprovements.queens_slime_rod": "皇后史莱姆杆", + "item.vintageimprovements.refined_glowstone_rod": "强化荧石杆", + "item.vintageimprovements.refined_obsidian_rod": "强化黑曜石杆", + "item.vintageimprovements.refined_radiance_rod": "精炼光辉石杆", + "item.vintageimprovements.rhodium_rod": "铑杆", + "item.vintageimprovements.rose_gold_rod": "玫瑰金杆", + "item.vintageimprovements.shadow_steel_rod": "暗影钢杆", + "item.vintageimprovements.signalum_rod": "信素杆", + "item.vintageimprovements.silver_rod": "银杆", + "item.vintageimprovements.slimesteel_rod": "黏钢杆", + "item.vintageimprovements.steel_rod": "钢杆", + "item.vintageimprovements.tin_rod": "锡杆", + "item.vintageimprovements.uranium_rod": "铀杆", + "item.vintageimprovements.vanadium_rod": "钒杆", + "item.vintageimprovements.zinc_rod": "锌杆", + "item.vintageimprovements.aluminum_wire": "铝线", + "item.vintageimprovements.amethyst_bronze_wire": "紫水晶青铜线", + "item.vintageimprovements.brass_wire": "黄铜线", + "item.vintageimprovements.bronze_wire": "青铜线", + "item.vintageimprovements.calorite_wire": "耐热金属线", + "item.vintageimprovements.cast_iron_wire": "铸铁线", + "item.vintageimprovements.cobalt_wire": "钴线", + "item.vintageimprovements.constantan_wire": "康铜线", + "item.vintageimprovements.desh_wire": "戴斯线", + "item.vintageimprovements.enderium_wire": "末影合金线", + "item.vintageimprovements.fiery_wire": "炽热金属线", + "item.vintageimprovements.hepatizon_wire": "海帕铜合金线", + "item.vintageimprovements.invar_wire": "殷钢线", + "item.vintageimprovements.ironwood_wire": "铁木线", + "item.vintageimprovements.knightmetal_wire": "骑士金属线", + "item.vintageimprovements.lead_wire": "铅线", + "item.vintageimprovements.lumium_wire": "流明线", + "item.vintageimprovements.manyullyn_wire": "玛玉灵线", + "item.vintageimprovements.nickel_wire": "镍线", + "item.vintageimprovements.osmium_wire": "锇线", + "item.vintageimprovements.ostrum_wire": "紫金线", + "item.vintageimprovements.palladium_wire": "钯线", + "item.vintageimprovements.pig_iron_wire": "生铁线", + "item.vintageimprovements.platinum_wire": "铂线", + "item.vintageimprovements.pure_gold_wire": "纯金线", + "item.vintageimprovements.queens_slime_wire": "皇后史莱姆线", + "item.vintageimprovements.refined_glowstone_wire": "强化荧石线", + "item.vintageimprovements.refined_obsidian_wire": "强化黑曜石线", + "item.vintageimprovements.refined_radiance_wire": "精炼光辉石线", + "item.vintageimprovements.rhodium_wire": "铑线", + "item.vintageimprovements.rose_gold_wire": "玫瑰合金线", + "item.vintageimprovements.shadow_steel_wire": "暗影钢线", + "item.vintageimprovements.signalum_wire": "信素线", + "item.vintageimprovements.silver_wire": "银线", + "item.vintageimprovements.slimesteel_wire": "黏钢线", + "item.vintageimprovements.steel_wire": "钢线", + "item.vintageimprovements.tin_wire": "锡线", + "item.vintageimprovements.uranium_wire": "铀线", + "item.vintageimprovements.vanadium_wire": "钒线", + "item.vintageimprovements.zinc_wire": "锌线", + "item.vintageimprovements.aluminum_spring": "铝弹簧", + "item.vintageimprovements.amethyst_bronze_spring": "紫水晶青铜弹簧", + "item.vintageimprovements.andesite_spring": "安山合金弹簧", + "item.vintageimprovements.blaze_spring": "烈焰弹簧", + "item.vintageimprovements.brass_spring": "黄铜弹簧", + "item.vintageimprovements.bronze_spring": "青铜弹簧", + "item.vintageimprovements.calorite_spring": "耐热金属弹簧", + "item.vintageimprovements.cast_iron_spring": "铸铁弹簧", + "item.vintageimprovements.cobalt_spring": "钴弹簧", + "item.vintageimprovements.copper_spring": "铜弹簧", + "item.vintageimprovements.constantan_spring": "康铜弹簧", + "item.vintageimprovements.desh_spring": "戴斯弹簧", + "item.vintageimprovements.electrum_spring": "琥珀金弹簧", + "item.vintageimprovements.enderium_spring": "末影合金弹簧", + "item.vintageimprovements.golden_spring": "金弹簧", + "item.vintageimprovements.hepatizon_spring": "海帕铜合金弹簧", + "item.vintageimprovements.invar_spring": "殷钢弹簧", + "item.vintageimprovements.iron_spring": "铁弹簧", + "item.vintageimprovements.ironwood_spring": "铁木弹簧", + "item.vintageimprovements.knightmetal_spring": "骑士金属弹簧", + "item.vintageimprovements.lead_spring": "铅弹簧", + "item.vintageimprovements.lumium_spring": "流明弹簧", + "item.vintageimprovements.manyullyn_spring": "玛玉灵弹簧", + "item.vintageimprovements.netherite_spring": "下界合金弹簧", + "item.vintageimprovements.nethersteel_spring": "下界钢弹簧", + "item.vintageimprovements.nickel_spring": "镍弹簧", + "item.vintageimprovements.osmium_spring": "锇弹簧", + "item.vintageimprovements.ostrum_spring": "紫金弹簧", + "item.vintageimprovements.palladium_spring": "钯弹簧", + "item.vintageimprovements.pig_iron_spring": "生铁弹簧", + "item.vintageimprovements.platinum_spring": "铂弹簧", + "item.vintageimprovements.pure_gold_spring": "纯金弹簧", + "item.vintageimprovements.queens_slime_spring": "皇后史莱姆弹簧", + "item.vintageimprovements.refined_glowstone_spring": "强化荧石弹簧", + "item.vintageimprovements.refined_obsidian_spring": "强化黑曜石弹簧", + "item.vintageimprovements.refined_radiance_spring": "强化光辉石弹簧", + "item.vintageimprovements.rhodium_spring": "铑弹簧", + "item.vintageimprovements.rose_gold_spring": "玫瑰金弹簧", + "item.vintageimprovements.shadow_steel_spring": "暗影钢弹簧", + "item.vintageimprovements.signalum_spring": "信素金属", + "item.vintageimprovements.silver_spring": "银弹簧", + "item.vintageimprovements.slimesteel_spring": "黏钢弹簧", + "item.vintageimprovements.steel_spring": "钢弹簧", + "item.vintageimprovements.tin_spring": "锡弹簧", + "item.vintageimprovements.uranium_spring": "铀弹簧", + "item.vintageimprovements.vanadium_spring": "钒弹簧", + "item.vintageimprovements.zinc_spring": "锌弹簧", + "item.vintageimprovements.small_aluminum_spring": "铝小弹簧", + "item.vintageimprovements.small_amethyst_bronze_spring": "紫水晶青铜小弹簧", + "item.vintageimprovements.small_andesite_spring": "安山合金小弹簧", + "item.vintageimprovements.small_brass_spring": "黄铜小弹簧", + "item.vintageimprovements.small_bronze_spring": "青铜小弹簧", + "item.vintageimprovements.small_calorite_spring": "耐热金属小弹簧", + "item.vintageimprovements.small_cast_iron_spring": "铸铁小弹簧", + "item.vintageimprovements.small_cobalt_spring": "钴小弹簧", + "item.vintageimprovements.small_copper_spring": "铜小弹簧", + "item.vintageimprovements.small_constantan_spring": "镍小弹簧", + "item.vintageimprovements.small_desh_spring": "戴斯小弹簧", + "item.vintageimprovements.small_electrum_spring": "琥珀金小弹簧", + "item.vintageimprovements.small_enderium_spring": "末影合金小弹簧", + "item.vintageimprovements.small_fiery_spring": "炽热金属小弹簧", + "item.vintageimprovements.small_golden_spring": "金小弹簧", + "item.vintageimprovements.small_hepatizon_spring": "海帕铜合金小弹簧", + "item.vintageimprovements.small_invar_spring": "殷钢小弹簧", + "item.vintageimprovements.small_iron_spring": "铁小弹簧", + "item.vintageimprovements.small_ironwood_spring": "铁木小弹簧", + "item.vintageimprovements.small_knightmetal_spring": "骑士金属小弹簧", + "item.vintageimprovements.small_lead_spring": "铅小弹簧", + "item.vintageimprovements.small_lumium_spring": "流明小弹簧", + "item.vintageimprovements.small_manyullyn_spring": "玛玉灵小弹簧", + "item.vintageimprovements.small_nickel_spring": "镍小弹簧", + "item.vintageimprovements.small_osmium_spring": "锇小弹簧", + "item.vintageimprovements.small_ostrum_spring": "紫金小弹簧", + "item.vintageimprovements.small_palladium_spring": "钯小弹簧", + "item.vintageimprovements.small_pig_iron_spring": "生铁小弹簧", + "item.vintageimprovements.small_platinum_spring": "铂小弹簧", + "item.vintageimprovements.small_pure_gold_spring": "纯金小弹簧", + "item.vintageimprovements.small_queens_slime_spring": "皇后史莱姆小弹簧", + "item.vintageimprovements.small_refined_glowstone_spring": "强化荧石小弹簧", + "item.vintageimprovements.small_refined_obsidian_spring": "强化黑曜石小弹簧", + "item.vintageimprovements.small_refined_radiance_spring": "强化光辉石小弹簧", + "item.vintageimprovements.small_rhodium_spring": "铑小弹簧", + "item.vintageimprovements.small_rose_gold_spring": "玫瑰金小弹簧", + "item.vintageimprovements.small_shadow_steel_spring": "暗影钢小弹簧", + "item.vintageimprovements.small_signalum_spring": "信素小弹簧", + "item.vintageimprovements.small_silver_spring": "银小弹簧", + "item.vintageimprovements.small_slimesteel_spring": "黏钢弹簧", + "item.vintageimprovements.small_steel_spring": "钢小弹簧", + "item.vintageimprovements.small_tin_spring": "锡小弹簧", + "item.vintageimprovements.small_uranium_spring": "铀小弹簧", + "item.vintageimprovements.small_vanadium_spring": "钒小弹簧", + "item.vintageimprovements.small_zinc_spring": "锌小弹簧", + "item.vintageimprovements.aluminum_sheet": "铝板", + "item.vintageimprovements.amethyst_bronze_sheet": "紫水晶青铜板", + "item.vintageimprovements.andesite_sheet": "安山合金板", + "item.vintageimprovements.bronze_sheet": "青铜板", + "item.vintageimprovements.calorite_sheet": "耐热金属板", + "item.vintageimprovements.cast_iron_sheet": "铸铁板", + "item.vintageimprovements.cobalt_sheet": "钴板", + "item.vintageimprovements.constantan_sheet": "康铜板", + "item.vintageimprovements.desh_sheet": "戴斯板", + "item.vintageimprovements.enderium_sheet": "末影合金板", + "item.vintageimprovements.fiery_sheet": "炽热金属板", + "item.vintageimprovements.hepatizon_sheet": "海帕铜合金板", + "item.vintageimprovements.invar_sheet": "殷钢板", + "item.vintageimprovements.ironwood_sheet": "铁木板", + "item.vintageimprovements.knightmetal_sheet": "骑士金属板", + "item.vintageimprovements.lead_sheet": "铅板", + "item.vintageimprovements.lumium_sheet": "流明板", + "item.vintageimprovements.manyullyn_sheet": "玛玉灵板", + "item.vintageimprovements.netherite_sheet": "下界合金板", + "item.vintageimprovements.nethersteel_sheet": "下界钢板", + "item.vintageimprovements.nickel_sheet": "镍板", + "item.vintageimprovements.osmium_sheet": "锇板", + "item.vintageimprovements.ostrum_sheet": "紫金板", + "item.vintageimprovements.palladium_sheet": "钯板", + "item.vintageimprovements.pig_iron_sheet": "生铁板", + "item.vintageimprovements.platinum_sheet": "铂板", + "item.vintageimprovements.pure_gold_sheet": "纯金板", + "item.vintageimprovements.queens_slime_sheet": "皇后史莱姆板", + "item.vintageimprovements.refined_glowstone_sheet": "强化荧石板", + "item.vintageimprovements.refined_obsidian_sheet": "强化黑曜石板", + "item.vintageimprovements.refined_radiance_sheet": "强化光辉石板", + "item.vintageimprovements.rhodium_sheet": "佬板", + "item.vintageimprovements.rose_gold_sheet": "玫瑰金板", + "item.vintageimprovements.shadow_steel_sheet": "暗影钢板", + "item.vintageimprovements.signalum_sheet": "信素板", + "item.vintageimprovements.silver_sheet": "银板", + "item.vintageimprovements.slimesteel_sheet": "黏钢板", + "item.vintageimprovements.steel_sheet": "钢板", + "item.vintageimprovements.tin_sheet": "锡板", + "item.vintageimprovements.uranium_sheet": "铀板", + "item.vintageimprovements.vanadium_sheet": "钒板", + "item.vintageimprovements.zinc_sheet": "锌板", + "item.vintageimprovements.redstone_module": "红石构件", + "item.vintageimprovements.incomplete_redstone_module": "红石构件(半成品)", + "item.vintageimprovements.vanadium_nugget": "钒粒", + "item.vintageimprovements.vanadium_ingot": "钒锭", + "block.vintageimprovements.vanadium_block": "钒块", + "item.vintageimprovements.sulfur_chunk": "硫磺粒", + "item.vintageimprovements.sulfur": "硫磺", + "block.vintageimprovements.sulfur_block": "硫磺块", + "fluid.vintageimprovements.sulfuric_acid": "硫酸", + "block.vintageimprovements.sulfuric_acid": "硫酸", + "fluid.vintageimprovements.sulfur_dioxide": "二氧化硫", + "fluid.vintageimprovements.sulfur_trioxide": "三氧化硫", + "item.vintageimprovements.sulfuric_acid_bucket": "硫酸桶", + "item.vintageimprovements.copper_sulfate": "硫酸铜", + "item.vintageimprovements.copper_sulfate.tooltip.summary": "可用作骨粉", + "item.vintageimprovements.convex_curving_head": "凸形弯曲冲压头", + "item.vintageimprovements.convex_curving_head.tooltip.summary": "可安装到冲压机上以生产桶状的配方", + "item.vintageimprovements.convex_curving_head.tooltip.condition1": " █░█", + "item.vintageimprovements.convex_curving_head.tooltip.behaviour1": "░█░", + "item.vintageimprovements.concave_curving_head": "凹陷冲压头", + "item.vintageimprovements.concave_curving_head.tooltip.summary": "可安装到冲压机上以生产圆锥状配方", + "item.vintageimprovements.concave_curving_head.tooltip.condition1": " ░█░", + "item.vintageimprovements.concave_curving_head.tooltip.behaviour1": "█░█", + "item.vintageimprovements.w_shaped_curving_head": "W形冲压头", + "item.vintageimprovements.w_shaped_curving_head.tooltip.summary": "可安装到冲压机以生产r状的配方", + "item.vintageimprovements.w_shaped_curving_head.tooltip.condition1": " ██ or ██", + "item.vintageimprovements.w_shaped_curving_head.tooltip.behaviour1": "█░ ░█", + "item.vintageimprovements.v_shaped_curving_head": "V形冲压头", + "item.vintageimprovements.v_shaped_curving_head.tooltip.summary": "可安装到冲压机以生产L状的配方", + "item.vintageimprovements.v_shaped_curving_head.tooltip.condition1": " █░ 或 ░█", + "item.vintageimprovements.v_shaped_curving_head.tooltip.behaviour1": "██ ██", + "block.vintageimprovements.belt_grinder": "砂带磨床", + "item.vintageimprovements.grinder_belt": "砂带", + "vintageimprovements.recipe.assembly.polishing": "磨床打磨", + "vintageimprovements.recipe.polishing": "打磨", + "vintageimprovements.recipe.grinder_sandpaper_polishing": "打磨", + "block.vintageimprovements.spring_coiling_machine": "卷簧机", + "item.vintageimprovements.spring_coiling_machine_wheel": "卷簧轮", + "vintageimprovements.recipe.assembly.coiling": "用卷簧机卷制", + "vintageimprovements.recipe.coiling": "卷制", + "block.vintageimprovements.vacuum_chamber": "压缩机", + "vintageimprovements.recipe.assembly.vacuumizing": "抽真空", + "vintageimprovements.recipe.assembly.pressurizing": "加压", + "vintageimprovements.recipe.vacuumizing": "真空处理", + "vintageimprovements.recipe.pressurizing": "加压处理", + "block.vintageimprovements.vibrating_table": "振动台", + "vintageimprovements.recipe.assembly.vibrating": "振动", + "vintageimprovements.recipe.vibrating": "振动处理", + "vintageimprovements.recipe.unpacking": "振动解包", + "vintageimprovements.recipe.leaves_vibrating": "树叶振动处理", + "block.vintageimprovements.centrifuge": "离心机", + "vintageimprovements.recipe.assembly.centrifugation": "离心机处理", + "vintageimprovements.recipe.centrifugation": "离心分离", + "block.vintageimprovements.curving_press": "冲压机", + "vintageimprovements.recipe.assembly.curving": "冲压机处理", + "vintageimprovements.recipe.curving": "冲压", + "vintageimprovements.recipe.auto_curving": "冲压", + "block.vintageimprovements.helve_hammer": "杠杆锤", + "vintageimprovements.recipe.assembly.hammering": "杠杆锤处理", + "vintageimprovements.recipe.hammering": "锤打", + "vintageimprovements.recipe.auto_smithing": "自动锻造", + "vintageimprovements.ponder.belt_grinder_processing.header": "在砂带磨床上处理物品", + "vintageimprovements.ponder.belt_grinder_processing.text_1": "砂带磨床可以处理各种物品", + "vintageimprovements.ponder.belt_grinder_processing.text_2": "被加工物品始终逆着磨床的转动方向移动", + "vintageimprovements.ponder.belt_grinder_processing.text_3": "一些配方需要特定的转速", + "vintageimprovements.ponder.belt_grinder_processing.text_4": "有三档转速:低(16 RPM 及以下)、中(16 到 64 RPM)、高", + "vintageimprovements.ponder.spring_coiling_processing.header": "在卷簧机上处理物品", + "vintageimprovements.ponder.spring_coiling_processing.text_1": "卷簧机可以处理各种物品", + "vintageimprovements.ponder.spring_coiling_processing.text_2": "处理好的物品总是移动到卷黄机的前方", + "vintageimprovements.ponder.vacuum_chamber.header": "用压缩机处理物品", + "vintageimprovements.ponder.vacuum_chamber.text_1": "压缩机有两种工作模式,可以通过扳手右键来切换", + "vintageimprovements.ponder.vacuum_chamber.text_2": "其中的一些配方可能需要烈焰人燃烧室加热", + "vintageimprovements.ponder.vacuum_chamber_secondary.header": "次要流体输出/输入", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_1": "有些配方的流体产物会出现在压缩机方块内", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_2": "需要用动力泵抽取这些产物", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_3": "有些配方需要压缩机内的流体", + "vintageimprovements.ponder.vacuum_chamber_secondary.text_4": "可以用动力泵向压缩机中输入", + "vintageimprovements.ponder.vibrating_table.header": "用振动台处理物品", + "vintageimprovements.ponder.vibrating_table.text_1": "振动台可以处理各种物品", + "vintageimprovements.ponder.vibrating_table.text_2": "振动台还可以解包存储方块", + "vintageimprovements.ponder.vibrating_table.text_3": "或者振动树叶获取对应掉落物,概率与使用时运III附魔的锄相同", + "vintageimprovements.ponder.vibrating_table.text_4": "可以用传动杆从侧面提供动力", + "vintageimprovements.ponder.vibrating_table.text_5": "在顶部扔下或置入物品", + "vintageimprovements.ponder.vibrating_table.text_6": "一段时间后,就可以右击获得产物", + "vintageimprovements.ponder.vibrating_table.text_7": "也可通过自动化提取输出产物", + "vintageimprovements.ponder.centrifuge.header": "用离心机处理物品和流体", + "vintageimprovements.ponder.centrifuge.text_1": "离心机可以处理各种物品或流体", + "vintageimprovements.ponder.centrifuge.text_2": "工作前,必须在离心机上安装四个工作盆", + "vintageimprovements.ponder.centrifuge.text_3": "可以用传动杆从上方或下方为其提供动力", + "vintageimprovements.ponder.centrifuge.text_4": "只有在离心机停止时才能置入物品和流体", + "vintageimprovements.ponder.centrifuge.text_5": "产物可通过右击或自动化取出……", + "vintageimprovements.ponder.centrifuge.text_6": "……但只有在离心机停止时才能取出", + "vintageimprovements.ponder.centrifuge_redstone.header": "离心机与比较器的交互", + "vintageimprovements.ponder.centrifuge_redstone.text_1": "离心机可以产生比较器信号", + "vintageimprovements.ponder.centrifuge_redstone.text_2": "必须在离心机中安装红石构件", + "vintageimprovements.ponder.centrifuge_redstone.text_3": "只要在处理配方,离心机就能产生15级红石信号", + "vintageimprovements.ponder.curving_press.header": "用冲压机处理物品", + "vintageimprovements.ponder.curving_press.text_1": "工作前,你必须将冲压头安装到冲压机上", + "vintageimprovements.ponder.curving_press.text_2": "不同的冲压头将对应不同的配方", + "vintageimprovements.ponder.curving_press.text_3": "若想移除冲压头,你得用扳手右击", + "vintageimprovements.ponder.curving_press.text_4": "冲压机可处理放在其下方的物品", + "vintageimprovements.ponder.curving_press.text_5": "输入的物品可以投放或放置在冲压机下方的置物台上", + "vintageimprovements.ponder.curving_press.text_6": "当物品放在传送带上时……", + "vintageimprovements.ponder.curving_press.text_7": "冲压机会自动截停并处理这些物品", + "vintageimprovements.ponder.helve_hammer.header": "用杠杆锤处理物品", + "vintageimprovements.ponder.helve_hammer.text_1": "杠杆锤有两种工作模式", + "vintageimprovements.ponder.helve_hammer.text_2": "模式取决于锤下的方块", + "vintageimprovements.ponder.helve_hammer.text_3": "有两种选择:铁砧和锻造台", + "vintageimprovements.ponder.helve_hammer.text_4": "有了锻造台,杠杆锤可以处理任何锻造配方", + "vintageimprovements.ponder.helve_hammer.text_5": "有了铁砧,杠杆锤可以处理特殊的锤击配方", + "vintageimprovements.ponder.helve_hammer.text_6": "可以用传动杆从侧面为它们提供动力", + "vintageimprovements.ponder.helve_hammer.text_7": "在铁砧或锻造台顶部扔下或置入物品", + "vintageimprovements.ponder.helve_hammer.text_8": "经过所需的锤击次数后,产物可以右键取出", + "vintageimprovements.ponder.helve_hammer.text_9": "物品也可以自动化取出或置入", + "vintageimprovements.jei.text.required_speed": "需求转速:", + "vintageimprovements.jei.text.low": "低", + "vintageimprovements.jei.text.medium": "中", + "vintageimprovements.jei.text.high": "高", + "vintageimprovements.jei.text.any": "任意", + "vintageimprovements.jei.text.leaves_vibrating.text1": "任意种类的树叶", + "vintageimprovements.jei.text.leaves_vibrating.text2": "均可被振动处理", + "vintageimprovements.jei.text.leaves_vibrating.text3": "获得对应掉落物", + "vintageimprovements.jei.text.leaves_vibrating.text4": "获得概率与使用", + "vintageimprovements.jei.text.leaves_vibrating.text5": "具有时运III附魔", + "vintageimprovements.jei.text.leaves_vibrating.text6": "的锄相同", + "vintageimprovements.jei.text.auto_smithing.text1": "下方放有", + "vintageimprovements.jei.text.auto_smithing.text2": "锻造台的", + "vintageimprovements.jei.text.auto_smithing.text3": "杠杆锤,", + "vintageimprovements.jei.text.auto_smithing.text4": "可以处理", + "vintageimprovements.jei.text.auto_smithing.text5": "所有锻造", + "vintageimprovements.jei.text.auto_smithing.text6": "配方", + "vintageimprovements.jei.text.minimal_rpm": "最小RPM:", + "vintageimprovements.jei.text.secondary_fluid_result": "此流体是次要产物,合成完成后出现在压缩机内部", + "vintageimprovements.jei.text.secondary_fluid_ingredient": "此流体是次要原料,必须注入压缩机内部才能开始合成", + "vintageimprovements.jei.text.hammer_blows": "锤击次数:", + "vintageimprovements.gui.goggles.low": "低", + "vintageimprovements.gui.goggles.medium": "中", + "vintageimprovements.gui.goggles.high": "高", + "vintageimprovements.gui.goggles.current_speed": "速度:", + "vintageimprovements.gui.goggles.not_enough_basins": "工作盆数量不足,离心机无法工作。所缺数量:", + "vintageimprovements.gui.goggles.redstone_module": "红石构件已安装", + "vintageimprovements.gui.goggles.not_enough_rpm": "当前配方转速不足。所需RPM:", + "vintageimprovements.gui.goggles.current_mode": "当前工作模式:", + "vintageimprovements.gui.goggles.vacuumizing_mode": "真空处理", + "vintageimprovements.gui.goggles.pressurizing_mode": "加压处理", + "vintageimprovements.gui.goggles.hammering_mode": "锤击", + "vintageimprovements.gui.goggles.smithing_mode": "自动锻造", + "vintageimprovements.gui.goggles.no_operating_block": "在锤子下方放置铁砧或锻造台,以开始工作", + "vintageimprovements.gui.goggles.hammer_blows": "剩余锤击次数:", + "vintageimprovements.gui.goggles.curving_head": "冲压头: ", + "vintageimprovements.item_description.machine_rpm_requirements": "该机器需要的最低RPM为:", + "trim_material.vintageimprovements.vanadium": "钒质", + "trim_material.vintageimprovements.brass": "黄铜质", + "trim_material.vintageimprovements.andesite": "安山合金质", + "trim_material.vintageimprovements.rose_quartz": "玫瑰石英质", + "trim_material.vintageimprovements.shadow": "暗影钢质", + "trim_material.vintageimprovements.radiance": "光辉石质", + "trim_material.vintageimprovements.zinc": "锌质", + "vintageimprovements.jei.text.fragile": "易碎, 材料将以错误的速度销毁" +} \ No newline at end of file diff --git a/projects/1.20/assets/createaddition/createaddition/lang/en_us.json b/projects/1.20/assets/createaddition/createaddition/lang/en_us.json new file mode 100644 index 000000000000..2d9f494a15f8 --- /dev/null +++ b/projects/1.20/assets/createaddition/createaddition/lang/en_us.json @@ -0,0 +1,322 @@ +{ + "createaddition.tooltip.energy.stored": "Stored Energy:", + "createaddition.tooltip.energy.capacity": "Capacity:", + "createaddition.tooltip.energy.consumption": "Energy Usage:", + "createaddition.tooltip.energy.production": "Energy Generated:", + "createaddition.tooltip.energy.charged": "Charged", + "createaddition.tooltip.energy.usage": "Network Usage:", + "createaddition.tooltip.energy.demand": "Network Consumption:", + "createaddition.tooltip.energy.supply": "Network Production:", + "createaddition.tooltip.energy.selected": "Focused Connector:", + "createaddition.tooltip.energy.input": "Input", + "createaddition.tooltip.energy.output": "Output", + + "createaddition.tooltip.energy.mode": "Mode:", + "createaddition.tooltip.energy.push": "Push", + "createaddition.tooltip.energy.pull": "Pull", + "createaddition.tooltip.energy.passive": "Passive", + "createaddition.tooltip.energy.none": "None", + + "createaddition.tooltip.accumulator.info": "Accumulator Info:", + "createaddition.tooltip.relay.info": "Relay Info:", + "createaddition.tooltip.connector.info": "Connector Info:", + + "createaddition.recipe.rolling": "Rolling", + "createaddition.recipe.rolling.sequence": "Rolling in Mill", + "createaddition.recipe.charging": "Charging", + "createaddition.recipe.liquid_burning": "Liquid Burning", + + "createaddition.recipe.liquid_burning.burn_time": "Burn Time", + + "createaddition.command.cca_api.link": "Click here to open API documentation", + + "desc.immersiveengineering.info.mineral.sphalerite": "Sphalerite", + + "item.createaddition.capacitor": "Capacitor", + + "item.createaddition.diamond_grit": "Diamond Grit", + "item.createaddition.diamond_grit_sandpaper": "Diamond Grit Sandpaper", + "item.createaddition.diamond_grit_sandpaper.tooltip.summary": "Can be used to _refine materials_. The process can be automated with a Deployer.", + "item.createaddition.diamond_grit_sandpaper.tooltip.condition1": "When Used", + "item.createaddition.diamond_grit_sandpaper.tooltip.behaviour1": "Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking at them_", + + "item.createaddition.zinc_sheet": "Zinc Sheet", + + "item.createaddition.copper_spool": "Copper Spool", + "item.createaddition.copper_spool.tooltip": "SPOOL", + "item.createaddition.copper_spool.tooltip.summary": "Used to store wires.", + "item.createaddition.copper_spool.tooltip.condition1": "Low Current", + "item.createaddition.copper_spool.tooltip.behaviour1": "Connects to _low current connectors_.", + "item.createaddition.copper_spool.tooltip.condition2": "R-Clicking two Connectors", + "item.createaddition.copper_spool.tooltip.behaviour2": "Will create a wire link between them, while retaining the _Empty Spool_.", + "item.createaddition.copper_wire": "Copper Wire", + "item.createaddition.copper_rod": "Copper Rod", + + "item.createaddition.festive_spool": "Copper Spool with Festive Lights", + "item.createaddition.festive_spool.tooltip": "SPOOL", + "item.createaddition.festive_spool.tooltip.summary": "Used to store wires.", + "item.createaddition.festive_spool.tooltip.condition1": "Low Current", + "item.createaddition.festive_spool.tooltip.behaviour1": "Connects to _low current connectors_.", + "item.createaddition.festive_spool.tooltip.condition2": "R-Clicking two Connectors", + "item.createaddition.festive_spool.tooltip.behaviour2": "Will create a wire link between them and return an _Empty Spool_.", + + "item.createaddition.iron_wire": "Iron Wire", + "item.createaddition.iron_rod": "Iron Rod", + + "item.createaddition.gold_spool": "Gold Spool", + "item.createaddition.gold_spool.tooltip": "SPOOL", + "item.createaddition.gold_spool.tooltip.summary": "Used to store wires.", + "item.createaddition.gold_spool.tooltip.condition1": "High Current", + "item.createaddition.gold_spool.tooltip.behaviour1": "Connects to _high current connectors_.", + "item.createaddition.gold_spool.tooltip.condition2": "R-Clicking two Connectors", + "item.createaddition.gold_spool.tooltip.behaviour2": "Will create a wire link between them, while retaining the _Empty Spool_.", + "item.createaddition.gold_wire": "Gold Wire", + "item.createaddition.gold_rod": "Gold Rod", + + "item.createaddition.electrum_ingot": "Electrum Ingot", + "item.createaddition.electrum_nugget": "Electrum Nugget", + "item.createaddition.electrum_sheet": "Electrum Sheet", + "item.createaddition.electrum_spool": "Electrum Spool", + "item.createaddition.electrum_spool.tooltip": "SPOOL", + "item.createaddition.electrum_spool.tooltip.summary": "Used to store wires.", + "item.createaddition.electrum_spool.tooltip.condition1": "High Current", + "item.createaddition.electrum_spool.tooltip.behaviour1": "Connects to _high current connectors_.", + "item.createaddition.electrum_spool.tooltip.condition2": "R-Clicking two Connectors", + "item.createaddition.electrum_spool.tooltip.behaviour2": "Will create a wire link between them, while retaining the _Empty Spool_.", + "item.createaddition.electrum_wire": "Electrum Wire", + "item.createaddition.electrum_rod": "Electrum Rod", + + "item.createaddition.brass_rod": "Brass Rod", + "item.createaddition.bronze_rod": "Bronze Rod", + + "item.createaddition.cake_base": "Cake Base", + "item.createaddition.cake_base_baked": "Baked Cake Base", + + "item.createaddition.straw": "Straw", + + "item.createaddition.electrum_amulet": "Pale Gold Amulet", + "item.createaddition.electrum_amulet.tooltip": "ELECTRUM_AMULET", + "item.createaddition.electrum_amulet.tooltip.summary": "When _life_ has got you down, clutching this _amulet_ in your pocket makes you feel like your _luck_ is about to change.", + + "item.createaddition.brass_figurine": "Brass Figurine", + "item.createaddition.brass_figurine.tooltip": "BRASS_FIGURINE", + "item.createaddition.brass_figurine.tooltip.summary": ".", + + "item.createaddition.copper_goblet": "Copper Goblet", + "item.createaddition.copper_goblet.tooltip": "COPPER_GOBLET", + "item.createaddition.copper_goblet.tooltip.summary": "The extraordinary heat transfer ability of this _goblet_ will keep you cool when you need it the most.", + + "item.createaddition.gold_goblet": "Ornate Goblet", + "item.createaddition.gold_goblet.tooltip": "GOLD_GOBLET", + "item.createaddition.gold_goblet.tooltip.summary": "Drinking from this _goblet_ will satisfy more than any regular bottle.", + + "item.createaddition.seed_oil_bucket": "Bucket of Seed Oil", + "item.createaddition.seed_oil_bucket.tooltip": "SEED_OIL_BUCKET", + "item.createaddition.seed_oil_bucket.tooltip.summary": "A simple _flammable liquid_.", + "fluid.createaddition.seed_oil": "Seed Oil", + + "item.createaddition.bioethanol_bucket": "Bucket of Biofuel", + "item.createaddition.bioethanol_bucket.tooltip": "BIOETHANOL_BUCKET", + "item.createaddition.bioethanol_bucket.tooltip.summary": "An efficient _flammable liquid_.", + "fluid.createaddition.bioethanol": "Biofuel", + + "item.createaddition.biomass": "Biomass", + "item.createaddition.biomass_pellet": "Biomass Pellet", + "item.createaddition.biomass_pellet.tooltip": "BIOMASS_PELLET", + "item.createaddition.biomass_pellet.tooltip.summary": "A powerful _solid fuel_.", + + "item.createaddition.spool": "Empty Spool", + "item.createaddition.spool.nbt": "Stores connection location.", + "item.createaddition.spool.tooltip.summary": "Used to store wires.", + "item.createaddition.spool.tooltip.condition1": "R-Clicking two linked Connectors", + "item.createaddition.spool.tooltip.behaviour1": "Will remove the wire link and return a filled _spool_.", + + "statusbar.createaddition.wire.linked": "Nodes linked", + "statusbar.createaddition.wire.linked_in": "Wire linked to input", + "statusbar.createaddition.wire.linked_out": "Wire linked to output", + + "statusbar.createaddition.wire.connect": "Wire connector selected", + "statusbar.createaddition.wire.connect_in": "Wire connector input selected", + "statusbar.createaddition.wire.connect_out": "Wire connector output selected", + + "statusbar.createaddition.wire.long": "Wire is too long", + "statusbar.createaddition.wire.count": "Wire node is full", + "statusbar.createaddition.wire.removed": "Wire removed", + "statusbar.createaddition.wire.exists": "Wire connection already exists", + "statusbar.createaddition.wire.no_connection": "Wire not connected here", + "statusbar.createaddition.wire.invalid": "Invalid connection", + "statusbar.createaddition.wire.requires_high_current": "This connection requires a high current wire", + + "block.createaddition.electric_motor": "Electric Motor", + + "block.createaddition.alternator": "Alternator", + + "block.createaddition.creative_energy": "Creative Generator", + "block.createaddition.creative_energy.tooltip": "CREATIVE_GENERATOR", + "block.createaddition.creative_energy.tooltip.summary": "Generates an infinite supply of _⚡_.", + + "block.createaddition.rolling_mill": "Rolling Mill", + + "block.createaddition.accumulator": "Accumulator", + "block.createaddition.accumulator.tooltip": "ACCUMULATOR", + "block.createaddition.accumulator.tooltip.summary": "Accumulates electric charge. _Deprecated and subject to removal from future releases_.", + "block.createaddition.accumulator.tooltip.condition1": "Pull", + "block.createaddition.accumulator.tooltip.behaviour1": "Provides _⚡_ to _wires_ connected to the _connector_ marked with an upwards arrow.", + "block.createaddition.accumulator.tooltip.condition2": "Push", + "block.createaddition.accumulator.tooltip.behaviour2": "Accepts _⚡_ from _wires_ connected to the _connector_ marked with a downwards arrow.", + + "block.createaddition.modular_accumulator": "Accumulator", + + "block.createaddition.portable_energy_interface": "Portable Energy Interface", + + "block.createaddition.connector": "Small Connector", + "block.createaddition.connector.tooltip": "CONNECTOR", + "block.createaddition.connector.tooltip.summary": "Connects _Forge Energy_ compatible blocks with _wires_ to transfer _⚡_.", + "block.createaddition.connector.tooltip.condition1": "Low Current", + "block.createaddition.connector.tooltip.behaviour1": "Connected with _low current wires_.", + "block.createaddition.connector.tooltip.condition2": "R-click", + "block.createaddition.connector.tooltip.behaviour2": "While holding a _Copper Spool_, _Gold Spool_, or _Electrum Spool_ to create a _wire link_ with up to 4 other connectors.", + "block.createaddition.connector.tooltip.condition3": "R-click with Wrench", + "block.createaddition.connector.tooltip.behaviour3": "To cycle between _Push_, _Pull_, and _None_ modes.", + + "block.createaddition.small_light_connector": "Small Connector With Light", + "block.createaddition.small_light_connector.tooltip": "CONNECTOR", + "block.createaddition.small_light_connector.tooltip.summary": "Connects _Forge Energy_ compatible blocks with _wires_ to transfer _⚡_, provides light when receiving power.", + "block.createaddition.small_light_connector.tooltip.condition1": "Low Current", + "block.createaddition.small_light_connector.tooltip.behaviour1": "Connected with _low current wires_.", + "block.createaddition.small_light_connector.tooltip.condition2": "R-click", + "block.createaddition.small_light_connector.tooltip.behaviour2": "While holding a _Copper Spool_, _Gold Spool_, or _Electrum Spool_ to create a _wire link_ with up to 4 other connectors.", + "block.createaddition.small_light_connector.tooltip.condition3": "R-click with Wrench", + "block.createaddition.small_light_connector.tooltip.behaviour3": "To cycle between _Push_, _Pull_, and _None_ modes.", + + "block.createaddition.large_connector": "Large Connector", + "block.createaddition.large_connector.tooltip": "CONNECTOR", + "block.createaddition.large_connector.tooltip.summary": "Connects _Forge Energy_ compatible blocks with _wires_ to transfer _⚡_.", + "block.createaddition.large_connector.tooltip.condition1": "High Current", + "block.createaddition.large_connector.tooltip.behaviour1": "Connected with _high current wires_.", + "block.createaddition.large_connector.tooltip.condition2": "R-click", + "block.createaddition.large_connector.tooltip.behaviour2": "While holding a _Gold Spool_ or _Electrum Spool_ to create a _wire link_ with up to 6 other connectors.", + "block.createaddition.large_connector.tooltip.condition3": "R-click with Wrench", + "block.createaddition.large_connector.tooltip.behaviour3": "To cycle between _Push_, _Pull_, and _None_ modes.", + + "block.createaddition.redstone_relay": "Redstone Relay", + "block.createaddition.redstone_relay.tooltip": "REDSTONE_RELAY", + "block.createaddition.redstone_relay.tooltip.summary": "Allows _⚡_ to pass from the _input connector_ to the _output connector_ when receiving a _redstone signal_.", + "block.createaddition.redstone_relay.tooltip.condition1": "Low Current", + "block.createaddition.redstone_relay.tooltip.behaviour1": "Connected with _low current wires_.", + "block.createaddition.redstone_relay.tooltip.condition2": "Pull", + "block.createaddition.redstone_relay.tooltip.behaviour2": "Provides _⚡_ to _wires_ connected to the _connector_ marked with a upwards arrow.", + "block.createaddition.redstone_relay.tooltip.condition3": "Push", + "block.createaddition.redstone_relay.tooltip.behaviour3": "Accepts _⚡_ from _wires_ connected to the _connector_ marked with a downwards arrow.", + + "block.createaddition.digital_adapter": "Digital Adapter", + "block.createaddition.digital_adapter.tooltip": "DIGITAL_ADAPTER", + "block.createaddition.digital_adapter.tooltip.summary": "A _Computercraft Peripheral_ which allows computers to interface with _Display Boards_, _Speedometers_, _Stressometers_, _Rope Pulley_, _Hose Pulley_, _Elevator Pulley_, _Mechanical Piston_, _Mechanical Bearing_, and _Rotational Speed Controllers_.", + + "block.createaddition.chocolate_cake": "Chocolate Cake", + "block.createaddition.honey_cake": "Honey Cake", + + "block.createaddition.electrum_block": "Electrum Block", + + "block.createaddition.biomass_pellet_block": "Biomass Pallet", + + "block.createaddition.seed_oil": "Seed Oil", + "block.createaddition.bioethanol": "Bioethanol", + + "block.createaddition.barbed_wire": "Barbed Wire", + "block.createaddition.barbed_wire.tooltip": "BARBED_WIRE", + "block.createaddition.barbed_wire.tooltip.summary": "Inflicts damage when walked through.", + + "block.createaddition.tesla_coil": "Tesla Coil", + + "block.createaddition.liquid_blaze_burner": "Blaze Burner with Straw", + + "itemGroup.createaddition.main":"Create Crafts & Additions", + + "createaddition.ponder.tag.electric": "Electric Appliances", + "createaddition.ponder.tag.electric.description": "Components which use electricity", + + "createaddition.ponder.electric_motor.header": "Generating Rotational Force using Electric Motors", + "createaddition.ponder.electric_motor.text_1": "Electric Motors are a compact and configurable source of Rotational Force", + "createaddition.ponder.electric_motor.text_2": "Scrolling on the back panel changes the RPM of the motor's rotational output", + "createaddition.ponder.electric_motor.text_3": "The Electric Motor requires a source of energy", + "createaddition.ponder.electric_motor.text_4": "The motor's energy consumption is determined by the set RPM", + + "createaddition.ponder.alternator.header": "Generating Electric energy using an Alternator", + "createaddition.ponder.alternator.text_1": "The Alternator requires at least 32 RPM to operate", + "createaddition.ponder.alternator.text_2": "It generates electric energy from rotational force", + "createaddition.ponder.alternator.text_3": "Its energy production is determined by the input RPM", + + "createaddition.ponder.rolling_mill.header": "Rolling metals into Rods and Wires", + "createaddition.ponder.rolling_mill.text_1": "The Rolling Mill uses rotational force to roll metals into Rods and Wires", + "createaddition.ponder.rolling_mill.text_2": "To manually input items, drop Ingots or Plates on the top of the Mill", + "createaddition.ponder.rolling_mill.text_3": "Right-click the Mill to manually retrieve the output items", + + "createaddition.ponder.automated_rolling_mill.header": "Automating the Rolling Mill", + "createaddition.ponder.automated_rolling_mill.text_1": "The Rolling Mill can be automated using a Belt and two Funnels", + "createaddition.ponder.automated_rolling_mill.text_2": "Input Funnel", + "createaddition.ponder.automated_rolling_mill.text_3": "Output Funnel", + + "createaddition.ponder.cc_electric_motor.header": "Using ComputerCraft to control an Electric Motor", + "createaddition.ponder.cc_electric_motor.text_1": "The Electric Motor can be controlled using ComputerCraft", + "createaddition.ponder.cc_electric_motor.text_2": "Connect to the motor using 'peripheral.wrap(side)'", + "createaddition.ponder.cc_electric_motor.text_3": "Get to the API documentation by issuing the command '/cca_api' in the chat", + + "createaddition.ponder.tesla_coil.header": "Using a Tesla Coil to charge Items", + "createaddition.ponder.tesla_coil.text_1": "The Tesla Coil will charge Items below it", + "createaddition.ponder.tesla_coil.text_2": "It will charge any Forge Energy Items and more!", + + "createaddition.ponder.tesla_coil_hurt.header": "Dangerous Tesla Coils", + "createaddition.ponder.tesla_coil_hurt.text_1": "The Tesla Coil is also able to inflict damage on nearby Players and Mobs", + "createaddition.ponder.tesla_coil_hurt.text_2": "This can be activated with a Redstone signal", + "createaddition.ponder.tesla_coil_hurt.text_3": "Prepare to be Shocked!", + + "createaddition.ponder.liquid_blaze_burner.header": "Liquid Fuel Burning", + "createaddition.ponder.liquid_blaze_burner.text_1": "Giving the Blaze Burner a Straw", + "createaddition.ponder.liquid_blaze_burner.text_2": "will allow it to accept liquid fuels by Buckets", + "createaddition.ponder.liquid_blaze_burner.text_3": "- or by pipes.", + + "createaddition.ponder.modular_accumulator.header": "The Multi-block Accumulator", + "createaddition.ponder.modular_accumulator.text_1": "The Accumulator is a multi-block structure", + "createaddition.ponder.modular_accumulator.text_2": "It can store large amounts of electric energy", + "createaddition.ponder.modular_accumulator.text_3": "Configure an input connector", + "createaddition.ponder.modular_accumulator.text_4": "and an output connector.", + "createaddition.ponder.modular_accumulator.text_5": "To improve mod compatibility, the Accumulator will actively push energy to blocks placed on the top and bottom faces.", + + "createaddition.display_source.digital_adapter_source": "Digital Adapter", + "createaddition.display_source.digital_adapter_source_digital_adapter": "Digital Adapter", + "createaddition.display_source.modular_accumulator": "Accumulator", + "createaddition.display_source.accumulator.progress_bar": "Progress Bar", + "createaddition.display_source.accumulator.percent": "Percentage", + "createaddition.display_source.accumulator.current": "Energy Stored in ⚡", + "createaddition.display_source.accumulator.max": "Total Capacity", + "createaddition.display_source.accumulator.remaining": "Remaining ⚡", + "createaddition.display_source.accumulator.display": "Choose an Option:", + + "createaddition.ponder.pei_transfer.header": "Contraption Energy Exchange", + "createaddition.ponder.pei_transfer.text_1": "Accumulators on moving contraptions cannot connect to stationary connectors.", + "createaddition.ponder.pei_transfer.text_2": "This component can interact with Accumulators without the need to stop the contraption.", + "createaddition.ponder.pei_transfer.text_3": "Place a second one with a gap of 1 or 2 blocks inbetween", + "createaddition.ponder.pei_transfer.text_4": "Whenever they pass by each other, they will engage in a connection", + "createaddition.ponder.pei_transfer.text_5": "While engaged, the stationary interface will represent ALL Accumulators on the contraption", + "createaddition.ponder.pei_transfer.text_6": "Energy can now be exchanged according to the Push/Pull configuration of the connector...", + "createaddition.ponder.pei_transfer.text_7": "After no energy have been exchanged for a while, the contraption will continue on its way.", + + "createaddition.ponder.pei_redstone.header": "Redstone Control", + "createaddition.ponder.pei_redstone.text_1": "Redstone power will prevent the stationary interface from engaging.", + + "createaddition.schedule.condition.energy_threshold": "Energy Cargo Condition", + "createaddition.schedule.condition.threshold.unit": "K⚡", + "createaddition.schedule.condition.threshold.energy": "Energy", + + "attack.death.createaddition.barbed_wire": "%1$s tried to cross barbed wire", + "attack.death.createaddition.barbed_wire.player": "%1$s tried to cross barbed wire while fighting %2$s", + + "effect.createaddition.shocking":"Shocked", + "attack.death.createaddition.tesla_coil": "%1$s received a lethal electric shock", + "attack.death.createaddition.tesla_coil.player": "%1$s received a lethal electric shock while fighting %2$s", + "effect.createaddition.shocking.description": "Causes severely reduced movement speed", + + "createaddition.subtitle.loud_zap": "Tesla Coil zaps", + "createaddition.subtitle.little_zap": "Tesla Coil sparks" +} diff --git a/projects/1.20/assets/createaddition/createaddition/lang/zh_cn.json b/projects/1.20/assets/createaddition/createaddition/lang/zh_cn.json new file mode 100644 index 000000000000..07a2e15b987a --- /dev/null +++ b/projects/1.20/assets/createaddition/createaddition/lang/zh_cn.json @@ -0,0 +1,329 @@ +{ + "createaddition.tooltip.energy.stored": "已存储的能量:", + "createaddition.tooltip.energy.capacity": "容量:", + "createaddition.tooltip.energy.consumption": "已使用的能量:", + "createaddition.tooltip.energy.production": "已产生的能量:", + "createaddition.tooltip.energy.charged": "已充能", + "createaddition.tooltip.energy.usage": "网络使用情况:", + "createaddition.tooltip.energy.demand": "网络消耗量:", + "createaddition.tooltip.energy.supply": "网络生产量:", + "createaddition.tooltip.energy.selected": "看向的接线器:", + "createaddition.tooltip.energy.input": "输入", + "createaddition.tooltip.energy.output": "输出", + + "createaddition.tooltip.energy.mode": "模式:", + "createaddition.tooltip.energy.push": "输入", + "createaddition.tooltip.energy.pull": "输出", + "createaddition.tooltip.energy.passive": "被动", + "createaddition.tooltip.energy.none": "无", + + "createaddition.tooltip.liquid_burning.info": "烈焰人液体燃烧室信息:", + "createaddition.tooltip.liquid_burning.time_remaining": "剩余燃烧时间:", + + "createaddition.tooltip.charging.info": "特斯拉线圈信息:", + "createaddition.tooltip.charging.time_remaining": "剩余充电时间:", + + "createaddition.tooltip.alternator.info": "交流发电机信息:", + "createaddition.tooltip.accumulator.info": "蓄电池信息:", + "createaddition.tooltip.relay.info": "红石继电器信息:", + "createaddition.tooltip.connector.info": "接线器信息:", + + "createaddition.recipe.rolling": "轧制", + "createaddition.recipe.rolling.sequence": "轧制", + "createaddition.recipe.charging": "充能", + "createaddition.recipe.liquid_burning": "液体燃烧", + + "createaddition.recipe.liquid_burning.burn_time": "燃烧时间", + + "createaddition.command.cca_api.link": "点击此处以打开 API 文档", + + "desc.immersiveengineering.info.mineral.sphalerite": "闪锌", + + "item.createaddition.capacitor": "电容", + + "item.createaddition.diamond_grit": "钻石粉", + "item.createaddition.diamond_grit_sandpaper": "钻石细粒砂纸", + "item.createaddition.diamond_grit_sandpaper.tooltip.summary": "用来_打磨_物品的砂纸。可以用机械手来实现自动化。", + "item.createaddition.diamond_grit_sandpaper.tooltip.condition1": "使用时", + "item.createaddition.diamond_grit_sandpaper.tooltip.behaviour1": "打磨_副手_上或是_准星所指_的物品", + + "item.createaddition.zinc_sheet": "锌板", + + "item.createaddition.copper_spool": "铜线轴", + "item.createaddition.copper_spool.tooltip": "线轴", + "item.createaddition.copper_spool.tooltip.summary": "用于存储导线。", + "item.createaddition.copper_spool.tooltip.condition1": "低电流", + "item.createaddition.copper_spool.tooltip.behaviour1": "连接_低电流接线器_。", + "item.createaddition.copper_spool.tooltip.condition2": "右击两个接线器时", + "item.createaddition.copper_spool.tooltip.behaviour2": "在此之间建立一个线缆连接,并返还一个空线轴。", + "item.createaddition.copper_wire": "铜线", + "item.createaddition.copper_rod": "铜棒", + + "item.createaddition.festive_spool": "带有节日灯的铜线轴", + "item.createaddition.festive_spool.tooltip": "线轴", + "item.createaddition.festive_spool.tooltip.summary": "用于存储导线。", + "item.createaddition.festive_spool.tooltip.condition1": "低电流", + "item.createaddition.festive_spool.tooltip.behaviour1": "连接_低电流接线器_。", + "item.createaddition.festive_spool.tooltip.condition2": "右击两个接线器时", + "item.createaddition.festive_spool.tooltip.behaviour2": "会将两者用导线连接起来,并返还一个_空线轴_。", + + "item.createaddition.iron_wire": "铁线", + "item.createaddition.iron_rod": "铁棒", + + "item.createaddition.gold_spool": "金线轴", + "item.createaddition.gold_spool.tooltip": "线轴", + "item.createaddition.gold_spool.tooltip.summary": "用于存储导线。", + "item.createaddition.gold_spool.tooltip.condition1": "高电流", + "item.createaddition.gold_spool.tooltip.behaviour1": "连接_高电流接线器_。", + "item.createaddition.gold_spool.tooltip.condition2": "右击两个接线器时", + "item.createaddition.gold_spool.tooltip.behaviour2": "会将两者用导线连接起来,并返还一个_空线轴_。", + "item.createaddition.gold_wire": "金线", + "item.createaddition.gold_rod": "金棒", + + "item.createaddition.electrum_ingot": "琥珀金锭", + "item.createaddition.electrum_nugget": "琥珀金粒", + "item.createaddition.electrum_sheet": "琥珀金板", + "item.createaddition.electrum_spool": "琥珀金线轴", + "item.createaddition.electrum_spool.tooltip": "线轴", + "item.createaddition.electrum_spool.tooltip.summary": "用于存储导线。", + "item.createaddition.electrum_spool.tooltip.condition1": "高电流", + "item.createaddition.electrum_spool.tooltip.behaviour1": "连接_高电流接线器_。", + "item.createaddition.electrum_spool.tooltip.condition2": "右击两个接线器时", + "item.createaddition.electrum_spool.tooltip.behaviour2": "会将两者用导线连接起来,并返还一个_空线轴_。", + "item.createaddition.electrum_wire": "琥珀金线", + "item.createaddition.electrum_rod": "琥珀金棒", + + "item.createaddition.brass_rod": "黄铜棒", + "item.createaddition.bronze_rod": "青铜棒", + + "item.createaddition.cake_base": "蛋糕底座", + "item.createaddition.cake_base_baked": "烘焙蛋糕底座", + + "item.createaddition.straw": "吸管", + + "item.createaddition.electrum_amulet": "琥珀金护身符", + "item.createaddition.electrum_amulet.tooltip": "赛博护身符", + "item.createaddition.electrum_amulet.tooltip.summary": "_生活_不顺时,把这个_护身符_装进口袋握紧,可能时来运转哦。", + + "item.createaddition.brass_figurine": "黄铜雕像", + "item.createaddition.brass_figurine.tooltip": "黄铜雕像", + "item.createaddition.brass_figurine.tooltip.summary": "。", + + "item.createaddition.copper_goblet": "铜高脚杯", + "item.createaddition.copper_goblet.tooltip": "铜高脚杯", + "item.createaddition.copper_goblet.tooltip.summary": "这个_高脚杯_超牛的导热能力可以让你安度酷暑。", + + "item.createaddition.gold_goblet": "奢华高脚杯", + "item.createaddition.gold_goblet.tooltip": "金高脚杯", + "item.createaddition.gold_goblet.tooltip.summary": "用这个_高脚杯_喝水好像比用普通高脚杯喝水更舒服。", + + "item.createaddition.seed_oil_bucket": "种子油桶", + "item.createaddition.seed_oil_bucket.tooltip": "种子油桶", + "item.createaddition.seed_oil_bucket.tooltip.summary": "一种普通的_液体燃料_。", + "fluid.createaddition.seed_oil": "种子油", + + "item.createaddition.bioethanol_bucket": "生物乙醇桶", + "item.createaddition.bioethanol_bucket.tooltip": "生物乙醇桶", + "item.createaddition.bioethanol_bucket.tooltip.summary": "一种高效的_液体燃料_。", + "fluid.createaddition.bioethanol": "生物乙醇", + + "item.createaddition.biomass": "生物质", + "item.createaddition.biomass_pellet": "生物质颗粒", + "item.createaddition.biomass_pellet.tooltip": "生物质颗粒", + "item.createaddition.biomass_pellet.tooltip.summary": "一种高效的_固体燃料_。", + + "item.createaddition.spool": "空线轴", + "item.createaddition.spool.nbt": "已存储连接位置。", + "item.createaddition.spool.tooltip.summary": "用于存储导线。", + "item.createaddition.spool.tooltip.condition1": "右击两个已连接的接线器", + "item.createaddition.spool.tooltip.behaviour1": "会移除接线器中的线缆连接,并返还一个对应线缆的_线轴_。", + + "statusbar.createaddition.wire.linked": "节点已连接", + "statusbar.createaddition.wire.linked_in": "线缆已连接至输入端", + "statusbar.createaddition.wire.linked_out": "线缆已连接至输出端", + + "statusbar.createaddition.wire.connect": "线缆已连接", + "statusbar.createaddition.wire.connect_in": "线缆接线器已选择输入端", + "statusbar.createaddition.wire.connect_out": "线缆接线器已选择输出端", + + "statusbar.createaddition.wire.long": "线缆太长了", + "statusbar.createaddition.wire.count": "线缆节点已满", + "statusbar.createaddition.wire.removed": "线缆已移除", + "statusbar.createaddition.wire.exists": "线缆连接已存在", + "statusbar.createaddition.wire.no_connection": "这里没有线缆连接", + "statusbar.createaddition.wire.invalid": "无效连接", + "statusbar.createaddition.wire.requires_high_current": "需要高电流线缆连接", + + "block.createaddition.electric_motor": "电动马达", + + "block.createaddition.alternator": "交流发电机", + + "block.createaddition.creative_energy": "创造发电机", + "block.createaddition.creative_energy.tooltip": "创造发电机", + "block.createaddition.creative_energy.tooltip.summary": "无限地供应 _FE_。", + + "block.createaddition.rolling_mill": "轧机", + + "block.createaddition.accumulator": "蓄电池", + "block.createaddition.accumulator.tooltip": "蓄电池", + "block.createaddition.accumulator.tooltip.summary": "存储电力。_已被弃用,_可能会从未来版本中移除_。", + "block.createaddition.accumulator.tooltip.condition1": "输出", + "block.createaddition.accumulator.tooltip.behaviour1": "从连接到标有上箭头的_接线器_的_线缆_输出 _FE_ 能量", + "block.createaddition.accumulator.tooltip.condition2": "输入", + "block.createaddition.accumulator.tooltip.behaviour2": "向连接到标有下箭头的_接线器_的_线缆_输入 _FE_ 能量", + + "block.createaddition.modular_accumulator": "蓄电池", + + "block.createaddition.portable_energy_interface": "移动式能量接口", + + "block.createaddition.connector": "小型接线器", + "block.createaddition.connector.tooltip": "接线器", + "block.createaddition.connector.tooltip.summary": "用_线缆_连接电力元件来传输 _FE_。", + "block.createaddition.connector.tooltip.condition1": "低电流", + "block.createaddition.connector.tooltip.behaviour1": "与_低电流线缆_连接。", + "block.createaddition.connector.tooltip.condition2": "右击时", + "block.createaddition.connector.tooltip.behaviour2": "手持_铜线轴_、_金线轴_或_琥珀金线轴_时,可与最多 4 个其他_小型接线器_建立_线缆连接_。", + "block.createaddition.connector.tooltip.condition3": "手持扳手右击时", + "block.createaddition.connector.tooltip.behaviour3": "在_输入_,_输出_,与_无_模式中切换", + + "block.createaddition.small_light_connector": "带有灯泡的小型接线器", + "block.createaddition.small_light_connector.tooltip": "接线器", + "block.createaddition.small_light_connector.tooltip.summary": "用_线缆_连接电力元件来传输 _FE_,通电时亮起。", + "block.createaddition.small_light_connector.tooltip.condition1": "低电流", + "block.createaddition.small_light_connector.tooltip.behaviour1": "与_低电流线缆_连接", + "block.createaddition.small_light_connector.tooltip.condition2": "右击时", + "block.createaddition.small_light_connector.tooltip.behaviour2": "手持_铜线轴_、_金线轴_或_琥珀金线轴_时,可与最多 4 个其他_小型接线器_建立_线缆连接_。", + "block.createaddition.small_light_connector.tooltip.condition3": "手持扳手右击时", + "block.createaddition.small_light_connector.tooltip.behaviour3": "在_输入_,_输出_,与_无_模式中切换", + + "block.createaddition.large_connector": "大型接线器", + "block.createaddition.large_connector.tooltip": "接线器", + "block.createaddition.large_connector.tooltip.summary": "用_线缆_连接电力元件来传输 _FE_。", + "block.createaddition.large_connector.tooltip.condition1": "高电流", + "block.createaddition.large_connector.tooltip.behaviour1": "与_高电流线缆_连接。", + "block.createaddition.large_connector.tooltip.condition2": "右击时", + "block.createaddition.large_connector.tooltip.behaviour2": "手持_金线轴_或_琥珀金线轴_时,可与最多 8 个其他_大型接线器_建立_线缆连接_。", + "block.createaddition.large_connector.tooltip.condition3": "手持扳手右击时", + "block.createaddition.large_connector.tooltip.behaviour3": "在_输入_,_输出_,与_无_模式中切换", + + "block.createaddition.redstone_relay": "红石继电器", + "block.createaddition.redstone_relay.tooltip": "红石继电器", + "block.createaddition.redstone_relay.tooltip.summary": "当接收到红石信号时,允许 _FE_ 从_输入端接线器_传递到_输出端接线器_。", + "block.createaddition.redstone_relay.tooltip.condition1": "低电流", + "block.createaddition.redstone_relay.tooltip.behaviour1": "与_低电流线缆_连接。", + "block.createaddition.redstone_relay.tooltip.condition2": "输出时", + "block.createaddition.redstone_relay.tooltip.behaviour2": "从连接到标有上箭头的_接线器_的_线缆_输出 _FE_", + "block.createaddition.redstone_relay.tooltip.condition3": "输入时", + "block.createaddition.redstone_relay.tooltip.behaviour3": "向连接到标有下箭头的_接线器_的_线缆_输入 _FE_", + + "block.createaddition.digital_adapter": "数字适配器", + "block.createaddition.digital_adapter.tooltip": "数字适配器", + "block.createaddition.digital_adapter.tooltip.summary": "一个_计算机外设_,提供了控制_翻牌显示器_、_转速表_、_应力表_、_绳索滑轮_、_软管滑轮_,_升降机滑轮_,_动力活塞_、_动力轴承_和_转速控制器_的接口。", + + "block.createaddition.chocolate_cake": "巧克力蛋糕", + "block.createaddition.honey_cake": "蜂蜜蛋糕", + + "block.createaddition.electrum_block": "琥珀金块", + + "block.createaddition.biomass_pellet_block": "生物质托盘", + + "block.createaddition.seed_oil": "种子油", + "block.createaddition.bioethanol": "生物乙醇", + + "block.createaddition.barbed_wire": "铁丝网", + "block.createaddition.barbed_wire.tooltip": "铁丝网", + "block.createaddition.barbed_wire.tooltip.summary": "对试图穿过它的实体造成伤害。", + + "block.createaddition.tesla_coil": "特斯拉线圈", + + "block.createaddition.liquid_blaze_burner": "带吸管的烈焰人燃烧室", + + "itemGroup.createaddition.main":"机械动力:创想附加", + + "createaddition.ponder.tag.electric": "电力元件", + "createaddition.ponder.tag.electric.description": "使用电力的元件", + + "createaddition.ponder.electric_motor.header": "使用电动马达产生旋转动力", + "createaddition.ponder.electric_motor.text_1": "电动马达是一种结构紧凑、可配置的旋转动力源", + "createaddition.ponder.electric_motor.text_2": "在背面上滚动鼠标滑轮可改变电动马达的转速输出", + "createaddition.ponder.electric_motor.text_3": "电动马达需要能源(FE)", + "createaddition.ponder.electric_motor.text_4": "电动马达的能耗由设定的转速决定", + + "createaddition.ponder.alternator.header": "使用交流发电机发电", + "createaddition.ponder.alternator.text_1": "交流发电机需要至少 32 RPM 的转速才能工作", + "createaddition.ponder.alternator.text_2": "它从旋转动力中产生电能(FE)", + "createaddition.ponder.alternator.text_3": "它产生能量的多少是由输入的转速决定的", + + "createaddition.ponder.rolling_mill.header": "将金属轧制成棒材和线材", + "createaddition.ponder.rolling_mill.text_1": "轧机利用旋转力将金属轧制成棒和线", + "createaddition.ponder.rolling_mill.text_2": "要手动输入物品,请将锭或板丢在轧机顶部", + "createaddition.ponder.rolling_mill.text_3": "右击轧机手动取出输出物品。", + + "createaddition.ponder.automated_rolling_mill.header": "轧机的自动化", + "createaddition.ponder.automated_rolling_mill.text_1": "轧机可以使用一条传送带和两个漏斗实现自动化", + "createaddition.ponder.automated_rolling_mill.text_2": "输入端漏斗", + "createaddition.ponder.automated_rolling_mill.text_3": "输出端漏斗", + + "createaddition.ponder.cc_electric_motor.header": "使用 Computer Craft 来控制电动马达", + "createaddition.ponder.cc_electric_motor.text_1": "电动马达能使用 Computer Craft 来控制", + "createaddition.ponder.cc_electric_motor.text_2": "使用 'peripheral.wrap(side)' 连接至电动马达", + "createaddition.ponder.cc_electric_motor.text_3": "在聊天中发出 '/cca_api' 命令来获取 API 文档", + + "createaddition.ponder.tesla_coil.header": "使用特斯拉线圈给物品充电", + "createaddition.ponder.tesla_coil.text_1": "特斯拉线圈会给放置在它下面的物品充电", + "createaddition.ponder.tesla_coil.text_2": "它可以为任何支持 FE 的物品和更多的物品充电!", + + "createaddition.ponder.tesla_coil_hurt.header": "危险的特斯拉线圈", + "createaddition.ponder.tesla_coil_hurt.text_1": "特斯拉线圈也能对附近的玩家和生物造成伤害", + "createaddition.ponder.tesla_coil_hurt.text_2": "可以用红石信号来激活此功能", + "createaddition.ponder.tesla_coil_hurt.text_3": "准备好被电到浑身颤抖吧!", + + "createaddition.ponder.liquid_blaze_burner.header": "燃烧液体燃料", + "createaddition.ponder.liquid_blaze_burner.text_1": "对烈焰人燃烧室使用吸管", + "createaddition.ponder.liquid_blaze_burner.text_2": "可以让它能够使用桶装燃料燃烧。", + "createaddition.ponder.liquid_blaze_burner.text_3": "- 或者通过管道", + + "createaddition.ponder.modular_accumulator.header": "多方块蓄电池", + "createaddition.ponder.modular_accumulator.text_1": "蓄电池是一个多方块结构", + "createaddition.ponder.modular_accumulator.text_2": "它可以储存大量的电能", + "createaddition.ponder.modular_accumulator.text_3": "配置一个用于输入的接线器,", + "createaddition.ponder.modular_accumulator.text_4": "和一个用于输出的接线器", + "createaddition.ponder.modular_accumulator.text_5": "为了提高模组兼容性,蓄电池会主动向放置在顶面和底面上的元件输出能量", + + "createaddition.display_source.digital_adapter_source": "数字适配器", + "createaddition.display_source.digital_adapter_source_digital_adapter": "数字适配器", + "createaddition.display_source.modular_accumulator": "蓄电池", + "createaddition.display_source.accumulator.progress_bar": "进度条", + "createaddition.display_source.accumulator.percent": "百分比", + "createaddition.display_source.accumulator.current": "储存的 FE 能量", + "createaddition.display_source.accumulator.max": "容量", + "createaddition.display_source.accumulator.remaining": "剩余的 FE 能量", + "createaddition.display_source.accumulator.display": "选择一个选项:", + + "createaddition.ponder.pei_transfer.header": "动态结构的能量交换", + "createaddition.ponder.pei_transfer.text_1": "接线器无法与动态结构上的蓄电池直接交互", + "createaddition.ponder.pei_transfer.text_2": "这一方块可以在不停止动态结构的情况下与动态结构上的蓄电池进行交互", + "createaddition.ponder.pei_transfer.text_3": "放置第二个接口时,记得要与动态结构上的接口相隔 1 到 2 格的距离", + "createaddition.ponder.pei_transfer.text_4": "当它们经过彼此时,它们会连接在一起", + "createaddition.ponder.pei_transfer.text_5": "接口连接状态下,固定端的接口便会作为整个动态结构蓄电池的代理", + "createaddition.ponder.pei_transfer.text_6": "通过调整接线器的输入/输出配置,能量可被输入到动态结构内,或是从动态结构中提取出来……", + "createaddition.ponder.pei_transfer.text_7": "如果一小段时间内没有能量交换,接口将会断开连接,动态结构将会重新开始运动", + + "createaddition.ponder.pei_redstone.header": "红石控制", + "createaddition.ponder.pei_redstone.text_1": "通入红石信号可以阻止固定侧接口的连接行为", + + "createaddition.schedule.condition.energy_threshold": "能量存储条件", + "createaddition.schedule.condition.threshold.unit": "kFE", + "createaddition.schedule.condition.threshold.energy": "电能", + + "death.attack.barbed_wire": "%1$s尝试越过铁丝网", + "death.attack.barbed_wire.player": "%1$s在与%2$s的战斗中挂在了铁丝网上", + + "effect.createaddition.shocking":"触电", + "death.attack.tesla_coil": "%1$s被电糊了", + "death.attack.tesla_coil.player": "%1$s在与%2$s的战斗中不小心碰到了通电的线圈", + "effect.createaddition.shocking.description": "导致移动速度大幅下降", + + "createaddition.subtitle.loud_zap": "特斯拉线圈:啪!", + "createaddition.subtitle.little_zap": "特斯拉线圈:滋拉" +} \ No newline at end of file