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trigger EntityEquipmentChangedEvent with command /hat #6380

@Clexus

Description

@Clexus

Feature description

directly replace item with new item make it very hard to filter what item player can or cannot wear

How the feature is useful

I don't need to listen to command event and use command == /essentials:hat, /essentials:ehat, /essentials:head, /essentials:ehead, /hat, /ehat, /head, /ehead anymore

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