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Sliding Pieces Pseudo-Legal Move Generation #23

@Hardcode3

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@Hardcode3
  • Implement ray attacks that stop at the first occupied square.

  • Use your precomputed attack directions + current board occupancy.

  • Rook, Bishop, Queen covered here.

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featImplementation of a new featuremove-generationChess moves generation (legal, pseudo-legal).testingAdding, updating or removing any kind of tests.

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