From 3acd9965b33727b425262acbfeb1dde5ef3da63c Mon Sep 17 00:00:00 2001 From: Ram Rachum Date: Wed, 25 Mar 2026 14:53:18 +0200 Subject: [PATCH] Trivial doc edit to test CI pass --- docs/HighJax/HighJax environment.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/HighJax/HighJax environment.md b/docs/HighJax/HighJax environment.md index 8dbbbe5..b474243 100644 --- a/docs/HighJax/HighJax environment.md +++ b/docs/HighJax/HighJax environment.md @@ -171,3 +171,4 @@ Highway is inspired by HighwayEnv but has intentional simplifications for the JA - **Reward post-crash zeroing** — Highway explicitly zeros the reward on post-crash timesteps. HighwayEnv continues computing the formula with `collision=1`, yielding a small positive value instead of exactly zero. - **No on-road reward multiplier** — HighwayEnv multiplies the reward by an `on_road` flag (0 if vehicle is off-road). Highway omits this since vehicles rarely go off-road on a straight highway. - **MOBIL distance approximation** — HighwayEnv uses exact pairwise lane distances for the MOBIL incentive calculation. Highway approximates follower-to-leader distance as the sum of ego-to-front and ego-to-rear distances, which is exact when vehicles are collinear in x. +# CI test