Hi,
I was wondering why SDL=OFF was provided in the current build_tarballs.jl in ArcadeLearningEnvironment_jll.jl? I realize this makes SDL a requirement, but since it is a requirement for the base Arcade-Learning-Environment that seems reasonable to me. Without it, this package can't render games (or at least as far as I understand), since setBool(ale, "display_screen", true) fails when not using -DSDL=ON.
Hi,
I was wondering why SDL=OFF was provided in the current
build_tarballs.jlinArcadeLearningEnvironment_jll.jl? I realize this makes SDL a requirement, but since it is a requirement for the base Arcade-Learning-Environment that seems reasonable to me. Without it, this package can't render games (or at least as far as I understand), sincesetBool(ale, "display_screen", true)fails when not using-DSDL=ON.