From 7c35a1beca003086e3d14b17abb32f1230701184 Mon Sep 17 00:00:00 2001 From: cupkax Date: Sun, 21 Jun 2026 12:12:06 +1000 Subject: [PATCH 1/2] Fix number of times block recently gated behind unique enemies only --- src/Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index ffabe09e16..127bd9dec7 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1559,7 +1559,7 @@ Huge sets the radius to 11. { var = "conditionKilledUniqueEnemy", type = "check", label = "Killed a Rare or Unique enemy Recently?", ifCond = "KilledUniqueEnemy", apply = function(val, modList, enemyModList) modList:NewMod("Condition:KilledUniqueEnemy", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, - { var = "BlockedPast10Sec", type = "count", label = "Number of times you've Blocked in the past 10s", ifCond = "BlockedHitFromUniqueEnemyInPast10Sec", apply = function(val, modList, enemyModList) + { var = "BlockedPast10Sec", type = "count", label = "Number of times you've Blocked in the past 10s", ifMult = "BlockedPast10Sec", apply = function(val, modList, enemyModList) modList:NewMod("Multiplier:BlockedPast10Sec", "BASE", val, "Config", { type = "Condition", var = "Combat" }) end }, { var = "conditionImpaledRecently", type = "check", ifCond = "ImpaledRecently", label = "Impaled an enemy recently?", apply = function(val, modList, enemyModLIst) From 515f216d40637c5f9f24e56d6120209ff7421399 Mon Sep 17 00:00:00 2001 From: cupkax Date: Sun, 21 Jun 2026 13:21:18 +1000 Subject: [PATCH 2/2] fix var name to adhere to other options --- src/Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 127bd9dec7..3ccb2b9141 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1559,7 +1559,7 @@ Huge sets the radius to 11. { var = "conditionKilledUniqueEnemy", type = "check", label = "Killed a Rare or Unique enemy Recently?", ifCond = "KilledUniqueEnemy", apply = function(val, modList, enemyModList) modList:NewMod("Condition:KilledUniqueEnemy", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, - { var = "BlockedPast10Sec", type = "count", label = "Number of times you've Blocked in the past 10s", ifMult = "BlockedPast10Sec", apply = function(val, modList, enemyModList) + { var = "multiplierBlockedPast10Sec", type = "count", label = "Number of times you've Blocked in the past 10s", ifMult = "BlockedPast10Sec", apply = function(val, modList, enemyModList) modList:NewMod("Multiplier:BlockedPast10Sec", "BASE", val, "Config", { type = "Condition", var = "Combat" }) end }, { var = "conditionImpaledRecently", type = "check", ifCond = "ImpaledRecently", label = "Impaled an enemy recently?", apply = function(val, modList, enemyModLIst)