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Just a quick list of things I am thinking of going over for the wiki, this is more of a brainstorming sheet for visibility. If something ought to be covered (or not covered), drop suggestions:
Expanded debugging article
$.Msg & $.Warning
Engine debugger window
Panorama remote debugger
Panel event XML attributes
Supporting Controllers
Steamworks Steam Input? (probably just link it?)
Steam Input elements and attributes (need to be documented in types as well)
tabindex & selectionpos
Removal of CS:GO Panorama references? Make our own? (not sure about this one, it's still useful, but maybe there's merit in containing all relevant resources on the Wiki site?)
Event descriptions (more extensive than the types repo)
Listening to game events
Barebones template that just runs (for rolling your own UI, probably just link to a template repo)
Creating and deleting panels dynamically
Expanding controls documentation (beyond what types repo provides, similar to the existing "Labels" page. More in-depth, important methods, etc)
Just a quick list of things I am thinking of going over for the wiki, this is more of a brainstorming sheet for visibility. If something ought to be covered (or not covered), drop suggestions:
$.Msg&$.Warningtabindex&selectionpos