A number of users have reported issues with Pipewire breaking their existing configurations. As these are mostly just hanging around as side commentary in other issues (notably #876 and #873), I decided I should make a new issue to track some use cases so that there's some actual concrete setups to test with (which aren't buried in comment threads on only tangentially-related Pipewire issue tickets).
So, if you are using Pipewire and SteamVR 2.16.5 (or later, as future beta builds go out), and have a scenario where you're seeing a Pipewire configuration getting "broken" in a way that isn't expected, please add a short summary here. (Maybe even a screenshot of a patchbay visualization before running SteamVR and after it starts.)
This will help actually build some tests to ensure the Pipewire management works the way people expect/want, as much as possible.
A number of users have reported issues with Pipewire breaking their existing configurations. As these are mostly just hanging around as side commentary in other issues (notably #876 and #873), I decided I should make a new issue to track some use cases so that there's some actual concrete setups to test with (which aren't buried in comment threads on only tangentially-related Pipewire issue tickets).
So, if you are using Pipewire and SteamVR 2.16.5 (or later, as future beta builds go out), and have a scenario where you're seeing a Pipewire configuration getting "broken" in a way that isn't expected, please add a short summary here. (Maybe even a screenshot of a patchbay visualization before running SteamVR and after it starts.)
This will help actually build some tests to ensure the Pipewire management works the way people expect/want, as much as possible.