Like a holonomic ball, or a spider-like thing, etc. You get the point. This would require some abstraction of the `setVelocity`/`stopVelocity`/`createVehicle` functions to depend on the model.
Like a holonomic ball, or a spider-like thing, etc. You get the point.
This would require some abstraction of the
setVelocity/stopVelocity/createVehiclefunctions to depend on the model.