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Limit live hints to visible carets #8

@eugenesvk

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@eugenesvk

I've noticed that with live hints moving a lot of carets (multicursor) adds visible lag. Is there a way to somehow limit whatever work is performed by ColorHints to only visible carets so that even if you have a 1000 carets, but on the current screen only see 3, then you'll have no lag?

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