From 85403055156c3be870120da5d94ab9b75f6b84e5 Mon Sep 17 00:00:00 2001 From: HadesDemon18 Date: Fri, 29 May 2026 13:18:23 -0500 Subject: [PATCH 1/3] Duplicate and rename template and all files --- .../santuario_corrupto_intro.dialogue | 14 + .../santuario_corrupto_intro.dialogue.import | 16 + .../0_intro/santuario_corrupto_intro.tscn | 151 ++++++ .../1_stealth/santuario_corrupto_stealth.tscn | 130 ++++++ .../santuario_corrupto_checkpoint.dialogue | 6 + ...tuario_corrupto_checkpoint.dialogue.import | 16 + .../santuario_corrupto_collected.dialogue | 6 + ...ntuario_corrupto_collected.dialogue.import | 16 + .../santuario_corrupto_guard_enemy.tres | 128 +++++ .../santuario_corrupto_stealth.dialogue | 8 + ...santuario_corrupto_stealth.dialogue.import | 16 + .../santuario_corrupto_combat.dialogue | 11 + .../santuario_corrupto_combat.dialogue.import | 16 + .../santuario_corrupto_projectile.tscn | 49 ++ ...ario_corrupto_projectile_spriteframes.tres | 18 + ...antuario_corrupto_target_spriteframes.tres | 39 ++ .../santuario_corrupto_throwing_enemy.tres | 192 ++++++++ .../2_combat/santuario_corrupto_combat.tscn | 133 ++++++ .../santuario_corrupto_object.tres | 43 ++ ...antuario_corrupto_sequence_puzzle.dialogue | 12 + ...o_corrupto_sequence_puzzle.dialogue.import | 16 + .../santuario_corrupto_sequence_puzzle.tscn | 160 +++++++ .../santuario_corrupto_sign.tres | 72 +++ .../santuario_corrupto_sign_2.tres | 78 ++++ .../santuario_corrupto_outro.dialogue | 7 + .../santuario_corrupto_outro.dialogue.import | 16 + .../4_outro/santuario_corrupto_outro.tscn | 438 ++++++++++++++++++ .../santuario_corrupto_player.tres | 212 +++++++++ .../santuario_corrupto/quest.tres | 9 + .../tiles/santuario_corrupto_bridges.tres | 56 +++ .../tiles/santuario_corrupto_decoration.tres | 35 ++ .../tiles/santuario_corrupto_elevation.tres | 322 +++++++++++++ .../tiles/santuario_corrupto_elevation_2.tres | 225 +++++++++ .../santuario_corrupto_exterior_floors.tres | 395 ++++++++++++++++ .../tiles/santuario_corrupto_fence.tres | 84 ++++ .../tiles/santuario_corrupto_foam_2.tres | 36 ++ .../tiles/santuario_corrupto_shadows.tres | 14 + .../santuario_corrupto_void_chromakey.tres | 327 +++++++++++++ .../tiles/santuario_corrupto_water.tres | 25 + 39 files changed, 3547 insertions(+) create mode 100644 scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/santuario_corrupto_stealth.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/santuario_corrupto_combat.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign_2.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue create mode 100644 scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue.import create mode 100644 scenes/quests/story_quests/santuario_corrupto/4_outro/santuario_corrupto_outro.tscn create mode 100644 scenes/quests/story_quests/santuario_corrupto/player_components/santuario_corrupto_player.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/quest.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_bridges.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_decoration.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation_2.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_fence.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_foam_2.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_shadows.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_void_chromakey.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_water.tres diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue new file mode 100644 index 0000000000..4294c009f7 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue @@ -0,0 +1,14 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 + +~ start +do animation_player.play(&"walk_on") +do animation_player.animation_finished +Welcome to the StoryQuest template, where you'll learn how to mod elements of each scene and create your own StoryQuest! Let's start with the intro. +In the Godot FileSystem, find the intro folder and double-click on the intro dialogue file to edit the text. +Press enter to add a new line. Each line becomes a new dialogue box in-game. +Select Cinematic node; drag your StoryQuest dialogue to the "Dialogue" field in the Inspector. +Set the next scene using the "Next Scene" field in the Inspector. +do animation_player.play(&"walk_off") +Explore other elements to mod, like the placeholder image, tile map, and animation options for this scene! +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import new file mode 100644 index 0000000000..da9a853ce7 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://b43wmjwcenech" +path="res://.godot/imported/santuario_corrupto_intro.dialogue-38cd9da541bb8d912e785daa15e993b3.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_intro.dialogue-38cd9da541bb8d912e785daa15e993b3.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn b/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn new file mode 100644 index 0000000000..e401530fee --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn @@ -0,0 +1,151 @@ +[gd_scene format=4 uid="uid://cacthenj4lt78"] + +[ext_resource type="TileSet" uid="uid://b282nrrbtkhvk" path="res://scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres" id="1_pq332"] +[ext_resource type="Texture2D" uid="uid://07k43id4c81h" path="res://assets/first_party/templates/intro/NO_EDIT_intro_image.png" id="2_qmjh3"] +[ext_resource type="SpriteFrames" uid="uid://b8r8lq0r27m46" path="res://scenes/quests/story_quests/santuario_corrupto/player_components/santuario_corrupto_player.tres" id="3_dswag"] +[ext_resource type="Script" uid="uid://x1mxt6bmei2o" path="res://scenes/ui_elements/cinematic/cinematic.gd" id="4_lldg7"] +[ext_resource type="Resource" uid="uid://b43wmjwcenech" path="res://scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue" id="5_bquow"] +[ext_resource type="PackedScene" uid="uid://v3usqiwy5wpr" path="res://scenes/game_elements/props/decoration/rock/rock.tscn" id="6_lxi1l"] + +[sub_resource type="Animation" id="Animation_wqh38"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("OnTheGround/Character:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [&"idle"] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("OnTheGround/Character:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(400, 349)] +} + +[sub_resource type="Animation" id="Animation_g8q2m"] +resource_name = "walk_off" +length = 2.0 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("OnTheGround/Character:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [&"walk", &"idle"] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("OnTheGround/Character:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(495, 478), Vector2(1010, 478)] +} + +[sub_resource type="Animation" id="Animation_1bkm3"] +resource_name = "walk_on" +length = 2.0 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("OnTheGround/Character:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [&"walk", &"idle"] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("OnTheGround/Character:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": 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+tile_set = ExtResource("4_fxpgr") + +[node name="Player" parent="." unique_id=1079296690 instance=ExtResource("5_sbs5y")] +position = Vector2(131, 463) +sprite_frames = ExtResource("6_jyv5f") + +[node name="Camera2D" type="Camera2D" parent="Player" unique_id=1196891219] +process_mode = 3 +limit_left = 0 +limit_top = 0 +limit_right = 2816 +limit_bottom = 1280 +position_smoothing_enabled = true +editor_draw_limits = true + +[node name="EnemyGuards" type="Node2D" parent="." unique_id=1997239040] +y_sort_enabled = true + +[node name="Guard1-GoingBackAndForth" parent="EnemyGuards" unique_id=1357389645 node_paths=PackedStringArray("patrol_path") instance=ExtResource("7_rivcm")] +position = Vector2(525.9997, 470.00003) +sprite_frames = ExtResource("8_esrp6") +patrol_path = NodePath("../Guard1-PatrolPath") +move_speed = 200.0 + +[node name="Guard1-PatrolPath" type="Path2D" parent="EnemyGuards" unique_id=335964649] +top_level = true +position = Vector2(1022, 371.818) +scale = Vector2(0.107143, 0.352768) +curve = SubResource("Curve2D_wpokt") + +[node name="Guard2-RunningInCircles" parent="EnemyGuards" unique_id=478814464 node_paths=PackedStringArray("patrol_path") instance=ExtResource("7_rivcm")] +position = Vector2(2435, 382) +sprite_frames = ExtResource("8_esrp6") +patrol_path = NodePath("../Guard2-RunningPath") +wait_time = 0.3 +move_speed = 1000.0 +detection_area_scale = 0.1 + +[node name="Guard2-RunningPath" type="Path2D" parent="EnemyGuards" unique_id=1687817077] +position = Vector2(1947, 473) +curve = SubResource("Curve2D_7ag3r") + +[node name="Checkpoints" type="Node2D" parent="." unique_id=344631200] +y_sort_enabled = true + +[node name="Checkpoint" parent="Checkpoints" unique_id=1983094 instance=ExtResource("9_gkcco")] +position = Vector2(1704, 451) +dialogue = ExtResource("10_krlde") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Checkpoints/Checkpoint" unique_id=328425926] +position = Vector2(1, -2) +shape = SubResource("RectangleShape2D_5xcpu") +debug_color = Color(0, 0, 0, 0.42) + +[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=495226624] + +[node name="HUD" parent="." unique_id=1994868895 instance=ExtResource("11_8wp0a")] + +[node name="CollectibleItem" parent="." unique_id=1779229490 instance=ExtResource("12_6ivyx")] +position = Vector2(2335, 955) +next_scene = "uid://nghedn0xdyul" +item = SubResource("Resource_0v6bb") +collected_dialogue = ExtResource("14_cimyf") + +[node name="Cinematic" type="Node2D" parent="." unique_id=859706882] +script = ExtResource("15_6knn2") +dialogue = ExtResource("16_xiixq") +metadata/_custom_type_script = "uid://x1mxt6bmei2o" diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue new file mode 100644 index 0000000000..79af9db601 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue @@ -0,0 +1,6 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 +~ start +KnitWitch: This is a checkpoint that can be used to save player progress. +{{player_name}}: Thanks! +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import new file mode 100644 index 0000000000..514fd50e07 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://tutnjauis3ju" +path="res://.godot/imported/santuario_corrupto_checkpoint.dialogue-51e922793d47abf2392f913bd1bc8853.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_checkpoint.dialogue-51e922793d47abf2392f913bd1bc8853.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue new file mode 100644 index 0000000000..dc2234fc48 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue @@ -0,0 +1,6 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 +~ start +Select the CollectibleItem node and set "Next Scene" and "Item > Type" in the Inspector. +You're doin' great! +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import new file mode 100644 index 0000000000..cc192c1adb --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bwcejdgtwf6pc" +path="res://.godot/imported/santuario_corrupto_collected.dialogue-e2e3a6114cb400f769778a634ea23881.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_collected.dialogue-e2e3a6114cb400f769778a634ea23881.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres new file mode 100644 index 0000000000..d98a7e452a --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres @@ -0,0 +1,128 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://dtmyh7ggta0d6"] + +[ext_resource type="Texture2D" uid="uid://coddjxvahn4uy" path="res://assets/first_party/templates/guard_enemy/NO_EDIT_guard_enemy_alerted.png" id="1_pkb55"] +[ext_resource type="Texture2D" uid="uid://dgci3qn52ul5r" path="res://assets/first_party/templates/guard_enemy/NO_EDIT_guard_enemy_idle.png" id="2_clinb"] +[ext_resource type="Texture2D" uid="uid://ylj56k2u3u6u" path="res://assets/first_party/templates/guard_enemy/NO_EDIT_guard_enemy_walk.png" id="3_6qicn"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_7yuat"] +atlas = ExtResource("1_pkb55") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jl6rj"] +atlas = ExtResource("1_pkb55") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xwccc"] +atlas = ExtResource("1_pkb55") +region = Rect2(576, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_le63u"] +atlas = ExtResource("1_pkb55") +region = Rect2(768, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_r2l1b"] +atlas = ExtResource("1_pkb55") +region = Rect2(960, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rn2a8"] +atlas = ExtResource("2_clinb") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dhpc8"] +atlas = ExtResource("2_clinb") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xpsa5"] +atlas = ExtResource("2_clinb") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ty311"] +atlas = ExtResource("2_clinb") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_15ngm"] +atlas = ExtResource("3_6qicn") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vxxya"] +atlas = ExtResource("3_6qicn") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s662v"] +atlas = ExtResource("3_6qicn") +region = Rect2(384, 0, 192, 192) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_7yuat") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jl6rj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xwccc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_le63u") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_r2l1b") +}], +"loop": true, +"name": &"alerted", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_rn2a8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rn2a8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rn2a8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dhpc8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xpsa5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xpsa5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xpsa5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ty311") +}], +"loop": true, +"name": &"idle", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_15ngm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vxxya") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s662v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_15ngm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vxxya") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s662v") +}], +"loop": true, +"name": &"walk", +"speed": 10.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue new file mode 100644 index 0000000000..c2ed1bba62 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue @@ -0,0 +1,8 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 +~ start +This simple stealth scene includes guards and a collectible. Use the nodes in the Scene Tree to build a level. +Notice the tile map is built with multiple layers. This makes it easier to make changes to the environment. +Click a node, like "Player" or "Guard1" and modify their properties in the Inspector, or add new elements. +Don't be afraid to think outside the box. (Oh, and remove or replace this text!) +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import new file mode 100644 index 0000000000..27d4d81bba --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bs4jl5s4qa01f" +path="res://.godot/imported/santuario_corrupto_stealth.dialogue-b4dc6a5e6ad4fd462e203b83a6fe11e1.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_stealth.dialogue-b4dc6a5e6ad4fd462e203b83a6fe11e1.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue new file mode 100644 index 0000000000..77fd08d3d7 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue @@ -0,0 +1,11 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 + +~ start +Something in this scene will throw projectiles at you. The goal is to redirect them toward the targets. +Explore the Scene Tree to add, change, or remove elements. +=> END + +~ well_done +You can add text here after the player takes the collectible. Be creative with this one! +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import new file mode 100644 index 0000000000..eefd38a5cb --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bgti37yhbmope" +path="res://.godot/imported/santuario_corrupto_combat.dialogue-591126419dd3e7c76c8bc318b6570b18.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_combat.dialogue-591126419dd3e7c76c8bc318b6570b18.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn new file mode 100644 index 0000000000..a51445ee48 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn @@ -0,0 +1,49 @@ +[gd_scene format=3 uid="uid://gkloljeurgjm"] + +[ext_resource type="Script" uid="uid://bofv3bcwj3rx2" path="res://scenes/game_elements/props/projectile/components/projectile.gd" id="1_53vq2"] +[ext_resource type="SpriteFrames" uid="uid://bn8vmylcl5gi7" path="res://scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres" id="2_0a1ix"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_dwrrk"] +friction = 0.0 +bounce = 1.0 + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_sw4bb"] +size = Vector2(44, 44) + +[node name="SantuarioCorruptoProjectile" type="RigidBody2D" unique_id=1611529190 groups=["projectiles"]] +collision_layer = 256 +collision_mask = 80 +mass = 0.3 +physics_material_override = SubResource("PhysicsMaterial_dwrrk") +gravity_scale = 0.0 +lock_rotation = true +continuous_cd = 2 +contact_monitor = true +max_contacts_reported = 1 +script = ExtResource("1_53vq2") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1499726276] +shape = SubResource("RectangleShape2D_sw4bb") + +[node name="VisibleThings" type="Node2D" parent="." unique_id=1129773837] +unique_name_in_owner = true +position = Vector2(-3, 0) + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="VisibleThings" unique_id=1816818143] +unique_name_in_owner = true +sprite_frames = ExtResource("2_0a1ix") +autoplay = "default" + +[node name="TrailFXMarker" type="Marker2D" parent="VisibleThings" unique_id=771420475] +unique_name_in_owner = true +position = Vector2(-40, 0) + +[node name="DurationTimer" type="Timer" parent="." unique_id=259732970] +unique_name_in_owner = true + +[node name="HitSound" type="AudioStreamPlayer2D" parent="." unique_id=1862098516] +unique_name_in_owner = true +bus = &"SFX" + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] +[connection signal="timeout" from="DurationTimer" to="." method="_on_duration_timer_timeout"] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres new file mode 100644 index 0000000000..90d2d0b76d --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres @@ -0,0 +1,18 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://bn8vmylcl5gi7"] + +[ext_resource type="Texture2D" uid="uid://cagyo41xspko" path="res://assets/first_party/templates/combat/NO_EDIT_projectile.png" id="1_kqeen"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_a6ony"] +atlas = ExtResource("1_kqeen") +region = Rect2(0, 0, 64, 64) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_a6ony") +}], +"loop": true, +"name": &"default", +"speed": 10.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres new file mode 100644 index 0000000000..aaf41fcfa7 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres @@ -0,0 +1,39 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://bgsr6gtbjokas"] + +[ext_resource type="Texture2D" uid="uid://do4tec8oedbcx" path="res://assets/first_party/templates/combat/NO_EDIT_target.png" id="1_0ifo2"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_kf7lf"] +atlas = ExtResource("1_0ifo2") +region = Rect2(64, 64, 64, 64) + +[sub_resource type="AtlasTexture" id="AtlasTexture_q0cj1"] +atlas = ExtResource("1_0ifo2") +region = Rect2(0, 64, 64, 64) + +[sub_resource type="AtlasTexture" id="AtlasTexture_he37w"] +atlas = ExtResource("1_0ifo2") +region = Rect2(64, 0, 64, 64) + +[sub_resource type="AtlasTexture" id="AtlasTexture_4v1rc"] +atlas = ExtResource("1_0ifo2") +region = Rect2(0, 0, 64, 64) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_kf7lf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q0cj1") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_he37w") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4v1rc") +}], +"loop": true, +"name": &"filling", +"speed": 10.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres new file mode 100644 index 0000000000..d422abafe9 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres @@ -0,0 +1,192 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://dyo14cfse766q"] + +[ext_resource type="Texture2D" uid="uid://cd2ivq0ll3lt0" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_attack.png" id="1_hq35n"] +[ext_resource type="Texture2D" uid="uid://cb3lim37pj3by" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_defeated.png" id="2_xmin1"] +[ext_resource type="Texture2D" uid="uid://dlyqia7fiovw1" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_idle.png" id="3_phph7"] +[ext_resource type="Texture2D" uid="uid://ddsr4nuoutyif" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_walk.png" id="4_33ilr"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_mind4"] +atlas = ExtResource("1_hq35n") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_k4l6k"] +atlas = ExtResource("1_hq35n") +region = Rect2(576, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rhel8"] +atlas = ExtResource("1_hq35n") +region = Rect2(768, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_berh2"] +atlas = ExtResource("1_hq35n") +region = Rect2(960, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2682x"] +atlas = ExtResource("1_hq35n") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_l11hj"] +atlas = ExtResource("1_hq35n") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_websu"] +atlas = ExtResource("2_xmin1") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_frle3"] +atlas = ExtResource("2_xmin1") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_int2m"] +atlas = ExtResource("2_xmin1") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7p5mt"] +atlas = ExtResource("2_xmin1") +region = Rect2(576, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wocwu"] +atlas = ExtResource("3_phph7") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_koein"] +atlas = ExtResource("3_phph7") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_43lix"] +atlas = ExtResource("3_phph7") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_468gl"] +atlas = ExtResource("3_phph7") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wt8op"] +atlas = ExtResource("4_33ilr") 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+tile_set = ExtResource("7_y3yew") + +[node name="OnTheGround" type="Node2D" parent="." unique_id=410171371] +y_sort_enabled = true + +[node name="Player" parent="OnTheGround" unique_id=1799818537 instance=ExtResource("8_kqa71")] +position = Vector2(348, 335) +sprite_frames = ExtResource("9_lv4ns") + +[node name="ThrowingNPC" parent="OnTheGround" unique_id=2065424633 instance=ExtResource("10_3kpwj")] +position = Vector2(857, 300) +sprite_frames = ExtResource("11_wptir") +projectile_scene = ExtResource("12_vxqfc") + +[node name="Target" parent="OnTheGround" unique_id=1718603548 instance=ExtResource("13_r2hmw")] +position = Vector2(502, 164) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="Target2" parent="OnTheGround" unique_id=711725062 instance=ExtResource("13_r2hmw")] +position = Vector2(758, 164) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="Target3" parent="OnTheGround" unique_id=1832726000 instance=ExtResource("13_r2hmw")] +position = Vector2(761, 497) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="Target4" parent="OnTheGround" unique_id=857122250 instance=ExtResource("13_r2hmw")] +position = Vector2(632, 497) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="Target5" parent="OnTheGround" unique_id=1348280126 instance=ExtResource("13_r2hmw")] +position = Vector2(633, 164) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="Target6" parent="OnTheGround" unique_id=1005497940 instance=ExtResource("13_r2hmw")] +position = Vector2(501, 497) +sprite_frames = ExtResource("14_j2ppa") +label = "" +color = Color(1, 1, 1, 1) + +[node name="CollectibleItem" parent="OnTheGround" unique_id=1864193206 instance=ExtResource("15_q4005")] +unique_name_in_owner = true +position = Vector2(868, 303) +revealed = false +next_scene = "uid://cja8ndt5fhe3s" +item = SubResource("Resource_bawwo") +collected_dialogue = ExtResource("3_xux7a") +dialogue_title = &"well_done" + +[node name="RepelPowerup" parent="OnTheGround" unique_id=1795462717 instance=ExtResource("17_4ybr8")] +position = Vector2(114, 488) +highlight_color = Color(0, 0.4392157, 1, 1) + +[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=1277924950] + +[node name="HUD" parent="." unique_id=1216951978 instance=ExtResource("18_nlmok")] + +[node name="Camera2D" type="Camera2D" parent="." unique_id=881414767] +zoom = Vector2(1.333, 1.333) +limit_left = 0 +limit_top = 0 +limit_right = 960 +limit_bottom = 640 +position_smoothing_enabled = true +editor_draw_limits = true + +[connection signal="cinematic_finished" from="Cinematic" to="FillGameLogic" method="start"] +[connection signal="goal_reached" from="FillGameLogic" to="OnTheGround/CollectibleItem" method="reveal"] diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres new file mode 100644 index 0000000000..d609e5f138 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres @@ -0,0 +1,43 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://8g72ua47b4ua"] + +[ext_resource type="Texture2D" uid="uid://ca3jqmbnlc1yy" path="res://assets/first_party/templates/sequence_puzzle/NO_EDIT_object.png" id="1_fkvjh"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_riqxt"] +atlas = ExtResource("1_fkvjh") +region = Rect2(0, 0, 96, 96) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rsmxy"] +atlas = ExtResource("1_fkvjh") +region = Rect2(96, 0, 96, 96) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mfero"] +atlas = ExtResource("1_fkvjh") +region = Rect2(192, 0, 96, 96) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_riqxt") +}], +"loop": true, +"name": &"default", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_riqxt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rsmxy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mfero") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rsmxy") +}], +"loop": true, +"name": &"struck", +"speed": 10.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue new file mode 100644 index 0000000000..8088d7284b --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue @@ -0,0 +1,12 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 +~ start +This scene includes objects that the player must tap in a particular sequence, and signs with clues on them. +Select a "SequencePuzzleStep" node and change the array in the "Sequence" field. +The first melody is set to yellow, green, blue. This means that you should tap those objects in that order. +Can you guess the second sequence without looking at the Inspector? +=> END +~ well_done +Well done! You can add more steps to the puzzle. Just remember to add them to the "SequencePuzzle" node, and add a new hint sign for each one. +Using what you've learned so far, what kind of challenge can you create here? Have fun! +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue.import new file mode 100644 index 0000000000..b5c3763d55 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://crfabd5e3274h" +path="res://.godot/imported/santuario_corrupto_sequence_puzzle.dialogue-47d51157a0b8cb0df827b06d1fb1cd3d.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_sequence_puzzle.dialogue-47d51157a0b8cb0df827b06d1fb1cd3d.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.tscn b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.tscn new file mode 100644 index 0000000000..fa16cdd423 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sequence_puzzle.tscn @@ -0,0 +1,160 @@ +[gd_scene format=4 uid="uid://cja8ndt5fhe3s"] + +[ext_resource type="Material" uid="uid://64aeyjitacv3" path="res://scenes/game_elements/props/void/void_chromakey_material.tres" id="1_spmxo"] +[ext_resource type="TileSet" uid="uid://bj141d26c0a1e" path="res://scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_water.tres" id="2_7poe7"] +[ext_resource type="TileSet" uid="uid://crbd0xg7owkyh" path="res://scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_foam_2.tres" id="3_08d4d"] +[ext_resource type="TileSet" uid="uid://b282nrrbtkhvk" 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+tile_set = ExtResource("4_sxgyi") + +[node name="Sand" type="TileMapLayer" parent="TileMapLayers" unique_id=2049231096] +tile_map_data = PackedByteArray("AAACAAcAAQAFAAMAAAADAAcAAQAHAAIAAAADAAYAAQAIAAEAAAADAAUAAQAFAAAAAAAEAAUAAQAGAAMAAAAFAAUAAQAGAAMAAAAGAAUAAQAGAAMAAAAHAAUAAQAGAAMAAAAIAAUAAQAGAAMAAAAJAAUAAQAGAAMAAAAKAAUAAQAGAAMAAAALAAUAAQAHAAIAAAALAAQAAQAFAAAAAAAMAAQAAQAGAAMAAAANAAQAAQAHAAMAAAA=") +tile_set = ExtResource("4_sxgyi") + +[node name="OnTheGround" type="Node2D" parent="." unique_id=1358184019] +y_sort_enabled = true + +[node name="Player" parent="OnTheGround" unique_id=747348360 instance=ExtResource("5_wtys6")] +position = Vector2(383, 371) +sprite_frames = ExtResource("6_kptut") + +[node name="Camera2D" type="Camera2D" parent="OnTheGround/Player" unique_id=1732237457] +limit_left = -64 +limit_top = -64 +limit_right = 1024 +limit_bottom = 704 +position_smoothing_enabled = true +editor_draw_limits = true + +[node name="SequencePuzzle" type="Node2D" parent="OnTheGround" unique_id=1771259982] +y_sort_enabled = true +position = Vector2(-1, 0) +script = ExtResource("7_mfecb") +metadata/_custom_type_script = "uid://c68oh8dtr21ti" + +[node name="Objects" type="Node2D" parent="OnTheGround/SequencePuzzle" unique_id=7570625] +y_sort_enabled = true +position = Vector2(326, 489) + +[node name="Blue" parent="OnTheGround/SequencePuzzle/Objects" unique_id=288264421 instance=ExtResource("8_xu8tq")] +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0, 0.4, 0.6, 1) +audio_stream = ExtResource("10_qc0nm") + +[node name="Pink" parent="OnTheGround/SequencePuzzle/Objects" unique_id=947200111 instance=ExtResource("8_xu8tq")] +position = Vector2(88, -10) +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0.89, 0.2937, 0.804817, 1) +audio_stream = ExtResource("11_j6mot") + +[node name="Yellow" parent="OnTheGround/SequencePuzzle/Objects" unique_id=883789242 instance=ExtResource("8_xu8tq")] +position = Vector2(176, -20) +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0.89, 0.804817, 0.2937, 1) +audio_stream = ExtResource("12_smgxf") + +[node name="Green" parent="OnTheGround/SequencePuzzle/Objects" unique_id=472811334 instance=ExtResource("8_xu8tq")] +position = Vector2(264, -30) +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0.188235, 0.717647, 0, 1) +audio_stream = ExtResource("13_n6mym") + +[node name="Purple" parent="OnTheGround/SequencePuzzle/Objects" unique_id=699569316 instance=ExtResource("8_xu8tq")] +position = Vector2(352, -40) +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0.464066, 0.2937, 0.89, 1) +audio_stream = ExtResource("14_3ldq8") + +[node name="Red" parent="OnTheGround/SequencePuzzle/Objects" unique_id=141148153 instance=ExtResource("8_xu8tq")] +position = Vector2(440, -50) +sprite_frames = ExtResource("9_oup8b") +sprite_modulate = Color(0.89, 0.2937, 0.2937, 1) +audio_stream = ExtResource("15_ujhk8") + +[node name="Signs" type="Node2D" parent="OnTheGround/SequencePuzzle" unique_id=1795857144] +y_sort_enabled = true + +[node name="HintSign1" parent="OnTheGround/SequencePuzzle/Signs" unique_id=948532428 instance=ExtResource("16_eps0n")] +position = Vector2(506, 210) +sprite_frames = ExtResource("17_8qyhf") + +[node name="HintSign2" parent="OnTheGround/SequencePuzzle/Signs" unique_id=2039036310 instance=ExtResource("16_eps0n")] +position = Vector2(593, 200) +sprite_frames = ExtResource("18_njp5c") + +[node name="Steps" type="Node2D" parent="OnTheGround/SequencePuzzle" unique_id=666035394] + +[node name="SequencePuzzleStep1" type="Node2D" parent="OnTheGround/SequencePuzzle/Steps" unique_id=202668807 node_paths=PackedStringArray("sequence", "hint_sign")] +script = ExtResource("19_emgr2") +sequence = [NodePath("../../Objects/Yellow"), NodePath("../../Objects/Green"), NodePath("../../Objects/Blue")] +hint_sign = NodePath("../../Signs/HintSign1") + +[node name="SequencePuzzleStep2" type="Node2D" parent="OnTheGround/SequencePuzzle/Steps" unique_id=17422018 node_paths=PackedStringArray("sequence", "hint_sign")] +script = ExtResource("19_emgr2") +sequence = [NodePath("../../Objects/Blue"), NodePath("../../Objects/Green"), NodePath("../../Objects/Yellow"), NodePath("../../Objects/Green")] +hint_sign = NodePath("../../Signs/HintSign2") + +[node name="CollectibleItem" parent="OnTheGround" unique_id=1678374994 instance=ExtResource("20_tmf66")] +position = Vector2(861, 282) +revealed = false +next_scene = "uid://cjnyt5tnlfon6" +item = SubResource("Resource_kiraf") +collected_dialogue = ExtResource("22_s6nj5") +dialogue_title = &"well_done" + +[node name="Sign" parent="OnTheGround" unique_id=263994380 instance=ExtResource("23_dllws")] +position = Vector2(184, 434) +direction = 1 +text = "First melody: yellow, green, blue." + +[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=1686505878] + +[node name="HUD" parent="." unique_id=1084128841 instance=ExtResource("24_0ojew")] + +[node name="Cinematic" type="Node2D" parent="." unique_id=1869940872] +script = ExtResource("25_04c5m") +dialogue = ExtResource("22_s6nj5") +metadata/_custom_type_script = "uid://x1mxt6bmei2o" + +[connection signal="solved" from="OnTheGround/SequencePuzzle" to="OnTheGround/CollectibleItem" method="reveal"] diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign.tres b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign.tres new file mode 100644 index 0000000000..79e3ab0537 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign.tres @@ -0,0 +1,72 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://clv4wfhko04vq"] + +[ext_resource type="Texture2D" uid="uid://r4u1t4ej41s" path="res://assets/first_party/templates/sequence_puzzle/NO_EDIT_sign.png" id="1_kp7rp"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_kbib7"] +atlas = ExtResource("1_kp7rp") +region = Rect2(128, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gye5d"] +atlas = ExtResource("1_kp7rp") +region = Rect2(0, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p0tgm"] +atlas = ExtResource("1_kp7rp") +region = Rect2(256, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j7cdm"] +atlas = ExtResource("1_kp7rp") +region = Rect2(384, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6ksfh"] +atlas = ExtResource("1_kp7rp") +region = Rect2(512, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j0g8y"] +atlas = ExtResource("1_kp7rp") +region = Rect2(640, 0, 128, 192) + +[resource] +animations = [{ +"frames": [{ +"duration": 3.0, +"texture": SubResource("AtlasTexture_kbib7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}, { +"duration": 3.0, +"texture": SubResource("AtlasTexture_p0tgm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}, { +"duration": 3.0, +"texture": SubResource("AtlasTexture_j7cdm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}], +"loop": false, +"name": &"hint", +"speed": 4.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}], +"loop": true, +"name": &"idle", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_6ksfh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j0g8y") +}], +"loop": true, +"name": &"solved", +"speed": 2.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign_2.tres b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign_2.tres new file mode 100644 index 0000000000..bff3f6d5e4 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_sign_2.tres @@ -0,0 +1,78 @@ +[gd_resource type="SpriteFrames" format=3 uid="uid://dw502t05ka52q"] + +[ext_resource type="Texture2D" uid="uid://r4u1t4ej41s" path="res://assets/first_party/templates/sequence_puzzle/NO_EDIT_sign.png" id="1_evw1s"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_j7cdm"] +atlas = ExtResource("1_evw1s") +region = Rect2(384, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gye5d"] +atlas = ExtResource("1_evw1s") +region = Rect2(0, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p0tgm"] +atlas = ExtResource("1_evw1s") +region = Rect2(256, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kbib7"] +atlas = ExtResource("1_evw1s") +region = Rect2(128, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6ksfh"] +atlas = ExtResource("1_evw1s") +region = Rect2(512, 0, 128, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j0g8y"] +atlas = ExtResource("1_evw1s") +region = Rect2(640, 0, 128, 192) + +[resource] +animations = [{ +"frames": [{ +"duration": 3.0, +"texture": SubResource("AtlasTexture_j7cdm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}, { +"duration": 3.0, +"texture": SubResource("AtlasTexture_p0tgm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}, { +"duration": 3.0, +"texture": SubResource("AtlasTexture_kbib7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}, { +"duration": 3.0, +"texture": SubResource("AtlasTexture_p0tgm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}], +"loop": false, +"name": &"hint", +"speed": 4.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_gye5d") +}], +"loop": true, +"name": &"idle", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_6ksfh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j0g8y") +}], +"loop": true, +"name": &"solved", +"speed": 2.0 +}] diff --git a/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue b/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue new file mode 100644 index 0000000000..9254b39896 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue @@ -0,0 +1,7 @@ +# SPDX-FileCopyrightText: The Threadbare Authors +# SPDX-License-Identifier: MPL-2.0 +~ start +You've made it to the closing scene! +This is where you will tie up the loose ends of your story. +Let's go back to Fray's End so you can return these threads to the Eternal Loom... +=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue.import new file mode 100644 index 0000000000..d38841a15b --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://t14vb4qjsnnf" +path="res://.godot/imported/santuario_corrupto_outro.dialogue-2c277623e46ba802268805c368f93fcc.tres" + +[deps] + +source_file="res://scenes/quests/story_quests/santuario_corrupto/4_outro/outro_components/santuario_corrupto_outro.dialogue" +dest_files=["res://.godot/imported/santuario_corrupto_outro.dialogue-2c277623e46ba802268805c368f93fcc.tres"] + +[params] + +defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/4_outro/santuario_corrupto_outro.tscn b/scenes/quests/story_quests/santuario_corrupto/4_outro/santuario_corrupto_outro.tscn new file mode 100644 index 0000000000..72ed1e77f9 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/4_outro/santuario_corrupto_outro.tscn @@ -0,0 +1,438 @@ +[gd_scene format=4 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+tile_set = ExtResource("2_jydpw") + +[node name="Path" type="TileMapLayer" parent="TileMapLayers" unique_id=571874607] +tile_map_data = PackedByteArray("AAAAAAUAAQAGAAMAAAABAAUAAQAGAAMAAAACAAUAAQAGAAMAAAADAAUAAQAGAAMAAAAEAAUAAQAGAAMAAAAFAAUAAQAGAAMAAAAGAAUAAQAGAAMAAAAHAAUAAQAGAAMAAAAIAAUAAQAGAAMAAAAJAAUAAQAGAAMAAAAKAAUAAQAGAAMAAAALAAUAAQAGAAMAAAAMAAUAAQAGAAMAAAANAAUAAQAGAAMAAAAOAAUAAQAGAAMAAAAPAAUAAQAGAAMAAAD//wUAAQAGAAMAAAD+/wUAAQAGAAMAAAD9/wUAAQAGAAMAAAD8/wUAAQAGAAMAAAD7/wUAAQAGAAMAAAD6/wUAAQAGAAMAAAD5/wUAAQAGAAMAAAD4/wUAAQAGAAMAAAD3/wUAAQAGAAMAAAD2/wUAAQAFAAMAAAAQAAUAAQAGAAMAAAARAAUAAQAGAAMAAAASAAUAAQAGAAMAAAATAAUAAQAGAAMAAAAUAAUAAQAGAAMAAAAVAAUAAQAGAAMAAAAWAAUAAQAGAAMAAAAXAAUAAQAHAAMAAAA=") +tile_set = ExtResource("2_jydpw") + +[node name="Camera2D" type="Camera2D" parent="." unique_id=1523556790] +position = Vector2(153, 366) +zoom = Vector2(1.333, 1.333) +limit_left = 0 +limit_top = 0 +limit_right = 960 +limit_bottom = 540 +position_smoothing_enabled = true +editor_draw_limits = true + +[node name="OnTheGround" type="Node2D" parent="." unique_id=2094226334] +y_sort_enabled = true + +[node name="Character" type="AnimatedSprite2D" parent="OnTheGround" unique_id=1142153150] +position = Vector2(400, 349) +sprite_frames = ExtResource("3_a1f2e") +animation = &"idle" +autoplay = "idle" + +[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=1305410749] + +[node name="Cinematic" type="Node2D" parent="." unique_id=1957659485] +script = ExtResource("4_4rlk8") +dialogue = ExtResource("5_8p0ef") +next_scene = "uid://cufkthb25mpxy" +metadata/_custom_type_script = "uid://x1mxt6bmei2o" + +[node name="Forest" type="StaticBody2D" parent="." unique_id=1541633486] +editor_description = "This uses Threadbare's \"AreaFiller\" component to place trees randomly in a given area. Try adjusting the parameters on the AreaFiller node and press \"Refill\"." +y_sort_enabled = true +collision_layer = 16 +collision_mask = 0 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Forest" unique_id=993919054] +position = Vector2(468, 76) +shape = SubResource("RectangleShape2D_p421x") + +[node name="AreaFiller" type="Node" parent="Forest" unique_id=1967072165] +script = ExtResource("6_45g7o") +scenes = Array[PackedScene]([ExtResource("7_cduql")]) +sprite_frames = Array[SpriteFrames]([ExtResource("8_6vqnw"), ExtResource("9_miips"), ExtResource("9_miips"), ExtResource("9_miips")]) +metadata/_custom_type_script = "uid://bdhjixygupit1" + +[node name="Tree" parent="Forest" unique_id=1182216860 instance=ExtResource("7_cduql")] +position = Vector2(-134.5, 29.312988) +scale = Vector2(0.9436444, 1.0067108) + +[node name="Tree2" parent="Forest" unique_id=1029692172 instance=ExtResource("7_cduql")] +position = Vector2(-33.856163, 73.79311) +scale = Vector2(1.113184, 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unique_id=1842273849 instance=ExtResource("7_cduql")] +position = Vector2(126.75061, -82.571144) +scale = Vector2(0.96559054, 1.0651643) + +[node name="Tree9" parent="Forest" unique_id=1084363194 instance=ExtResource("7_cduql")] +position = Vector2(-52.05436, 241.94772) +scale = Vector2(1.002877, 0.9765011) + +[node name="Tree10" parent="Forest" unique_id=1636164458 instance=ExtResource("7_cduql")] +position = Vector2(62.6756, 239.02135) +scale = Vector2(1.117693, 1.0874206) + +[node name="Tree11" parent="Forest" unique_id=895164361 instance=ExtResource("7_cduql")] +position = Vector2(-132.86728, 234.3855) +scale = Vector2(1.0381949, 1.0544606) + +[node name="Tree12" parent="Forest" unique_id=1356986763 instance=ExtResource("7_cduql")] +position = Vector2(-41.627945, -96.08947) +scale = Vector2(0.978142, 1.0348583) + +[node name="Tree13" parent="Forest" unique_id=184854836 instance=ExtResource("7_cduql")] +position = Vector2(15.340748, -137.30919) +scale = Vector2(0.9844353, 1.0476297) 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unique_id=1511987762 instance=ExtResource("7_cduql")] +position = Vector2(45.170464, 169.35323) +scale = Vector2(0.85733956, 0.92838824) +sprite_frames = ExtResource("8_6vqnw") + +[node name="Tree20" parent="Forest" unique_id=1431821957 instance=ExtResource("7_cduql")] +position = Vector2(113.20367, 282.97287) +scale = Vector2(1.0311427, 1.038447) + +[node name="Tree21" parent="Forest" unique_id=390950160 instance=ExtResource("7_cduql")] +position = Vector2(197.85796, 85.88806) +scale = Vector2(1.1616871, 1.0655842) + +[node name="Tree22" parent="Forest" unique_id=1750576734 instance=ExtResource("7_cduql")] +position = Vector2(151.54352, 148.52206) +scale = Vector2(0.86864305, 0.9299557) + +[node name="Tree23" parent="Forest" unique_id=1917935742 instance=ExtResource("7_cduql")] +position = Vector2(339.03198, -7.323471) +scale = Vector2(0.96201044, 0.9151595) + +[node name="Tree24" parent="Forest" unique_id=190800120 instance=ExtResource("7_cduql")] +position = Vector2(79.95763, 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type="SpriteFrames" format=3 uid="uid://b8r8lq0r27m46"] + +[ext_resource type="Texture2D" uid="uid://c0itxt8w3yml0" path="res://assets/first_party/templates/player/NO_EDIT_player_attack_01.png" id="1_67gb6"] +[ext_resource type="Texture2D" uid="uid://covbt3em3ppm1" path="res://assets/first_party/templates/player/NO_EDIT_player_attack_02.png" id="2_na12f"] +[ext_resource type="Texture2D" uid="uid://dly3ikrx05f0x" path="res://assets/first_party/templates/player/NO_EDIT_player_defeated.png" id="3_d00h8"] +[ext_resource type="Texture2D" uid="uid://b0kexdddbmi7n" path="res://assets/first_party/templates/player/NO_EDIT_player_idle.png" id="4_dw2d3"] +[ext_resource type="Texture2D" uid="uid://bnb6fdjs7xeaa" path="res://assets/first_party/templates/player/NO_EDIT_player_walk.png" id="5_0d7q7"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_yg72c"] +atlas = ExtResource("1_67gb6") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ydd7j"] +atlas = ExtResource("1_67gb6") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f8lfs"] +atlas = ExtResource("1_67gb6") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_scyt1"] +atlas = ExtResource("1_67gb6") +region = Rect2(576, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gjf71"] +atlas = ExtResource("2_na12f") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_eyp3i"] +atlas = ExtResource("2_na12f") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nw7ra"] +atlas = ExtResource("2_na12f") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3yb8r"] +atlas = ExtResource("2_na12f") +region = Rect2(576, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cu6lk"] +atlas = ExtResource("3_d00h8") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_icahe"] +atlas = ExtResource("3_d00h8") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gwwl8"] +atlas = ExtResource("4_dw2d3") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_i6uyh"] +atlas = ExtResource("4_dw2d3") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0myta"] +atlas = ExtResource("4_dw2d3") +region = Rect2(384, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rbvnd"] +atlas = ExtResource("4_dw2d3") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_l1iol"] +atlas = ExtResource("4_dw2d3") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_28wor"] +atlas = ExtResource("5_0d7q7") +region = Rect2(0, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7nl6p"] +atlas = ExtResource("5_0d7q7") +region = Rect2(192, 0, 192, 192) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ctslx"] +atlas = ExtResource("5_0d7q7") +region = Rect2(384, 0, 192, 192) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_yg72c") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ydd7j") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_f8lfs") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_scyt1") +}], +"loop": true, +"name": &"attack_01", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_gjf71") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_eyp3i") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nw7ra") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3yb8r") +}], +"loop": true, +"name": &"attack_02", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_icahe") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_icahe") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_icahe") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_icahe") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_icahe") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu6lk") +}], +"loop": true, +"name": &"defeated", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_gwwl8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gwwl8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gwwl8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_i6uyh") +}, { +"duration": 1.0, 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a/scenes/quests/story_quests/santuario_corrupto/quest.tres b/scenes/quests/story_quests/santuario_corrupto/quest.tres new file mode 100644 index 0000000000..1cd96b4977 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/quest.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="Quest" format=3 uid="uid://bke4e1rdu2jti"] + +[ext_resource type="Script" uid="uid://dts1hwdy3phin" path="res://scenes/menus/storybook/components/quest.gd" id="1_fw4ax"] + +[resource] +script = ExtResource("1_fw4ax") +title = "PixelArtCompany" +first_scene = "uid://cacthenj4lt78" +metadata/_custom_type_script = "uid://dts1hwdy3phin" diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_bridges.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_bridges.tres new file mode 100644 index 0000000000..a4acb9a06f --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_bridges.tres @@ -0,0 +1,56 @@ +[gd_resource type="TileSet" format=3 uid="uid://b3v55y0swtffv"] + +[ext_resource type="Texture2D" uid="uid://cnosj6ds4wtm4" path="res://assets/first_party/tiles/Bridge_All.png" id="1_ebrja"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_a2gea"] +texture = ExtResource("1_ebrja") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/terrains_peering_bit/right_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/terrains_peering_bit/left_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0 = 0 +2:1/0 = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/terrains_peering_bit/bottom_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/0 = 0 +0:3/0 = 0 +0:3/0/terrain_set = 0 +0:3/0/terrain = 0 +0:3/0/terrains_peering_bit/top_side = 0 +2:3/0 = 0 +2:2/0 = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-19.593307, -26.124409, -18.799213, 22.622784, 23.897308, 22.941414, 23.791874, -26.124409, -20.059814, -26.124409) +1:3/0 = 0 +1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-26.530273, -21.450008, 27.402245, -21.029629, 27.402245, 15.294277, -27.094748, 15.805267, -27.094748, -22.578957) + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Bridge" +terrain_set_0/terrain_0/color = Color(0.404068, 0.229965, 0.149571, 1) +sources/3 = SubResource("TileSetAtlasSource_a2gea") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_decoration.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_decoration.tres new file mode 100644 index 0000000000..c9655dfe0d --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_decoration.tres @@ -0,0 +1,35 @@ +[gd_resource type="TileSet" format=3 uid="uid://c5lagkkhwkjq0"] + +[ext_resource type="Texture2D" uid="uid://cpbxvn36hf543" path="res://assets/first_party/tiles/Cliff_Mines_Decoration_Tiles.png" id="1_kwn3d"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_272r4"] +texture = ExtResource("1_kwn3d") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +1:0/0 = 0 +2:0/0 = 0 +3:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +2:1/0 = 0 +3:1/0 = 0 +0:2/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +3:2/0 = 0 +0:3/0 = 0 +1:3/0 = 0 +2:3/0 = 0 +3:3/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +3:4/0 = 0 +0:5/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +3:5/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +sources/0 = SubResource("TileSetAtlasSource_272r4") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation.tres new file mode 100644 index 0000000000..c39cd741c2 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation.tres @@ -0,0 +1,322 @@ +[gd_resource type="TileSet" format=3 uid="uid://brabshhmh4spn"] + +[ext_resource type="Texture2D" uid="uid://c7oht7wudd8wa" path="res://assets/first_party/tiles/Cliff_Tiles.png" id="1_eiyjx"] +[ext_resource type="Texture2D" uid="uid://cledckq31klvq" path="res://assets/first_party/tiles/Cliff_Mines_Tiles.png" id="2_5lsls"] + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_yc5yt"] +polygon = PackedVector2Array(-32, -5.08027, -23.7079, -22.0145, -6.77369, -27.0947, 32, -27.0947, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_jmclm"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_1srhd"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_kbenk"] +polygon = PackedVector2Array(-32, -5.08027, -23.7079, -22.0145, -6.77369, -27.0947, 32, -27.0947, 32, 19.6627, -32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_l50s2"] +polygon = PackedVector2Array(-32, -32, -21.5904, -27.3736, 0.385544, -28.1447, 32, -27.7591, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_6jiih"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_y1c8q"] +polygon = PackedVector2Array(-32, -32, -21.2049, -28.1447, 2.6988, -28.1447, 32, -27.0947, 32, 19.6627, -32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_hqjx3"] +polygon = PackedVector2Array(-32, -32, -21.5904, -27.3736, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_qpeek"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_em2qm"] +polygon = PackedVector2Array(32, -5.08027, 23.7079, -22.0145, 6.77369, -27.0947, -32, -27.0947, -32, 19.6627, 32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_rtvgy"] +polygon = PackedVector2Array(-32, -0.385544, -26.6025, -16.9639, -19.1244, -25.2715, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_qhdiu"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_nwor3"] +polygon = PackedVector2Array(-32, -0.385544, -26.6025, -16.9639, -19.1244, -25.2715, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 17.3494, -32, 17.735) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_b0n3p"] +texture = ExtResource("1_eiyjx") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/y_sort_origin = 10 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yc5yt") +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 32, -32, 32, -24, -16, -16, -24, 32, -32, 32) +0:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/y_sort_origin = 10 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_l50s2") +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -24, -32, -24) +1:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/y_sort_origin = 10 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_hqjx3") +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 24, -24, 32, 32, 24, 32, 16, -16, -32, -24) +2:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/left_side = 0 +3:0/0 = 0 +3:0/0/y_sort_origin = 10 +3:0/0/terrain_set = 0 +3:0/0/terrain = 0 +3:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_rtvgy") +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 0, -32, 32, -16, 32, 32, 24, 32, 24, -8, 0, -24, -24, -8, -24, 32, -32, 32) +3:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +3:0/0/terrains_peering_bit/bottom_side = 0 +0:1/0 = 0 +0:1/0/y_sort_origin = 26 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +0:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +1:1/0 = 0 +1:1/0/y_sort_origin = 26 +1:1/0/terrain_set = 0 +1:1/0/terrain = 0 +1:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +1:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:1/0/terrains_peering_bit/right_side = 0 +1:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0/terrains_peering_bit/left_side = 0 +1:1/0/terrains_peering_bit/top_side = 0 +2:1/0 = 0 +2:1/0/y_sort_origin = 26 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -32, 32, -32, 32, 32, 24, 32) +2:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_side = 0 +3:1/next_alternative_id = 2 +3:1/0 = 0 +3:1/0/y_sort_origin = 26 +3:1/0/terrain_set = 0 +3:1/0/terrain = 0 +3:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +3:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(24, -32, 24, 32, 32, 32, 32, -32) +3:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:1/0/terrains_peering_bit/bottom_side = 0 +3:1/0/terrains_peering_bit/top_side = 0 +3:1/1 = 1 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1srhd") +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +0:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_6jiih") +1:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_side = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_qpeek") +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -32, 32, -32, 32, 32, 24, 32) +2:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_side = 0 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 0 +3:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_qhdiu") +3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +3:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(24, -32, 24, 32, 32, 32, 32, -32) +3:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:2/0/terrains_peering_bit/top_side = 0 +0:3/0 = 0 +0:3/0/y_sort_origin = -30 +0:3/0/terrain_set = 0 +0:3/0/terrain = 1 +0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:3/0/terrains_peering_bit/right_side = 1 +1:3/next_alternative_id = 2 +1:3/0 = 0 +1:3/0/y_sort_origin = -30 +1:3/0/terrain_set = 0 +1:3/0/terrain = 1 +1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:3/0/terrains_peering_bit/right_side = 1 +1:3/0/terrains_peering_bit/left_side = 1 +1:3/1 = 1 +2:3/0 = 0 +2:3/0/y_sort_origin = -30 +2:3/0/terrain_set = 0 +2:3/0/terrain = 1 +2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:3/0/terrains_peering_bit/left_side = 1 +3:3/0 = 0 +3:3/0/y_sort_origin = -30 +3:3/0/terrain_set = 0 +3:3/0/terrain = 1 +3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:4/0 = 0 +0:4/0/y_sort_origin = 10 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kbenk") +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 32, -32, 32, -24, -16, -16, -24, 32, -32, 32) +0:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/y_sort_origin = 10 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_y1c8q") +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -24, -32, -24) +1:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/y_sort_origin = 10 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_em2qm") +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 24, -24, 32, 32, 24, 32, 16, -16, -32, -24) +2:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +2:4/0/terrains_peering_bit/left_side = 0 +3:4/0 = 0 +3:4/0/y_sort_origin = 10 +3:4/0/terrain_set = 0 +3:4/0/terrain = 0 +3:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_nwor3") +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 0, -32, 32, -16, 32, 32, 24, 32, 24, -8, 0, -24, -24, -8, -24, 32, -32, 32) +3:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +0:5/0 = 0 +0:5/0/y_sort_origin = -30 +0:5/0/terrain_set = 0 +0:5/0/terrain = 1 +0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:5/0/terrains_peering_bit/right_side = 1 +1:5/0 = 0 +1:5/0/y_sort_origin = -30 +1:5/0/terrain_set = 0 +1:5/0/terrain = 1 +1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:5/0/terrains_peering_bit/right_side = 1 +1:5/0/terrains_peering_bit/left_side = 1 +2:5/0 = 0 +2:5/0/y_sort_origin = -30 +2:5/0/terrain_set = 0 +2:5/0/terrain = 1 +2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:5/0/terrains_peering_bit/left_side = 1 +3:5/0 = 0 +3:5/0/y_sort_origin = -30 +3:5/0/terrain_set = 0 +3:5/0/terrain = 1 +3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:7/0 = 0 +1:7/0 = 0 +2:7/0 = 0 +3:7/0 = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w7kok"] +texture = ExtResource("2_5lsls") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -27.5482, -27.5482, -26.9972, -27.5482, 32, -32, 32) +1:0/0 = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -25.3443, -32, -26.4463) +2:0/0 = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, 25.8953, 32, 26.9972, -26.4463, -32, -25.3443) +3:0/0 = 0 +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, 27.5482, 32, 27.5482, -27.5482, -27.5482, -26.9972, -26.4463, 32, -32, 32) +0:1/0 = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -26.4463, -32, -26.4463, 32, -32, 32) +1:1/0 = 0 +2:1/0 = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(25.8953, -32, 32, -32, 32, 32, 27.5482, 32) +3:1/0 = 0 +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -26.9972, -32, -26.9972, 32, -32, 32) +3:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(32, -32, 25.8953, -32, 26.9972, 32, 32, 32) +0:2/0 = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -26.4463, -32, -26.4463, 26.9972, 32, 26.4463, 32, 32, -32, 32) +1:2/0 = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 25.8953, 32, 25.8953, 32, 32, -32, 32) +2:2/0 = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(26.4463, -32, 32, -32, 32, 32, -32, 32, -32, 26.9972, 26.9972, 26.9972) +3:2/0 = 0 +3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -26.9972, -32, -26.4463, 26.4463, 26.9972, 26.4463, 25.8953, -32, 32, -32, 32, 32, -32, 32) +0:3/0 = 0 +0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:3/0 = 0 +1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:3/0 = 0 +2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:3/0 = 0 +3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:4/0 = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -27.5482, -27.5482, -26.9972, -26.4463, 32, -32, 32) +1:4/0 = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -26.9972, -32, -26.4463) +1:4/0/physics_layer_0/polygon_1/points = PackedVector2Array(32, 27.5482, 32, 32, -32, 32, -32, 27.5482) +2:4/0 = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, 26.9972, 32, 25.8953, -26.9972, -32, -26.9972) +3:4/0 = 0 +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -27.5482, 32, 32, 27.5482, 32, 27.5482, -27.5482, -27.5482, -26.9972, -27.5482, 32, -32, 32, -32, -27.5482) +0:5/0 = 0 +0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:5/0 = 0 +1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:5/0 = 0 +2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:5/0 = 0 +3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Stone" +terrain_set_0/terrain_0/color = Color(0.38, 0.3648, 0.3496, 1) +terrain_set_0/terrain_1/name = "StoneWall" +terrain_set_0/terrain_1/color = Color(0.413906, 0.615933, 1, 1) +sources/7 = SubResource("TileSetAtlasSource_w7kok") +sources/4 = SubResource("TileSetAtlasSource_b0n3p") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation_2.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation_2.tres new file mode 100644 index 0000000000..5a2d266eac --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_elevation_2.tres @@ -0,0 +1,225 @@ +[gd_resource type="TileSet" format=3 uid="uid://dbbp8hudamkfs"] + +[ext_resource type="Texture2D" uid="uid://c7oht7wudd8wa" path="res://assets/first_party/tiles/Cliff_Tiles.png" id="1_eg2rc"] + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_yc5yt"] +polygon = PackedVector2Array(-32, -5.08027, -23.7079, -22.0145, -6.77369, -27.0947, 32, -27.0947, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_jmclm"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_1srhd"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_kbenk"] +polygon = PackedVector2Array(-32, -5.08027, -23.7079, -22.0145, -6.77369, -27.0947, 32, -27.0947, 32, 19.6627, -32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_l50s2"] +polygon = PackedVector2Array(-32, -32, -21.5904, -27.3736, 0.385544, -28.1447, 32, -27.7591, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_6jiih"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_y1c8q"] +polygon = PackedVector2Array(-32, -32, -21.2049, -28.1447, 2.6988, -28.1447, 32, -27.0947, 32, 19.6627, -32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_hqjx3"] +polygon = PackedVector2Array(-32, -32, -21.5904, -27.3736, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_qpeek"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_em2qm"] +polygon = PackedVector2Array(32, -5.08027, 23.7079, -22.0145, 6.77369, -27.0947, -32, -27.0947, -32, 19.6627, 32, 20.4338) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_rtvgy"] +polygon = PackedVector2Array(-32, -0.385544, -26.6025, -16.9639, -19.1244, -25.2715, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 32, -32, 32) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_qhdiu"] +polygon = PackedVector2Array(-32, -32, 32, -32, 32, 11.2895, -32, 10.725) + +[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_nwor3"] +polygon = PackedVector2Array(-32, -0.385544, -26.6025, -16.9639, -19.1244, -25.2715, 0.385544, -28.1447, 19.2772, -23.5181, 25.4459, -17.735, 28.5302, -0.771088, 32, 17.3494, -32, 17.735) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_smspu"] +texture = ExtResource("1_eg2rc") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/y_sort_origin = 10 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yc5yt") +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 32, -32, 32, -24, -16, -16, -24, 32, -32, 32) +0:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/y_sort_origin = 10 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_l50s2") +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -24, -32, -24) +1:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/y_sort_origin = 10 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_hqjx3") +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 24, -24, 32, 32, 24, 32, 16, -16, -32, -24) +2:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/left_side = 0 +3:0/0 = 0 +3:0/0/y_sort_origin = 10 +3:0/0/terrain_set = 0 +3:0/0/terrain = 0 +3:0/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_rtvgy") +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 0, -32, 32, -16, 32, 32, 24, 32, 24, -8, 0, -24, -24, -8, -24, 32, -32, 32) +3:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 32, -32, 32) +3:0/0/terrains_peering_bit/bottom_side = 0 +0:1/0 = 0 +0:1/0/y_sort_origin = 26 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +0:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +1:1/0 = 0 +1:1/0/y_sort_origin = 26 +1:1/0/terrain_set = 0 +1:1/0/terrain = 0 +1:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +1:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:1/0/terrains_peering_bit/right_side = 0 +1:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0/terrains_peering_bit/left_side = 0 +1:1/0/terrains_peering_bit/top_side = 0 +2:1/0 = 0 +2:1/0/y_sort_origin = 26 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -32, 32, -32, 32, 32, 24, 32) +2:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_side = 0 +3:1/next_alternative_id = 3 +3:1/0 = 0 +3:1/0/y_sort_origin = 26 +3:1/0/terrain_set = 0 +3:1/0/terrain = 0 +3:1/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_jmclm") +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, -32, 32) +3:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(24, -32, 24, 32, 32, 32, 32, -32) +3:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:1/0/terrains_peering_bit/bottom_side = 0 +3:1/0/terrains_peering_bit/top_side = 0 +3:1/1 = 1 +0:2/size_in_atlas = Vector2i(1, 2) +0:2/0 = 0 +0:2/0/texture_origin = Vector2i(0, -32) +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1srhd") +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, 32, 32, 32, 96, -32, 96) +0:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 96, -32, 96) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/size_in_atlas = Vector2i(1, 2) +1:2/next_alternative_id = 2 +1:2/0 = 0 +1:2/0/texture_origin = Vector2i(0, -32) +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_6jiih") +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 32, 32, 32, 32, 96, -32, 96) +1:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 96, -32, 96) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/1 = 1 +1:2/1/texture_origin = Vector2i(0, -32) +2:2/size_in_atlas = Vector2i(1, 2) +2:2/0 = 0 +2:2/0/texture_origin = Vector2i(0, -32) +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_qpeek") +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -32, 32, -32, 32, 96, -32, 96, -32, 32, 24, 32) +2:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 96, -32, 96) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_side = 0 +3:2/size_in_atlas = Vector2i(1, 2) +3:2/0 = 0 +3:2/0/texture_origin = Vector2i(0, -32) +3:2/0/terrain_set = 0 +3:2/0/terrain = 0 +3:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_qhdiu") +3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, -24, -32, -24, 32, 24, 32, 24, -32, 32, -32, 32, 96, -32, 96) +3:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 96, -32, 96) +3:2/0/terrains_peering_bit/top_side = 0 +0:4/size_in_atlas = Vector2i(1, 2) +0:4/0 = 0 +0:4/0/texture_origin = Vector2i(0, -32) +0:4/0/y_sort_origin = 10 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kbenk") +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 32, -32, 32, -24, -16, -16, -24, 32, 32, 32, 32, 96, -32, 96, -32, 32) +0:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 96, -32, 96) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/size_in_atlas = Vector2i(1, 2) +1:4/0 = 0 +1:4/0/texture_origin = Vector2i(0, -32) +1:4/0/y_sort_origin = 10 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_y1c8q") +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, -24, -32, -24) +1:4/0/physics_layer_0/polygon_1/points = PackedVector2Array(-32, 32, 32, 32, 32, 96, -32, 96) +1:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 96, -32, 96) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/size_in_atlas = Vector2i(1, 2) +2:4/0 = 0 +2:4/0/texture_origin = Vector2i(0, -32) +2:4/0/y_sort_origin = 10 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_em2qm") +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 24, -24, 32, 32, 32, 96, -32, 96, -32, 32, 24, 32, 16, -16, -32, -24) +2:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 96, -32, 96) +2:4/0/terrains_peering_bit/left_side = 0 +3:4/size_in_atlas = Vector2i(1, 2) +3:4/0 = 0 +3:4/0/texture_origin = Vector2i(0, -32) +3:4/0/y_sort_origin = 10 +3:4/0/terrain_set = 0 +3:4/0/terrain = 0 +3:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_nwor3") +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 0, -32, 32, -16, 32, 96, -24, 32, 24, 32, 24, -8, 0, -24, -24, -8, -24, 32, 32, 96, -32, 96) +3:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-32, 10.1605, 32, 10.725, 32, 96, -32, 96) +0:7/0 = 0 +1:7/0 = 0 +2:7/0 = 0 +3:7/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Stone" +terrain_set_0/terrain_0/color = Color(0.38, 0.3648, 0.3496, 1) +sources/4 = SubResource("TileSetAtlasSource_smspu") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres new file mode 100644 index 0000000000..a1a7f7afb8 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres @@ -0,0 +1,395 @@ +[gd_resource type="TileSet" format=3 uid="uid://b282nrrbtkhvk"] + +[ext_resource type="Texture2D" uid="uid://lg5dl13njsg3" path="res://assets/first_party/tiles/Grass_And_Sand_Tiles.png" id="1_dqdbd"] +[ext_resource type="Texture2D" uid="uid://pkm6smjl8861" path="res://assets/first_party/tiles/Grass_Tiles_Light.png" id="2_h1hdo"] +[ext_resource type="Texture2D" uid="uid://dcq6v7mx3h1fl" path="res://assets/first_party/tiles/Dirt_Tiles.png" id="3_w7twt"] + +[sub_resource type="TileMapPattern" id="TileMapPattern_0wfyh"] +tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 65537, 2, 2, 131073, 0, 65538, 131073, 1, 131074, 131073, 2) + +[sub_resource type="TileMapPattern" id="TileMapPattern_sugp2"] +tile_data = PackedInt32Array(0, 196609, 0, 65536, 196609, 1, 131072, 196609, 2) + +[sub_resource type="TileMapPattern" id="TileMapPattern_jyhfs"] +tile_data = PackedInt32Array(0, 1, 3, 1, 65537, 3, 2, 131073, 3) + +[sub_resource type="TileMapPattern" id="TileMapPattern_tbgi4"] +tile_data = PackedInt32Array(0, 327681, 0, 65536, 327681, 1, 131072, 327681, 2, 1, 393217, 0, 65537, 393217, 1, 131073, 393217, 2, 2, 458753, 0, 65538, 458753, 1, 131074, 458753, 2) + +[sub_resource type="TileMapPattern" id="TileMapPattern_tefeu"] +tile_data = PackedInt32Array(0, 524289, 0, 65536, 524289, 1, 131072, 524289, 2) + +[sub_resource type="TileMapPattern" id="TileMapPattern_o6xl0"] +tile_data = PackedInt32Array(0, 327681, 3, 1, 393217, 3, 2, 458753, 3) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yg0y1"] +texture = ExtResource("1_dqdbd") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/left_side = 0 +3:0/0 = 0 +3:0/0/terrain_set = 0 +3:0/0/terrain = 0 +3:0/0/terrains_peering_bit/bottom_side = 0 +4:0/0 = 0 +5:0/0 = 0 +5:0/0/terrain_set = 0 +5:0/0/terrain = 1 +5:0/0/terrains_peering_bit/right_side = 1 +5:0/0/terrains_peering_bit/bottom_side = 1 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 1 +6:0/0/terrains_peering_bit/right_side = 1 +6:0/0/terrains_peering_bit/bottom_side = 1 +6:0/0/terrains_peering_bit/left_side = 1 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 1 +7:0/0/terrains_peering_bit/bottom_side = 1 +7:0/0/terrains_peering_bit/left_side = 1 +8:0/0 = 0 +8:0/0/terrain_set = 0 +8:0/0/terrain = 1 +8:0/0/terrains_peering_bit/bottom_side = 1 +9:0/0 = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +1:1/0/terrain = 0 +1:1/0/terrains_peering_bit/right_side = 0 +1:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0/terrains_peering_bit/left_side = 0 +1:1/0/terrains_peering_bit/top_side = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_side = 0 +3:1/0 = 0 +3:1/0/terrain_set = 0 +3:1/0/terrain = 0 +3:1/0/terrains_peering_bit/bottom_side = 0 +3:1/0/terrains_peering_bit/top_side = 0 +5:1/0 = 0 +5:1/0/terrain_set = 0 +5:1/0/terrain = 1 +5:1/0/terrains_peering_bit/right_side = 1 +5:1/0/terrains_peering_bit/bottom_side = 1 +5:1/0/terrains_peering_bit/top_side = 1 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 1 +6:1/0/terrains_peering_bit/right_side = 1 +6:1/0/terrains_peering_bit/bottom_side = 1 +6:1/0/terrains_peering_bit/left_side = 1 +6:1/0/terrains_peering_bit/top_side = 1 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 1 +7:1/0/terrains_peering_bit/bottom_side = 1 +7:1/0/terrains_peering_bit/left_side = 1 +7:1/0/terrains_peering_bit/top_side = 1 +8:1/0 = 0 +8:1/0/terrain_set = 0 +8:1/0/terrain = 1 +8:1/0/terrains_peering_bit/bottom_side = 1 +8:1/0/terrains_peering_bit/top_side = 1 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_side = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_side = 0 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 0 +3:2/0/terrains_peering_bit/top_side = 0 +5:2/0 = 0 +5:2/0/terrain_set = 0 +5:2/0/terrain = 1 +5:2/0/terrains_peering_bit/right_side = 1 +5:2/0/terrains_peering_bit/top_side = 1 +6:2/0 = 0 +6:2/0/terrain_set = 0 +6:2/0/terrain = 1 +6:2/0/terrains_peering_bit/right_side = 1 +6:2/0/terrains_peering_bit/left_side = 1 +6:2/0/terrains_peering_bit/top_side = 1 +7:2/0 = 0 +7:2/0/terrain_set = 0 +7:2/0/terrain = 1 +7:2/0/terrains_peering_bit/left_side = 1 +7:2/0/terrains_peering_bit/top_side = 1 +8:2/0 = 0 +8:2/0/terrain_set = 0 +8:2/0/terrain = 1 +8:2/0/terrains_peering_bit/top_side = 1 +0:3/0 = 0 +0:3/0/terrain_set = 0 +0:3/0/terrain = 0 +0:3/0/terrains_peering_bit/right_side = 0 +1:3/0 = 0 +1:3/0/terrain_set = 0 +1:3/0/terrain = 0 +1:3/0/terrains_peering_bit/right_side = 0 +1:3/0/terrains_peering_bit/left_side = 0 +2:3/0 = 0 +2:3/0/terrain_set = 0 +2:3/0/terrain = 0 +2:3/0/terrains_peering_bit/left_side = 0 +3:3/0 = 0 +3:3/0/terrain_set = 0 +3:3/0/terrain = 0 +5:3/0 = 0 +5:3/0/terrain_set = 0 +5:3/0/terrain = 1 +5:3/0/terrains_peering_bit/right_side = 1 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 1 +6:3/0/terrains_peering_bit/right_side = 1 +6:3/0/terrains_peering_bit/left_side = 1 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 1 +7:3/0/terrains_peering_bit/left_side = 1 +8:3/0 = 0 +8:3/0/terrain_set = 0 +8:3/0/terrain = 1 +10:0/0 = 0 +11:0/0 = 0 +12:0/0 = 0 +12:1/0 = 0 +11:1/0 = 0 +10:1/0 = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_aypoh"] +texture = ExtResource("2_h1hdo") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 2 +0:0/0/terrains_peering_bit/right_side = 2 +0:0/0/terrains_peering_bit/bottom_side = 2 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 2 +1:0/0/terrains_peering_bit/right_side = 2 +1:0/0/terrains_peering_bit/bottom_side = 2 +1:0/0/terrains_peering_bit/left_side = 2 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 2 +2:0/0/terrains_peering_bit/bottom_side = 2 +2:0/0/terrains_peering_bit/left_side = 2 +3:0/0 = 0 +3:0/0/terrain_set = 0 +3:0/0/terrain = 2 +3:0/0/terrains_peering_bit/bottom_side = 2 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 2 +0:1/0/terrains_peering_bit/right_side = 2 +0:1/0/terrains_peering_bit/bottom_side = 2 +0:1/0/terrains_peering_bit/top_side = 2 +1:1/0 = 0 +1:1/0/terrain_set = 0 +1:1/0/terrain = 2 +1:1/0/terrains_peering_bit/right_side = 2 +1:1/0/terrains_peering_bit/bottom_side = 2 +1:1/0/terrains_peering_bit/left_side = 2 +1:1/0/terrains_peering_bit/top_side = 2 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 2 +2:1/0/terrains_peering_bit/bottom_side = 2 +2:1/0/terrains_peering_bit/left_side = 2 +2:1/0/terrains_peering_bit/top_side = 2 +3:1/0 = 0 +3:1/0/terrain_set = 0 +3:1/0/terrain = 2 +3:1/0/terrains_peering_bit/bottom_side = 2 +3:1/0/terrains_peering_bit/top_side = 2 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 2 +0:2/0/terrains_peering_bit/right_side = 2 +0:2/0/terrains_peering_bit/top_side = 2 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 2 +1:2/0/terrains_peering_bit/right_side = 2 +1:2/0/terrains_peering_bit/left_side = 2 +1:2/0/terrains_peering_bit/top_side = 2 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 2 +2:2/0/terrains_peering_bit/left_side = 2 +2:2/0/terrains_peering_bit/top_side = 2 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 2 +3:2/0/terrains_peering_bit/top_side = 2 +0:3/0 = 0 +0:3/0/terrain_set = 0 +0:3/0/terrain = 2 +0:3/0/terrains_peering_bit/right_side = 2 +1:3/0 = 0 +1:3/0/terrain_set = 0 +1:3/0/terrain = 2 +1:3/0/terrains_peering_bit/right_side = 2 +1:3/0/terrains_peering_bit/left_side = 2 +2:3/0 = 0 +2:3/0/terrain_set = 0 +2:3/0/terrain = 2 +2:3/0/terrains_peering_bit/left_side = 2 +3:3/0 = 0 +3:3/0/terrain_set = 0 +3:3/0/terrain = 2 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mj2v4"] +texture = ExtResource("3_w7twt") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 3 +0:0/0/terrains_peering_bit/right_side = 3 +0:0/0/terrains_peering_bit/bottom_side = 3 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 3 +1:0/0/terrains_peering_bit/right_side = 3 +1:0/0/terrains_peering_bit/bottom_side = 3 +1:0/0/terrains_peering_bit/left_side = 3 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 3 +2:0/0/terrains_peering_bit/bottom_side = 3 +2:0/0/terrains_peering_bit/left_side = 3 +3:0/0 = 0 +3:0/0/terrain_set = 0 +3:0/0/terrain = 3 +3:0/0/terrains_peering_bit/bottom_side = 3 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 3 +0:1/0/terrains_peering_bit/right_side = 3 +0:1/0/terrains_peering_bit/bottom_side = 3 +0:1/0/terrains_peering_bit/top_side = 3 +1:1/0 = 0 +1:1/0/terrain_set = 0 +1:1/0/terrain = 3 +1:1/0/terrains_peering_bit/right_side = 3 +1:1/0/terrains_peering_bit/bottom_side = 3 +1:1/0/terrains_peering_bit/left_side = 3 +1:1/0/terrains_peering_bit/top_side = 3 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 3 +2:1/0/terrains_peering_bit/bottom_side = 3 +2:1/0/terrains_peering_bit/left_side = 3 +2:1/0/terrains_peering_bit/top_side = 3 +3:1/0 = 0 +3:1/0/terrain_set = 0 +3:1/0/terrain = 3 +3:1/0/terrains_peering_bit/bottom_side = 3 +3:1/0/terrains_peering_bit/top_side = 3 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 3 +0:2/0/terrains_peering_bit/right_side = 3 +0:2/0/terrains_peering_bit/top_side = 3 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 3 +1:2/0/terrains_peering_bit/right_side = 3 +1:2/0/terrains_peering_bit/left_side = 3 +1:2/0/terrains_peering_bit/top_side = 3 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 3 +2:2/0/terrains_peering_bit/left_side = 3 +2:2/0/terrains_peering_bit/top_side = 3 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 3 +3:2/0/terrains_peering_bit/top_side = 3 +0:3/0 = 0 +0:3/0/terrain_set = 0 +0:3/0/terrain = 3 +0:3/0/terrains_peering_bit/right_side = 3 +1:3/0 = 0 +1:3/0/terrain_set = 0 +1:3/0/terrain = 3 +1:3/0/terrains_peering_bit/right_side = 3 +1:3/0/terrains_peering_bit/left_side = 3 +2:3/0 = 0 +2:3/0/terrain_set = 0 +2:3/0/terrain = 3 +2:3/0/terrains_peering_bit/left_side = 3 +3:3/0 = 0 +3:3/0/terrain_set = 0 +3:3/0/terrain = 3 +4:0/0 = 0 +5:0/0 = 0 +6:0/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Grass" +terrain_set_0/terrain_0/color = Color(0.115781, 0.264059, 0.205218, 1) +terrain_set_0/terrain_1/name = "Sand" +terrain_set_0/terrain_1/color = Color(0.515604, 0.484286, 0.253851, 1) +terrain_set_0/terrain_2/name = "LightGrass" +terrain_set_0/terrain_2/color = Color(0.50077, 0.823591, 0.69626, 1) +terrain_set_0/terrain_3/name = "Dirt" +terrain_set_0/terrain_3/color = Color(0.435821, 0.294287, 0.167531, 1) +sources/1 = SubResource("TileSetAtlasSource_yg0y1") +sources/5 = SubResource("TileSetAtlasSource_aypoh") +sources/6 = SubResource("TileSetAtlasSource_mj2v4") +pattern_0 = SubResource("TileMapPattern_0wfyh") +pattern_1 = SubResource("TileMapPattern_sugp2") +pattern_2 = SubResource("TileMapPattern_jyhfs") +pattern_3 = SubResource("TileMapPattern_tbgi4") +pattern_4 = SubResource("TileMapPattern_tefeu") +pattern_5 = SubResource("TileMapPattern_o6xl0") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_fence.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_fence.tres new file mode 100644 index 0000000000..8052f64a82 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_fence.tres @@ -0,0 +1,84 @@ +[gd_resource type="TileSet" format=3 uid="uid://beyhmjfwjl4gr"] + +[ext_resource type="Texture2D" uid="uid://sjfket0x1tvr" path="res://assets/first_party/tiles/fence.png" id="1_0wqft"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mchkl"] +texture = ExtResource("1_0wqft") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, 16, 8, 16, 8, 32, -8, 32, -8, -16, 32, -16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 32, -16, 32, 16, -32, 16) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 16, -8, 16, -8, 32, 8, 32, 8, -16, -32, -16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/left_side = 0 +3:0/0 = 0 +3:0/0/terrain_set = 0 +3:0/0/terrain = 0 +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -16, 8, -16, 8, 16, 32, 16) +3:0/0/terrains_peering_bit/right_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -8, -16, -8, 16, -32, 16) +4:0/0/terrains_peering_bit/left_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -32, 8, -32, 8, 32, -8, 32) +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -32, 8, -32, 8, 32, -8, 32) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/top_side = 0 +3:1/0 = 0 +3:1/0/terrain_set = 0 +3:1/0/terrain = 0 +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 32, -8, 32) +3:1/0/terrains_peering_bit/bottom_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(32, -16, 8, -16, 8, -32, -8, -32, -8, 16, 32, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, 32, -16, 32, 16, -32, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -8, -16, -8, -32, 8, -32, 8, 16, -32, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_side = 0 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 0 +3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -32, 8, -32, 8, 8, -8, 8) +3:2/0/terrains_peering_bit/top_side = 0 + +[resource] +tile_size = Vector2i(64, 64) +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Fence" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +sources/0 = SubResource("TileSetAtlasSource_mchkl") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_foam_2.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_foam_2.tres new file mode 100644 index 0000000000..29ad3e39af --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_foam_2.tres @@ -0,0 +1,36 @@ +[gd_resource type="TileSet" format=3 uid="uid://crbd0xg7owkyh"] + +[ext_resource type="Texture2D" uid="uid://cexg7otw5enpu" path="res://assets/third_party/tiny-swords/Terrain/Water/Foam/Foam.png" id="1_n0sim"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_us1fk"] +resource_name = "Foam" +texture = ExtResource("1_n0sim") +margins = Vector2i(32, 32) +separation = Vector2i(64, 0) +texture_region_size = Vector2i(128, 128) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "Foam" +terrain_set_0/terrain_0/color = Color(0, 0.366311, 0.601596, 1) +sources/2 = SubResource("TileSetAtlasSource_us1fk") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_shadows.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_shadows.tres new file mode 100644 index 0000000000..931efa5c66 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_shadows.tres @@ -0,0 +1,14 @@ +[gd_resource type="TileSet" format=3 uid="uid://cauvbist6qvsk"] + +[ext_resource type="Texture2D" uid="uid://dslom0xbe1if7" path="res://assets/third_party/tiny-swords/Terrain/Ground/Shadows.png" id="1_yien6"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_n1flm"] +resource_name = "Shadows" +texture = ExtResource("1_yien6") +margins = Vector2i(32, 32) +texture_region_size = Vector2i(128, 128) +0:0/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +sources/0 = SubResource("TileSetAtlasSource_n1flm") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_void_chromakey.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_void_chromakey.tres new file mode 100644 index 0000000000..fe116134ac --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_void_chromakey.tres @@ -0,0 +1,327 @@ +[gd_resource type="TileSet" format=3 uid="uid://6drpbqvpuio2"] + +[ext_resource type="Texture2D" uid="uid://ri16xp2o40i1" path="res://assets/first_party/tiles/void_affected_tiles_static/void_static.png" id="1_dp5n4"] +[ext_resource type="Texture2D" uid="uid://clafeu2tdfusg" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-bottom-right.png" id="2_uyqxw"] +[ext_resource type="Texture2D" uid="uid://d0156jkhip32" path="res://assets/first_party/tiles/Void_Tiles_Chromakey.png" id="3_yqr6s"] +[ext_resource type="Texture2D" uid="uid://bsmdmkrtuy0c2" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-bottom.png" id="4_0d4cr"] +[ext_resource type="Texture2D" uid="uid://c4n3yeib3nbht" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-bottom_left.png" id="5_nb1jl"] +[ext_resource type="Texture2D" uid="uid://dw5uuxcf1msph" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-left.png" id="6_g1uj3"] +[ext_resource type="Texture2D" uid="uid://blyp6pvbm56ih" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-top_left.png" id="7_j3qip"] +[ext_resource type="Texture2D" uid="uid://bm30aoylbwc0u" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-top.png" id="8_d27oi"] +[ext_resource type="Texture2D" uid="uid://baqgrnvnk5pbl" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-top_right.png" id="9_upu8h"] +[ext_resource type="Texture2D" uid="uid://dcfkh716syqj5" path="res://assets/first_party/tiles/void_affected_tiles_animated/void_animated-right.png" id="10_s4vm1"] + +[sub_resource type="TileMapPattern" id="TileMapPattern_0cco3"] +tile_data = PackedInt32Array(0, 5, 0, 65536, 4, 0, 131072, 3, 0, 1, 6, 0, 131073, 2, 0, 2, 7, 0, 65538, 8, 0, 131074, 1, 0) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_f7uyg"] +texture = ExtResource("1_dp5n4") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(16, -32, -32, -32, -32, 16) +1:0/0 = 0 +2:0/0 = 0 +2:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(32, 16, 32, -32, -16, -32) +0:1/0 = 0 +2:1/0 = 0 +0:2/0 = 0 +0:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -16, -32, 32, 16, 32) +1:2/0 = 0 +2:2/0 = 0 +2:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-16, 32, 32, 32, 32, -16) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rdyrd"] +texture = ExtResource("2_uyqxw") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-16, 32, 32, 32, 32, -16) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_lpfe3"] +texture = ExtResource("3_yqr6s") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/left_side = 0 +3:0/0 = 0 +3:0/0/terrain_set = 0 +3:0/0/terrain = 0 +3:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:0/0/terrains_peering_bit/bottom_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +1:1/0/terrain = 0 +1:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:1/0/terrains_peering_bit/right_side = 0 +1:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0/terrains_peering_bit/left_side = 0 +1:1/0/terrains_peering_bit/top_side = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_side = 0 +3:1/0 = 0 +3:1/0/terrain_set = 0 +3:1/0/terrain = 0 +3:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:1/0/terrains_peering_bit/bottom_side = 0 +3:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_side = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_side = 0 +3:2/0 = 0 +3:2/0/terrain_set = 0 +3:2/0/terrain = 0 +3:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +3:2/0/terrains_peering_bit/top_side = 0 +0:3/0 = 0 +0:3/0/terrain_set = 0 +0:3/0/terrain = 0 +0:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:3/0/terrains_peering_bit/right_side = 0 +1:3/0 = 0 +1:3/0/terrain_set = 0 +1:3/0/terrain = 0 +1:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +1:3/0/terrains_peering_bit/right_side = 0 +1:3/0/terrains_peering_bit/left_side = 0 +2:3/0 = 0 +2:3/0/terrain_set = 0 +2:3/0/terrain = 0 +2:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +2:3/0/terrains_peering_bit/left_side = 0 +3:3/0 = 0 +3:3/0/terrain_set = 0 +3:3/0/terrain = 0 +3:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_l6u1t"] +texture = ExtResource("4_0d4cr") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_finch"] +texture = ExtResource("5_nb1jl") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -16, -32, 32, 16, 32) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ckvpv"] +texture = ExtResource("6_g1uj3") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 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+0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(16, -32, -32, -32, -32, 16) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rahoc"] +texture = ExtResource("8_d27oi") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_b80l1"] +texture = ExtResource("9_upu8h") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i2cy4"] +texture = ExtResource("10_s4vm1") +texture_region_size = Vector2i(64, 64) +0:0/animation_speed = 10.0 +0:0/animation_mode = 1 +0:0/animation_frame_0/duration = 1.0 +0:0/animation_frame_1/duration = 1.0 +0:0/animation_frame_2/duration = 1.0 +0:0/animation_frame_3/duration = 1.0 +0:0/animation_frame_4/duration = 1.0 +0:0/animation_frame_5/duration = 1.0 +0:0/animation_frame_6/duration = 1.0 +0:0/animation_frame_7/duration = 1.0 +0:0/animation_frame_8/duration = 1.0 +0:0/animation_frame_9/duration = 1.0 +0:0/animation_frame_10/duration = 1.0 +0:0/animation_frame_11/duration = 1.0 +0:0/animation_frame_12/duration = 1.0 +0:0/animation_frame_13/duration = 1.0 +0:0/0 = 0 + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +terrain_set_0/mode = 2 +terrain_set_0/terrain_0/name = "VoidChromakey" +terrain_set_0/terrain_0/color = Color(0, 0.6, 0, 1) +sources/13 = SubResource("TileSetAtlasSource_lpfe3") +sources/0 = SubResource("TileSetAtlasSource_f7uyg") +sources/1 = SubResource("TileSetAtlasSource_rdyrd") +sources/2 = SubResource("TileSetAtlasSource_l6u1t") +sources/3 = SubResource("TileSetAtlasSource_finch") +sources/4 = SubResource("TileSetAtlasSource_ckvpv") +sources/5 = SubResource("TileSetAtlasSource_8m1t7") +sources/6 = SubResource("TileSetAtlasSource_rahoc") +sources/7 = SubResource("TileSetAtlasSource_b80l1") +sources/8 = SubResource("TileSetAtlasSource_i2cy4") +pattern_0 = SubResource("TileMapPattern_0cco3") diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_water.tres b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_water.tres new file mode 100644 index 0000000000..5b1eff8b2c --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_water.tres @@ -0,0 +1,25 @@ +[gd_resource type="TileSet" format=3 uid="uid://bj141d26c0a1e"] + +[ext_resource type="Texture2D" uid="uid://doc4qg7e3kgs" path="res://assets/third_party/tiny-swords/Terrain/Water/Water.png" id="1_8pniq"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_5objm"] +texture = ExtResource("1_8pniq") +texture_region_size = Vector2i(64, 64) +0:0/next_alternative_id = 3 +0:0/0 = 0 +0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32) +0:0/2 = 2 +0:0/2/physics_layer_2/polygon_0/points = PackedVector2Array(-32, 3.85675, 32, 4.40771, 32, 32, -32, 32) +0:0/1 = 1 + +[resource] +tile_size = Vector2i(64, 64) +occlusion_layer_0/light_mask = 1 +physics_layer_0/collision_layer = 16 +physics_layer_0/collision_mask = 0 +physics_layer_0/collision_priority = 100.0 +physics_layer_1/collision_layer = 8 +physics_layer_1/collision_mask = 0 +physics_layer_2/collision_layer = 512 +physics_layer_2/collision_mask = 0 +sources/0 = SubResource("TileSetAtlasSource_5objm") From 994b81d63528ca77618ad42316f17dae030b4e5e Mon Sep 17 00:00:00 2001 From: HadesDemon18 Date: Fri, 19 Jun 2026 14:03:07 -0500 Subject: [PATCH 2/3] Intro cinematic and jugable --- .../Trees_shadow/Broken_tree1.png | 3 + .../Trees_shadow/Broken_tree2.png | 3 + .../Trees_shadow/Broken_tree3.png | 3 + .../Trees_shadow/Broken_tree4.png | 3 + .../Trees_shadow/Broken_tree5.png | 3 + .../Trees_shadow/Broken_tree6.png | 3 + .../Trees_shadow/Broken_tree7.png | 3 + .../Trees_shadow/Burned_tree1.png | 3 + .../Trees_shadow/Burned_tree2.png | 3 + .../Trees_shadow/Burned_tree3.png | 3 + .../Trees_shadow/Christmas_tree1.png | 3 + .../Trees_shadow/Christmas_tree2.png | 3 + .../Trees_shadow/Christmas_tree3.png | 3 + .../Trees_shadow/Fruit_tree1.png | 3 + .../Trees_shadow/Fruit_tree2.png | 3 + .../Trees_shadow/Fruit_tree3.png | 3 + .../Trees_shadow/Moss_tree1.png | 3 + .../Trees_shadow/Moss_tree2.png | 3 + .../Trees_shadow/Moss_tree3.png | 3 + .../Trees_shadow/Palm_tree1_1.png | 3 + .../Trees_shadow/Palm_tree1_2.png | 3 + .../Trees_shadow/Palm_tree1_3.png | 3 + .../Trees_shadow/Palm_tree2_1.png | 3 + .../Trees_shadow/Palm_tree2_2.png | 3 + .../Trees_shadow/Palm_tree2_3.png | 3 + .../Top-Down Trees/Trees_shadow/Tree1.png | 3 + .../Top-Down Trees/Trees_shadow/Tree2.png | 3 + .../Top-Down Trees/Trees_shadow/Tree3.png | 3 + .../Broken_tree1.png | 3 + .../Broken_tree2.png | 3 + .../Broken_tree3.png | 3 + .../Broken_tree4.png | 3 + .../Broken_tree5.png | 3 + .../Broken_tree6.png | 3 + .../Broken_tree7.png | 3 + .../Burned_tree1.png | 3 + .../Burned_tree2.png | 3 + .../Burned_tree3.png | 3 + .../Christmas_tree1.png | 3 + .../Christmas_tree2.png | 3 + .../Christmas_tree3.png | 3 + .../Trees_texture_shadow_dark/Fruit_tree1.png | 3 + .../Trees_texture_shadow_dark/Fruit_tree2.png | 3 + .../Trees_texture_shadow_dark/Fruit_tree3.png | 3 + .../Trees_texture_shadow_dark/Moss_tree1.png | 3 + .../Trees_texture_shadow_dark/Moss_tree2.png | 3 + .../Trees_texture_shadow_dark/Moss_tree3.png | 3 + .../Palm_tree1_1.png | 3 + .../Palm_tree1_2.png | 3 + .../Palm_tree1_3.png | 3 + .../Trees_texture_shadow_dark/Palm_tree2_.png | 3 + .../Palm_tree2_1.png | 3 + .../Palm_tree2_2.png | 3 + .../Trees_texture_shadow_dark/Tree1.png | 3 + .../Trees_texture_shadow_dark/Tree2.png | 3 + .../Trees_texture_shadow_dark/Tree3.png | 3 + .../PNG/Decorative_cracks_exterior.png | 3 + .../PNG/Decorative_cracks_interior.png | 3 + .../PNG/Exterior_objects.png | 3 + .../PNG/Fire_animation.png | 3 + .../PNG/Objects_interior.png | 3 + .../tiles/ruine temple top down/PNG/Spots.png | 3 + .../PNG/Tiles_exterior.png | 3 + .../PNG/Trees_grass_alternative_fit.png | 3 + .../ruine temple top down/PNG/Walls_floor.png | 3 + .../PNG/Water_coasts.png | 3 + .../PNG/water_detilazation_v2.png | 3 + .../Decorative_cracks_exterior.png | 3 + .../Decorative_cracks_interior.png | 3 + .../Tiled_files/Exterior_objects.png | 3 + .../Tiled_files/Fire_animation.png | 3 + .../Tiled_files/Objects_interior.png | 3 + .../Tiled_files/Ruined_temple_exterior.tmx | 4579 ++++++++++++++++ .../Tiled_files/Ruined_temple_interior.tmx | 4844 +++++++++++++++++ .../Tiled_files/Tiles_exterior.png | 3 + .../Trees_grass_alternative_fit.png | 3 + .../Tiled_files/Walls_floor.png | 3 + .../Tiled_files/Water_coasts.png | 3 + .../Tiled_files/water_detilazation_v2.png | 3 + 79 files changed, 9654 insertions(+) create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree4.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree5.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree6.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Broken_tree7.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Burned_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Burned_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Burned_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Christmas_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Christmas_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Christmas_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Fruit_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Fruit_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Fruit_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Moss_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Moss_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Moss_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree1_1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree1_2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree1_3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree2_1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree2_2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Palm_tree2_3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_shadow/Tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree4.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree5.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree6.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Broken_tree7.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Burned_tree1.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Burned_tree2.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down Trees/Trees_texture_shadow_dark/Burned_tree3.png create mode 100644 scenes/quests/story_quests/santuario_corrupto/tiles/Top-Down 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diff --git a/scenes/quests/story_quests/santuario_corrupto/tiles/ruine temple top down/Tiled_files/water_detilazation_v2.png b/scenes/quests/story_quests/santuario_corrupto/tiles/ruine temple top down/Tiled_files/water_detilazation_v2.png new file mode 100644 index 0000000000..c87b41ee9c --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/tiles/ruine temple top down/Tiled_files/water_detilazation_v2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a80f797fcda4a8acf02d91e82064af9c44cb7122d2f236c22d81c673425d390 +size 18781 From f55c23f7d0f303681859eba85a48d659b8d17d81 Mon Sep 17 00:00:00 2001 From: HadesDemon18 Date: Mon, 22 Jun 2026 12:58:34 -0500 Subject: [PATCH 3/3] intro y naranjal --- .../santuario_corrupto_intro.dialogue | 14 -- .../santuario_corrupto_intro.dialogue.import | 16 -- .../0_intro/santuario_corrupto_intro.tscn | 4 +- .../1_stealth/santuario_corrupto_stealth.tscn | 130 ------------ .../santuario_corrupto_checkpoint.dialogue | 6 - ...tuario_corrupto_checkpoint.dialogue.import | 16 -- .../santuario_corrupto_collected.dialogue | 6 - ...ntuario_corrupto_collected.dialogue.import | 16 -- .../santuario_corrupto_guard_enemy.tres | 2 +- .../santuario_corrupto_stealth.dialogue | 8 - ...santuario_corrupto_stealth.dialogue.import | 16 -- .../santuario_corrupto_combat.dialogue | 11 - .../santuario_corrupto_combat.dialogue.import | 16 -- .../santuario_corrupto_projectile.tscn | 49 ----- ...ario_corrupto_projectile_spriteframes.tres | 18 -- ...antuario_corrupto_target_spriteframes.tres | 39 ---- .../santuario_corrupto_throwing_enemy.tres | 192 ------------------ .../2_combat/santuario_corrupto_combat.tscn | 133 ------------ .../santuario_corrupto_object.tres | 43 ---- .../player_components/doro doro final.png | 3 + 20 files changed, 6 insertions(+), 732 deletions(-) delete mode 100644 scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue delete mode 100644 scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/santuario_corrupto_stealth.tscn delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue delete mode 100644 scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres delete mode 100644 scenes/quests/story_quests/santuario_corrupto/2_combat/santuario_corrupto_combat.tscn delete mode 100644 scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres create mode 100644 scenes/quests/story_quests/santuario_corrupto/player_components/doro doro final.png diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue deleted file mode 100644 index 4294c009f7..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue +++ /dev/null @@ -1,14 +0,0 @@ -# SPDX-FileCopyrightText: The Threadbare Authors -# SPDX-License-Identifier: MPL-2.0 - -~ start -do animation_player.play(&"walk_on") -do animation_player.animation_finished -Welcome to the StoryQuest template, where you'll learn how to mod elements of each scene and create your own StoryQuest! Let's start with the intro. -In the Godot FileSystem, find the intro folder and double-click on the intro dialogue file to edit the text. -Press enter to add a new line. Each line becomes a new dialogue box in-game. -Select Cinematic node; drag your StoryQuest dialogue to the "Dialogue" field in the Inspector. -Set the next scene using the "Next Scene" field in the Inspector. -do animation_player.play(&"walk_off") -Explore other elements to mod, like the placeholder image, tile map, and animation options for this scene! -=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import deleted file mode 100644 index da9a853ce7..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://b43wmjwcenech" -path="res://.godot/imported/santuario_corrupto_intro.dialogue-38cd9da541bb8d912e785daa15e993b3.tres" - -[deps] - -source_file="res://scenes/quests/story_quests/santuario_corrupto/0_intro/intro_components/santuario_corrupto_intro.dialogue" -dest_files=["res://.godot/imported/santuario_corrupto_intro.dialogue-38cd9da541bb8d912e785daa15e993b3.tres"] - -[params] - -defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn b/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn index e401530fee..90ef9e1601 100644 --- a/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn +++ b/scenes/quests/story_quests/santuario_corrupto/0_intro/santuario_corrupto_intro.tscn @@ -1,10 +1,10 @@ -[gd_scene format=4 uid="uid://cacthenj4lt78"] +[gd_scene format=4 uid="uid://bd3aeh8q17fdt"] [ext_resource type="TileSet" uid="uid://b282nrrbtkhvk" 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path="res://scenes/game_elements/props/decoration/rock/rock.tscn" id="6_lxi1l"] [sub_resource type="Animation" id="Animation_wqh38"] diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/santuario_corrupto_stealth.tscn b/scenes/quests/story_quests/santuario_corrupto/1_stealth/santuario_corrupto_stealth.tscn deleted file mode 100644 index 9dbc902b81..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/santuario_corrupto_stealth.tscn +++ /dev/null @@ -1,130 +0,0 @@ -[gd_scene format=4 uid="uid://bxxe7vnnxnaq0"] - -[ext_resource type="Script" uid="uid://dnp0tjloec2d7" path="res://scenes/game_logic/stealth_game_logic.gd" id="1_l2tti"] -[ext_resource type="TileSet" uid="uid://b282nrrbtkhvk" path="res://scenes/quests/story_quests/santuario_corrupto/tiles/santuario_corrupto_exterior_floors.tres" id="2_oidco"] -[ext_resource type="TileSet" uid="uid://cauvbist6qvsk" 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0.352768) -curve = SubResource("Curve2D_wpokt") - -[node name="Guard2-RunningInCircles" parent="EnemyGuards" unique_id=478814464 node_paths=PackedStringArray("patrol_path") instance=ExtResource("7_rivcm")] -position = Vector2(2435, 382) -sprite_frames = ExtResource("8_esrp6") -patrol_path = NodePath("../Guard2-RunningPath") -wait_time = 0.3 -move_speed = 1000.0 -detection_area_scale = 0.1 - -[node name="Guard2-RunningPath" type="Path2D" parent="EnemyGuards" unique_id=1687817077] -position = Vector2(1947, 473) -curve = SubResource("Curve2D_7ag3r") - -[node name="Checkpoints" type="Node2D" parent="." unique_id=344631200] -y_sort_enabled = true - -[node name="Checkpoint" parent="Checkpoints" unique_id=1983094 instance=ExtResource("9_gkcco")] -position = Vector2(1704, 451) -dialogue = ExtResource("10_krlde") - -[node name="CollisionShape2D" type="CollisionShape2D" parent="Checkpoints/Checkpoint" unique_id=328425926] -position = Vector2(1, -2) -shape = SubResource("RectangleShape2D_5xcpu") -debug_color = Color(0, 0, 0, 0.42) - -[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=495226624] - -[node name="HUD" parent="." unique_id=1994868895 instance=ExtResource("11_8wp0a")] - -[node name="CollectibleItem" parent="." unique_id=1779229490 instance=ExtResource("12_6ivyx")] -position = Vector2(2335, 955) -next_scene = "uid://nghedn0xdyul" -item = SubResource("Resource_0v6bb") -collected_dialogue = ExtResource("14_cimyf") - -[node name="Cinematic" type="Node2D" parent="." unique_id=859706882] -script = ExtResource("15_6knn2") -dialogue = ExtResource("16_xiixq") -metadata/_custom_type_script = "uid://x1mxt6bmei2o" diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue deleted file mode 100644 index 79af9db601..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue +++ /dev/null @@ -1,6 +0,0 @@ -# SPDX-FileCopyrightText: The Threadbare Authors -# SPDX-License-Identifier: MPL-2.0 -~ start -KnitWitch: This is a checkpoint that can be used to save player progress. -{{player_name}}: Thanks! -=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import deleted file mode 100644 index 514fd50e07..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://tutnjauis3ju" -path="res://.godot/imported/santuario_corrupto_checkpoint.dialogue-51e922793d47abf2392f913bd1bc8853.tres" - -[deps] - -source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_checkpoint.dialogue" -dest_files=["res://.godot/imported/santuario_corrupto_checkpoint.dialogue-51e922793d47abf2392f913bd1bc8853.tres"] - -[params] - -defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue deleted file mode 100644 index dc2234fc48..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue +++ /dev/null @@ -1,6 +0,0 @@ -# SPDX-FileCopyrightText: The Threadbare Authors -# SPDX-License-Identifier: MPL-2.0 -~ start -Select the CollectibleItem node and set "Next Scene" and "Item > Type" in the Inspector. -You're doin' great! -=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import deleted file mode 100644 index cc192c1adb..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://bwcejdgtwf6pc" -path="res://.godot/imported/santuario_corrupto_collected.dialogue-e2e3a6114cb400f769778a634ea23881.tres" - -[deps] - -source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_collected.dialogue" -dest_files=["res://.godot/imported/santuario_corrupto_collected.dialogue-e2e3a6114cb400f769778a634ea23881.tres"] - -[params] - -defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres index d98a7e452a..634f6c1b24 100644 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres +++ b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_guard_enemy.tres @@ -1,4 +1,4 @@ -[gd_resource type="SpriteFrames" format=3 uid="uid://dtmyh7ggta0d6"] +[gd_resource type="SpriteFrames" format=3 uid="uid://bln0ptchvi1e3"] [ext_resource type="Texture2D" uid="uid://coddjxvahn4uy" path="res://assets/first_party/templates/guard_enemy/NO_EDIT_guard_enemy_alerted.png" id="1_pkb55"] [ext_resource type="Texture2D" uid="uid://dgci3qn52ul5r" path="res://assets/first_party/templates/guard_enemy/NO_EDIT_guard_enemy_idle.png" id="2_clinb"] diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue deleted file mode 100644 index c2ed1bba62..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue +++ /dev/null @@ -1,8 +0,0 @@ -# SPDX-FileCopyrightText: The Threadbare Authors -# SPDX-License-Identifier: MPL-2.0 -~ start -This simple stealth scene includes guards and a collectible. Use the nodes in the Scene Tree to build a level. -Notice the tile map is built with multiple layers. This makes it easier to make changes to the environment. -Click a node, like "Player" or "Guard1" and modify their properties in the Inspector, or add new elements. -Don't be afraid to think outside the box. (Oh, and remove or replace this text!) -=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import deleted file mode 100644 index 27d4d81bba..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://bs4jl5s4qa01f" -path="res://.godot/imported/santuario_corrupto_stealth.dialogue-b4dc6a5e6ad4fd462e203b83a6fe11e1.tres" - -[deps] - -source_file="res://scenes/quests/story_quests/santuario_corrupto/1_stealth/stealth_components/santuario_corrupto_stealth.dialogue" -dest_files=["res://.godot/imported/santuario_corrupto_stealth.dialogue-b4dc6a5e6ad4fd462e203b83a6fe11e1.tres"] - -[params] - -defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue deleted file mode 100644 index 77fd08d3d7..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue +++ /dev/null @@ -1,11 +0,0 @@ -# SPDX-FileCopyrightText: The Threadbare Authors -# SPDX-License-Identifier: MPL-2.0 - -~ start -Something in this scene will throw projectiles at you. The goal is to redirect them toward the targets. -Explore the Scene Tree to add, change, or remove elements. -=> END - -~ well_done -You can add text here after the player takes the collectible. Be creative with this one! -=> END diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import deleted file mode 100644 index eefd38a5cb..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://bgti37yhbmope" -path="res://.godot/imported/santuario_corrupto_combat.dialogue-591126419dd3e7c76c8bc318b6570b18.tres" - -[deps] - -source_file="res://scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_combat.dialogue" -dest_files=["res://.godot/imported/santuario_corrupto_combat.dialogue-591126419dd3e7c76c8bc318b6570b18.tres"] - -[params] - -defaults=true diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn deleted file mode 100644 index a51445ee48..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile.tscn +++ /dev/null @@ -1,49 +0,0 @@ -[gd_scene format=3 uid="uid://gkloljeurgjm"] - -[ext_resource type="Script" uid="uid://bofv3bcwj3rx2" path="res://scenes/game_elements/props/projectile/components/projectile.gd" id="1_53vq2"] -[ext_resource type="SpriteFrames" uid="uid://bn8vmylcl5gi7" path="res://scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres" id="2_0a1ix"] - -[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_dwrrk"] -friction = 0.0 -bounce = 1.0 - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_sw4bb"] -size = Vector2(44, 44) - -[node name="SantuarioCorruptoProjectile" type="RigidBody2D" unique_id=1611529190 groups=["projectiles"]] -collision_layer = 256 -collision_mask = 80 -mass = 0.3 -physics_material_override = SubResource("PhysicsMaterial_dwrrk") -gravity_scale = 0.0 -lock_rotation = true -continuous_cd = 2 -contact_monitor = true -max_contacts_reported = 1 -script = ExtResource("1_53vq2") - -[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1499726276] -shape = SubResource("RectangleShape2D_sw4bb") - -[node name="VisibleThings" type="Node2D" parent="." unique_id=1129773837] -unique_name_in_owner = true -position = Vector2(-3, 0) - -[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="VisibleThings" unique_id=1816818143] -unique_name_in_owner = true -sprite_frames = ExtResource("2_0a1ix") -autoplay = "default" - -[node name="TrailFXMarker" type="Marker2D" parent="VisibleThings" unique_id=771420475] -unique_name_in_owner = true -position = Vector2(-40, 0) - -[node name="DurationTimer" type="Timer" parent="." unique_id=259732970] -unique_name_in_owner = true - -[node name="HitSound" type="AudioStreamPlayer2D" parent="." unique_id=1862098516] -unique_name_in_owner = true -bus = &"SFX" - -[connection signal="body_entered" from="." to="." method="_on_body_entered"] -[connection signal="timeout" from="DurationTimer" to="." method="_on_duration_timer_timeout"] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres deleted file mode 100644 index 90d2d0b76d..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_projectile_spriteframes.tres +++ /dev/null @@ -1,18 +0,0 @@ -[gd_resource type="SpriteFrames" format=3 uid="uid://bn8vmylcl5gi7"] - -[ext_resource type="Texture2D" uid="uid://cagyo41xspko" path="res://assets/first_party/templates/combat/NO_EDIT_projectile.png" id="1_kqeen"] - -[sub_resource type="AtlasTexture" id="AtlasTexture_a6ony"] -atlas = ExtResource("1_kqeen") -region = Rect2(0, 0, 64, 64) - -[resource] -animations = [{ -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_a6ony") -}], -"loop": true, -"name": &"default", -"speed": 10.0 -}] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres deleted file mode 100644 index aaf41fcfa7..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_target_spriteframes.tres +++ /dev/null @@ -1,39 +0,0 @@ -[gd_resource type="SpriteFrames" format=3 uid="uid://bgsr6gtbjokas"] - -[ext_resource type="Texture2D" uid="uid://do4tec8oedbcx" path="res://assets/first_party/templates/combat/NO_EDIT_target.png" id="1_0ifo2"] - -[sub_resource type="AtlasTexture" id="AtlasTexture_kf7lf"] -atlas = ExtResource("1_0ifo2") -region = Rect2(64, 64, 64, 64) - -[sub_resource type="AtlasTexture" id="AtlasTexture_q0cj1"] -atlas = ExtResource("1_0ifo2") -region = Rect2(0, 64, 64, 64) - -[sub_resource type="AtlasTexture" id="AtlasTexture_he37w"] -atlas = ExtResource("1_0ifo2") -region = Rect2(64, 0, 64, 64) - -[sub_resource type="AtlasTexture" id="AtlasTexture_4v1rc"] -atlas = ExtResource("1_0ifo2") -region = Rect2(0, 0, 64, 64) - -[resource] -animations = [{ -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_kf7lf") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_q0cj1") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_he37w") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_4v1rc") -}], -"loop": true, -"name": &"filling", -"speed": 10.0 -}] diff --git a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres b/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres deleted file mode 100644 index d422abafe9..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/2_combat/combat_components/santuario_corrupto_throwing_enemy.tres +++ /dev/null @@ -1,192 +0,0 @@ -[gd_resource type="SpriteFrames" format=3 uid="uid://dyo14cfse766q"] - -[ext_resource type="Texture2D" uid="uid://cd2ivq0ll3lt0" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_attack.png" id="1_hq35n"] -[ext_resource type="Texture2D" uid="uid://cb3lim37pj3by" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_defeated.png" id="2_xmin1"] -[ext_resource type="Texture2D" uid="uid://dlyqia7fiovw1" path="res://assets/first_party/templates/combat/NO_EDIT_throwing_enemy_idle.png" id="3_phph7"] -[ext_resource type="Texture2D" 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-region = Rect2(0, 0, 192, 192) - -[sub_resource type="AtlasTexture" id="AtlasTexture_tu8xg"] -atlas = ExtResource("4_33ilr") -region = Rect2(192, 0, 192, 192) - -[sub_resource type="AtlasTexture" id="AtlasTexture_rddrd"] -atlas = ExtResource("4_33ilr") -region = Rect2(384, 0, 192, 192) - -[sub_resource type="AtlasTexture" id="AtlasTexture_72inp"] -atlas = ExtResource("4_33ilr") -region = Rect2(0, 0, 192, 192) - -[sub_resource type="AtlasTexture" id="AtlasTexture_1xyr8"] -atlas = ExtResource("4_33ilr") -region = Rect2(192, 0, 192, 192) - -[sub_resource type="AtlasTexture" id="AtlasTexture_wmnhy"] -atlas = ExtResource("4_33ilr") -region = Rect2(384, 0, 192, 192) - -[resource] -animations = [{ -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_mind4") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_k4l6k") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_rhel8") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_berh2") -}], -"loop": false, -"name": &"attack", -"speed": 10.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_2682x") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_l11hj") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_2682x") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_l11hj") -}], -"loop": false, -"name": &"attack anticipation", -"speed": 10.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_websu") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_frle3") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_int2m") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_7p5mt") -}], -"loop": false, -"name": &"defeated", -"speed": 10.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_wocwu") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_wocwu") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_wocwu") -}, { 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"uid://cja8ndt5fhe3s" -item = SubResource("Resource_bawwo") -collected_dialogue = ExtResource("3_xux7a") -dialogue_title = &"well_done" - -[node name="RepelPowerup" parent="OnTheGround" unique_id=1795462717 instance=ExtResource("17_4ybr8")] -position = Vector2(114, 488) -highlight_color = Color(0, 0.4392157, 1, 1) - -[node name="ScreenOverlay" type="CanvasLayer" parent="." unique_id=1277924950] - -[node name="HUD" parent="." unique_id=1216951978 instance=ExtResource("18_nlmok")] - -[node name="Camera2D" type="Camera2D" parent="." unique_id=881414767] -zoom = Vector2(1.333, 1.333) -limit_left = 0 -limit_top = 0 -limit_right = 960 -limit_bottom = 640 -position_smoothing_enabled = true -editor_draw_limits = true - -[connection signal="cinematic_finished" from="Cinematic" to="FillGameLogic" method="start"] -[connection signal="goal_reached" from="FillGameLogic" to="OnTheGround/CollectibleItem" method="reveal"] diff --git a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres b/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres deleted file mode 100644 index d609e5f138..0000000000 --- a/scenes/quests/story_quests/santuario_corrupto/3_sequence_puzzle/santuario_corrupto_object.tres +++ /dev/null @@ -1,43 +0,0 @@ -[gd_resource type="SpriteFrames" format=3 uid="uid://8g72ua47b4ua"] - -[ext_resource type="Texture2D" uid="uid://ca3jqmbnlc1yy" path="res://assets/first_party/templates/sequence_puzzle/NO_EDIT_object.png" id="1_fkvjh"] - -[sub_resource type="AtlasTexture" id="AtlasTexture_riqxt"] -atlas = ExtResource("1_fkvjh") -region = Rect2(0, 0, 96, 96) - -[sub_resource type="AtlasTexture" id="AtlasTexture_rsmxy"] -atlas = ExtResource("1_fkvjh") -region = Rect2(96, 0, 96, 96) - -[sub_resource type="AtlasTexture" id="AtlasTexture_mfero"] -atlas = ExtResource("1_fkvjh") -region = Rect2(192, 0, 96, 96) - -[resource] -animations = [{ -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_riqxt") -}], -"loop": true, -"name": &"default", -"speed": 10.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_riqxt") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_rsmxy") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_mfero") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_rsmxy") -}], -"loop": true, -"name": &"struck", -"speed": 10.0 -}] diff --git a/scenes/quests/story_quests/santuario_corrupto/player_components/doro doro final.png b/scenes/quests/story_quests/santuario_corrupto/player_components/doro doro final.png new file mode 100644 index 0000000000..a19247a061 --- /dev/null +++ b/scenes/quests/story_quests/santuario_corrupto/player_components/doro doro final.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd9b4f5a4d16a9abd0c0611af5667d4ec7a97e95b330425a45221e3d9a046630 +size 4197