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Pattern-Game.pro
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38 lines (30 loc) · 1.25 KB
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# Pattern Game - Full Project (Qt Quick/QML + C++)
# Version: v2 — qmake Version
# About the Developer
#My name is Hamed Sadeghi Firouzja, a software engineer with expertise in Qt, QML, and Android development. I am passionate about creating innovative applications, combining technology and creativity to deliver enjoyable user experiences.
#About the Game
#This project is a Pattern game developed with Qt6 and QML. It features dynamic shapes, multiple levels, and a scoring system that challenges the player to improve their performance. The game is designed to be both fun and engaging, while also showcasing the power of modern cross-platform development.
QT += quick gui qml
CONFIG += c++17
TEMPLATE = app
TARGET = ObstacleCar
SOURCES += main.cpp \
AIController.cpp
DISTFILES += \
android/AndroidManifest.xml \
android/build.gradle \
android/gradle.properties \
android/gradle/wrapper/gradle-wrapper.jar \
android/gradle/wrapper/gradle-wrapper.properties \
android/gradlew \
android/gradlew.bat \
android/res/values/libs.xml \
android/res/xml/qtprovider_paths.xml
contains(ANDROID_TARGET_ARCH,arm64-v8a) {
ANDROID_PACKAGE_SOURCE_DIR = \
$$PWD/android
}
RESOURCES += \
qml.qrc
HEADERS += \
AIController.h