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FrameDisplay.cpp
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executable file
·49 lines (42 loc) · 1.58 KB
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/*
* Copyright (C) 2018-2024 The Surface Frame-Animation Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <androidfw/ResourceTypes.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include "FrameDisplay.h"
#include "FrameError.h"
namespace frame_animation {
DisplayMetrics::DisplayMetrics () {
sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &dInfo);
if (status)
throw structor_exception("getDisplayInfo fail");
}
int DisplayMetrics::density () const {
switch (width()) {
case 540: case 480:
return ResTable_config::DENSITY_HIGH; //hdpi
case 720:
return ResTable_config::DENSITY_XHIGH; //xhdpi
case 1080:
return ResTable_config::DENSITY_XXHIGH; //xxhdpi
case 1920:
return ResTable_config::DENSITY_XXHIGH; //xxxhdpi
default:
return ResTable_config::DENSITY_DEFAULT; //lhdpi
}
}
}; //namespace frame_animation