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PlayerEntityMixin.java
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58 lines (51 loc) · 2.37 KB
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/*
* Copyright 2025 Lambda
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lambda.mixin.entity;
import com.lambda.Lambda;
import com.lambda.event.EventFlow;
import com.lambda.event.events.MovementEvent;
import com.lambda.interaction.request.rotating.RotationManager;
import net.minecraft.entity.player.PlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerEntity.class)
public class PlayerEntityMixin {
@Inject(method = "clipAtLedge", at = @At(value = "HEAD"), cancellable = true)
private void injectSafeWalk(CallbackInfoReturnable<Boolean> cir) {
MovementEvent.ClipAtLedge event = new MovementEvent.ClipAtLedge(((PlayerEntity) (Object) this).isSneaking());
cir.setReturnValue(EventFlow.post(event).getClip());
}
@Redirect(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;getYaw()F"))
private float injectHeadYaw(PlayerEntity instance) {
if ((Object) this != Lambda.getMc().player) {
return instance.getYaw();
}
Float yaw = RotationManager.getHeadYaw();
return (yaw != null) ? yaw : instance.getYaw();
}
@Redirect(method = "attack", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;getYaw()F"))
private float injectAttackFix(PlayerEntity instance) {
if ((Object) this != Lambda.getMc().player) {
return instance.getYaw();
}
Float yaw = RotationManager.getMovementYaw();
return (yaw != null) ? yaw : instance.getYaw();
}
}