Hi, Loving the VR. Thanks for the library.
Just wanted to ask if you've seen an example of combining this with movement controls, such as using WASD or a Gamepad?
EDIT: it was easier than I thought. Just add something like the following inside requestAnimationFrame
pad = navigator.getGamepads()[0]
if pad
camera.translateX pad.axes[0]
camera.translateZ pad.axes[1]
camera.translateY pad.buttons[0].value*-1 + pad.buttons[1].value
Hi, Loving the VR. Thanks for the library.
Just wanted to ask if you've seen an example of combining this with movement controls, such as using WASD or a Gamepad?
EDIT: it was easier than I thought. Just add something like the following inside requestAnimationFrame