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11.1.7 Release
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Simulationcraft.toc

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## IconTexture: Interface\Addons\SimulationCraft\logo
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## Notes: Constructs SimC export strings
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## Author: Theck, navv_, seriallos
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## Version: 11.1.7-alpha01
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## Version: 11.1.7-01
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## OptionalDependencies: Ace3, LibRealmInfo, LibDBIcon, LibDataBroker-1.1
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## SavedVariables: SimulationCraftDB
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core.lua

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@@ -699,6 +699,9 @@ function LoadSpellsAsync(callback)
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local spell = Spell:CreateFromSpellID(spellId)
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if not spell:IsSpellEmpty() then
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spell:ContinueOnSpellLoad(function()
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-- It's possible that in some cases, ContinueOnSpellLoad may not fire. If that happens,
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-- will need to look into ContinueWithCancelOnSpellLoad which can apparently be used with
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-- timeouts
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SpellCache[spellId] = spell
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onLoad()
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end)

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