From 70f0e4f5a4d09c0827a7b90b543c3bf038c0be34 Mon Sep 17 00:00:00 2001 From: Aezeor Date: Wed, 11 Mar 2026 22:58:43 -0400 Subject: [PATCH] remove burning blades from voidblade due to bug --- engine/class_modules/sc_demon_hunter.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/engine/class_modules/sc_demon_hunter.cpp b/engine/class_modules/sc_demon_hunter.cpp index 2135756f471..7d751d543f0 100644 --- a/engine/class_modules/sc_demon_hunter.cpp +++ b/engine/class_modules/sc_demon_hunter.cpp @@ -5742,9 +5742,11 @@ struct consume_t : public consume_base_t } }; +// TOCHECK: Voidblade currently does not trigger burning blades and instead is bugged to trigger for Havoc Felblade + struct voidblade_base_t : public voidrush_trigger_t> { - struct voidblade_damage_t : public shattered_souls_trigger_t> + struct voidblade_damage_t : public shattered_souls_trigger_t { voidblade_damage_t( util::string_view name, demon_hunter_t* p ) : base_t( name, p, p->spec.voidblade ) { @@ -7650,6 +7652,7 @@ struct essence_break_t : public demon_hunter_attack_t // Felblade ================================================================= // TODO: Real movement stuff. +// TOCHECK: Voidblade currently does not trigger burning blades and instead is bugged to trigger for Havoc Felblade struct felblade_t : public inertia_trigger_t {