From 42e7a7e1e67af1c5b1dc365d3b8452666fbd60e9 Mon Sep 17 00:00:00 2001 From: Arma Date: Wed, 11 Mar 2026 22:59:51 -0700 Subject: [PATCH] [Warrior] Fix rend dot lookup --- engine/class_modules/sc_warrior.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/class_modules/sc_warrior.cpp b/engine/class_modules/sc_warrior.cpp index e2d1ddb6dc3..6700ce8dc4e 100644 --- a/engine/class_modules/sc_warrior.cpp +++ b/engine/class_modules/sc_warrior.cpp @@ -7877,7 +7877,7 @@ warrior_td_t::warrior_td_t( player_t* target, warrior_t& p ) : actor_target_data hit_by_fresh_meat = false; dots_deep_wounds = target->get_dot( "deep_wounds", &p ); - dots_rend = target->get_dot( "rend", &p ); + dots_rend = target->get_dot( "rend_dot", &p ); dots_gushing_wound = target->get_dot( "gushing_wound", &p ); debuffs_colossus_smash = make_buff( *this , "colossus_smash", p.spell.colossus_smash_debuff );