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Vampire.cpp
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81 lines (56 loc) · 2.02 KB
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/****************************************************************************************************
* * Program name: CS162 Project3
* * Author: Taekyoung Kim
* * Date: 02/05/2019
* * Description: This is Vampire.cpp file for CS162 Project3
* * This project demonstrates a fantasy combat game.
* * There are 5 characters that have different ability and power.
* * The real game is done with a dice.
******************************************************************************************************/
#include "Vampire.h"
#include <iostream>
#include <random>
#include "Dice.h"
Vampire::Vampire() //= default;
:Character("Vampire", 18, 1)
{
}
Vampire::~Vampire()= default;
int Vampire::Attack() {
int roll = Character::Dice(1, 12);
std::cout << "Attacker: "<<getName()<<" Attacker's roll: "<<roll<<std::endl;
return roll;
}
void Vampire::Defense(int at) {
int charm;
int numOfDef;
numOfDef = Character::Dice(1, 6);
int damage;
damage = at-(numOfDef + armor);
std::cout<<"Defender: "<<name;
std::cout<<" Defender's roll: "<<numOfDef<<std::endl;
std::cout<<"Defender's Armor: "<<armor<<" Strength: "<<getStrength()<<std::endl;
std::random_device ran1;
std::mt19937 mt1(ran1());
std::uniform_int_distribution<int> dist(0, 1);
charm = dist(mt1);
if(charm == 0){
std::cout << "Vampire activates her Charm, so the attack";
std::cout<<" didn't reach her at all."<<std::endl;
std::cout<< "Total inflicted Damage: "<< 0 <<std::endl;
}
else { //charm == 1
if(damage >= getStrength()) {
std::cout << "Total inflicted Damage: " << getStrength() << std::endl;
setStrength(0);
}
else if (damage > 0 && damage < getStrength()) {
std::cout << "Total inflicted Damage: " << damage << std::endl;
setStrength(strength - damage);
}
else if(damage <= 0)
{
std::cout << "Total inflicted Damage: " << 0 << std::endl;
}
}
}