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Failed to compile simple_color.frag on mac OS Ventura 13.2.1 #85

@j0e1-dev

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@j0e1-dev

I am not able to even launch the editor at the moment. I understand that it is not developed for mac OS but I thought I would add this in here just in case it can be fixed easily.
the error message I get when I try to run ./ded after running the ./build.sh is the following:

GL version 3.3
WARNING: GLEW_ARB_debug_output is not availableERROR: could not compile GL_FRAGMENT_SHADER
ERROR: 0:6: Use of undeclared identifier 'gl_FragColor'

ERROR: failed to compile ./shaders/simple_color.frag shader file

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