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Unity Tutorial

This tutorial is designed to guide you through various aspects of Unity development, especially tailored for a research lab setting. The tutorial is divided into multiple parts, each focusing on a specific topic or technique.

  • Introduction to using plugins and managing increased complexity in Unity projects.
  • Script: Controller4.cs

Feel free to explore each part for a deeper understanding and hands-on experience with the topics covered.

Recordings

During the Fall 2023 semester, I worked with a group of students and recorded some sessions where we went over some basic concepts in Unity that are helpfull for work in the lab. Here are links to the recordings of these sessions.

Movement in Unity

Description: Learn about the basics of character and object movement in Unity.

YouTube Video: Movement

Avatars in Unity

Description: This video covers the creation and customization of avatars in Unity, explaining how to import models.

YouTube Video: Avatars

Movement IK (Inverse Kinematics) in Unity

Description: Understand the concept of Inverse Kinematics and how it is used to create more realistic movements in Unity, especially for character joints and animations.

YouTube Video: Inverse Kinematics

Using Headsets with Unity

Description: Explore the integration of VR headsets with Unity, focusing on setup, configuration, and basic VR interactions.

YouTube Video: Headsets

Blender to Unity Workflow

Description: How to create or modify models in Blender and import them into Unity.

YouTube Video: Blender