Initializing the graphics pipeline and drawing the Triangle primitive
- API
DirectX 12 - Language
C++20 - Building System
CMake - Application Architecture The window is implemented through the standard library
Windows.h, graphics are drawn independently within the window
- Clone Git repository
- Run
PreView.ps1script - Enjoy :D
- Microsoft mini engine - full implementatioin, real DirectX12 engine
- Great theory - methods, logic, and architecture are described in detail
- A wonderful course, quite complete and detailed. It also provides open source code that you can run and see how it works in practice
