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Bumps [@radix-ui/react-tooltip](https://github.com/radix-ui/primitives) from 1.1.2 to 1.1.4. - [Changelog](https://github.com/radix-ui/primitives/blob/main/release-process.md) - [Commits](https://github.com/radix-ui/primitives/commits) --- updated-dependencies: - dependency-name: "@radix-ui/react-tooltip" dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [tailwind-merge](https://github.com/dcastil/tailwind-merge) from 2.5.0 to 2.5.5. - [Release notes](https://github.com/dcastil/tailwind-merge/releases) - [Commits](dcastil/tailwind-merge@v2.5.0...v2.5.5) --- updated-dependencies: - dependency-name: tailwind-merge dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [eslint](https://github.com/eslint/eslint) from 9.15.0 to 9.16.0. - [Release notes](https://github.com/eslint/eslint/releases) - [Changelog](https://github.com/eslint/eslint/blob/main/CHANGELOG.md) - [Commits](eslint/eslint@v9.15.0...v9.16.0) --- updated-dependencies: - dependency-name: eslint dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [class-variance-authority](https://github.com/joe-bell/cva) from 0.7.0 to 0.7.1. - [Release notes](https://github.com/joe-bell/cva/releases) - [Commits](joe-bell/cva@v0.7.0...v0.7.1) --- updated-dependencies: - dependency-name: class-variance-authority dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [@playwright/test](https://github.com/microsoft/playwright) from 1.48.2 to 1.49.0. - [Release notes](https://github.com/microsoft/playwright/releases) - [Commits](microsoft/playwright@v1.48.2...v1.49.0) --- updated-dependencies: - dependency-name: "@playwright/test" dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
…iance-authority-0.7.1
…react-tooltip-1.1.4
…for the first time
…/tailwind-merge-2.5.5 Bump tailwind-merge from 2.5.0 to 2.5.5
…iance-authority-0.7.1
…react-tooltip-1.1.4
…/playwright/test-1.49.0 Bump @playwright/test from 1.48.2 to 1.49.0
…/eslint-9.16.0 Bump eslint from 9.15.0 to 9.16.0
…iance-authority-0.7.1
…/class-variance-authority-0.7.1 Bump class-variance-authority from 0.7.0 to 0.7.1
…react-tooltip-1.1.4
Fix #324 update label style
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Actionable comments posted: 0
🔭 Outside diff range comments (1)
app/page.tsx (1)
Line range hint
200-250: Remove commented code or document the reason for preservation.Large blocks of commented code should be removed from the codebase. If this is temporary or needed for future reference, consider:
- Moving it to a feature branch
- Creating a GitHub issue to track its restoration
- Adding a comment explaining why it's preserved and when it will be needed
Would you like me to help create a GitHub issue to track this commented code section?
🧹 Nitpick comments (1)
app/page.tsx (1)
Line range hint
1-290: Document the new data flow pattern.The removal of automatic data fetching and the addition of direct state management through
setOptionsrepresents a significant architectural change. Consider adding:
- JSDoc comments explaining the new data flow
- Comments describing the responsibility of each component in the data fetching process
- Documentation of the rationale behind removing automatic data fetching
Example documentation:
/** * Home component manages the main application state and data flow. * Data fetching is now handled by child components through explicit props * rather than automatic fetching on mount. * * @property {string[]} options - Available graph options * @property {Function} setOptions - Allows child components to update options */
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
app/page.tsx(2 hunks)
🔇 Additional comments (2)
app/page.tsx (2)
163-163: LGTM: Header styling is consistent with design patterns.
The font styling addition maintains visual hierarchy with appropriate font size.
260-260: Verify TypeScript types for the new setOptions prop.
The addition of setOptions prop aligns with the new data flow pattern, but we should verify its type definition in the CodeGraph component.
✅ Verification successful
TypeScript types for setOptions prop are properly defined and aligned
The verification shows that:
- In
app/components/code-graph.tsx,setOptionsis correctly typed asDispatch<SetStateAction<string[]>>, which is the proper type for state setters from React's useState - The prop is part of a well-defined Props interface that includes other related props like
options: string[]
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for CodeGraph component type definitions
ast-grep --pattern 'interface $_ {
$$$
setOptions: $_
$$$
}'
# Verify usage of setOptions in CodeGraph component
ast-grep --pattern 'function CodeGraph($_) {
$$$
setOptions($_)
$$$
}'
Length of output: 1515
…dling - Replaced canvas analytics with dataset when graph is created - Added node coordinate transformation for canvas locations - Updated all tests to align with dataset and coordinate changes - Implemented canvas scaling for zoom, and center functions -Split CodeGraph spec into SearchBar, Canvas, and NodeDetailsPanel - Added missing tests
Fix #311 replace cytoscape with react force graph
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Actionable comments posted: 4
🔭 Outside diff range comments (1)
app/components/chat.tsx (1)
Line range hint
252-252: Improve handling of timing and state transitions.Multiple hard-coded delays are used throughout the code. This can lead to race conditions and poor user experience if the actual operations take longer or shorter than expected.
Consider these improvements:
- Replace menu visibility delay with proper transition events
- Use clipboard API's Promise for copy operations
- Use animation end events instead of fixed delays
- Use proper initialization events for graph
Example improvements:
- await delay(500); + // Use transition end event or MutationObserver + await new Promise(resolve => { + const observer = new MutationObserver(() => { + resolve(true); + observer.disconnect(); + }); + observer.observe(this.genericMenu, { attributes: true }); + }); - await delay(1000) + // Use clipboard API's Promise + await navigator.clipboard.writeText(text); - await delay(2000); //animation delay + // Use animation end event + await new Promise(resolve => { + this.canvasElement.addEventListener('transitionend', resolve, { once: true }); + });Also applies to: 475-475, 411-411, 498-498
🧹 Nitpick comments (36)
app/api/utils.ts (1)
4-4: Consider grouping the validation logic for environment variables.Right now, you have two
ifstatements for missing environment variables. If you anticipate adding more environment variables in the future, a single validation block or helper function might simplify expansion.e2e/tests/chat.spec.ts (4)
6-6: Use consistent naming for constants.
The name "CHAT_OPTTIONS_COUNT" might contain a typographical error. Consider renaming it to "CHAT_OPTIONS_COUNT" for clarity.
60-70: Expand test validation for path existence.
This test verifies node visibility but does not check if a corresponding link or path object is correctly displayed. Consider asserting that a link or path representation is present if that is part of the UI's functionality.
72-82: Avoid magic delays in test.
Theawait delay(500);can introduce flakiness due to arbitrary timing. Consider using a more reliable wait strategy (e.g., waiting for a specific element to become visible) to ensure test stability.
84-84: Ensure error details are asserted.
The test confirms that an error notification appears but does not validate the notification text. Adding an assertion for the error message content could further improve test coverage.app/components/model.ts (8)
14-25: Check usage of dynamic 'any' property.
Allowing arbitrary key-value pairs ([key: string]: any) can undermine type safety. Consider usingunknownor narrower property types for stricter validation.
43-45: Consider making color arrays configurable.
If theming or user-defined color schemes are future requirements, consider externalizing the color arrays for easier maintenance.
49-52: Recommend externalizing color codes for consistent theming.
Moving these color codes into a config or theme file can simplify maintaining and updating the color palette.
73-80: Ensure consistent naming in constructor parameters.
Inside the constructor, the parameter is still namededgesMapbut is assigned tothis.linksMap. Rename it tolinksMapfor clarity.
95-101: Consider standard naming for getters/setters.
While capitalized accessors are acceptable, standard conventions often use lowercase (e.g.,get elements()). Maintaining a consistent style aids readability.
111-114: Avoid overlapping method/property names.
getElements()returns a combined array of nodes and links, whileElementsreturns theGraphDataobject. This might cause confusion. Consolidate or rename to differentiate them clearly.
Line range hint
126-196: Break down the large 'extend' method.
This method handles categories, nodes, and links in a single run. Splitting it into smaller methods could improve testability and maintainability.
214-228: Optimize repeated array mapping in 'visibleLinks'.
Collecting node IDs into aSetfirst avoids multiple.map()calls onthis.elements.nodes. This can reduce overhead in large graphs.app/components/graphView.tsx (6)
13-34: Props interface is large.
Consider splitting it into smaller interfaces if certain props are unrelated. This reduces complexity and makes it easier to reuse partial prop sets.
81-107: Minor spelling correction in 'handelNodeClick'.
Rename tohandleNodeClickfor consistency and clarity. Also, ensure the logic for multi-select (viactrlKey) is tested thoroughly.
108-113: Spelling correction for 'handelLinkClick'.
Please rename tohandleLinkClick. The logic for avoiding state changes when the link is already the selected path is good.
114-135: Refine 'handelNodeRightClick' naming and logic.
- Rename to
handleNodeRightClick.- Consider adding confirmation steps before deleting neighbors to prevent accidental data loss.
139-217: Extract node drawing logic.
This block is significant. For better readability and easier testing, consider moving the canvas drawing logic for nodes into a helper function.
218-277: Add inline comments for complex link rendering.
Self-loops and multi-link curvature calculations can be difficult to follow. Some brief explanatory comments would improve maintainability.app/components/toolbar.tsx (1)
Line range hint
12-29: Refactor for consistent naming and error handling.
- Clarify zoom directions in the parameter to
handleZoomClick.- Add null checks to avoid errors when
chartRef.currentis not initialized.tailwind.config.js (1)
26-29: Consider naming these new colors consistently with your design tokens.The usage of hard-coded color names is acceptable, but to better align with maintainability and scalability, consider whether you have (or need) a consistent naming convention for your design tokens. This helps ensure your color palette remains self-documenting and easily extensible in the future.
e2e/tests/searchBar.spec.ts (1)
66-76: Ensure the API consistency test is robust under different network conditions.You are validating UI auto-complete with an API's response. Make sure the tests handle network variance or potential latency, especially if run concurrently with other e2e tests. Consider adding minimal wait or retries if flakiness is discovered.
e2e/tests/nodeDetailsPanel.spec.ts (1)
48-58: Consider boundary testing for node names with special or empty values.Currently, you’re testing typical node names. If your
Nodeobjects can have special characters or extremely long names, consider adding boundary tests to ensure the panel displays them correctly.app/components/elementMenu.tsx (3)
17-18: Fix the spelling of the expand handler.
handleExpandis renamed tohandelExpand. This might create confusion in the codebase. Consider correcting this to maintain clarity.- handelExpand: (nodes: Node[], expand: boolean) => void; + handleExpand: (nodes: Node[], expand: boolean) => void;
65-65: Use consistent numeric conversions.Below, you use
Number()on some function calls. Ensure consistency in numeric conversions across the component so that the logic remains clear and predictable, especially for IDs that might not be strictly numeric.
71-77: Consider a single expand/collapse function.Repeated calls to
handelExpand(objects, true)or(objects, false)and similarly for singleobjusage might be consolidated into a single function that toggles or sets the expansion state. This reduces repetition and potential confusion around the multiple expansions.Also applies to: 117-123
e2e/tests/canvas.spec.ts (3)
43-55: Consider checking repositioning, not just scale changes.Verifying that the scale is reset is good, but you might also want to compare the final pan or center position post-centering to ensure that the graph is actually re-centered on the canvas.
100-119: Add negative tests for “Clear graph”.Currently, you verify that the path flags reset correctly. Consider adding a scenario where no path is set and the user clicks “Clear graph”, ensuring it handles the empty state gracefully.
200-217: Confirm multiple path segments.You validate a single path with “CALLS”. Consider verifying more than one relationship to ensure the code can handle multiple edges in the path.
e2e/logic/utils.ts (1)
18-20: Use optional chaining or explicit checks for robust usage.When searching by
nodeName, consider verifyingnode.nameis defined or capturing scenarios where an object might not have aname.-export function findNodeByName(nodes: { name: string }[], nodeName: string): any { - return nodes.find((node) => node.name === nodeName); +export function findNodeByName(nodes: Array<{ name?: string }>, nodeName: string): any { + return nodes.find((node) => node?.name === nodeName); }e2e/config/testData.ts (1)
17-29: Maintain consistent property naming.The
nodesPathobject properties usefirstNodeandsecondNode, whilenodesobjects havenodeName. Consider uniform property naming likenodeNamefor all. This eases comprehension and reuse.app/components/code-graph.tsx (2)
83-84: Check for edge cases in delete logic.Your deletion logic returns early if
selectedObjis truthy butselectedObjectsis empty. Ensure this doesn’t block other needed removal scenarios (e.g., multiple selected nodes).
355-359: Use interface or type constraints on function props.Here,
ElementMenupasseshandelRemoveandhandelExpandcallbacks. Consider strongly typing your function props and returning a typed result to ensure consistent usage throughout.e2e/logic/POM/codeGraph.ts (2)
5-9: Define a proper type for the graph property.Using
anytype defeats TypeScript's type checking benefits. Consider defining a proper interface or type for the graph property.declare global { interface Window { - graph: any; + graph: Graph; } }
508-532: Improve the transformNodeCoordinates method.The method has several areas for improvement:
- Uses non-null assertion operator without proper null checks
- Mutates the input parameter
- Complex calculations lack explanatory comments
Apply these improvements:
- async transformNodeCoordinates(graphData: any): Promise<any[]> { + async transformNodeCoordinates(graphData: GraphData): Promise<Array<NodeWithScreenCoordinates>> { const { canvasLeft, canvasTop, canvasWidth, canvasHeight, transform } = await this.canvasElement.evaluate((canvas: HTMLCanvasElement) => { const rect = canvas.getBoundingClientRect(); const ctx = canvas.getContext('2d'); - const transform = ctx?.getTransform()!; + const transform = ctx?.getTransform() ?? new DOMMatrix(); return { canvasLeft: rect.left, canvasTop: rect.top, canvasWidth: rect.width, canvasHeight: rect.height, transform, }; }); + // Convert graph coordinates to screen coordinates + // Adjust for canvas position and scaling const screenCoordinates = graphData.elements.nodes.map((node: any) => { const adjustedX = node.x * transform.a + transform.e; const adjustedY = node.y * transform.d + transform.f; + // Apply offset to center nodes const screenX = canvasLeft + adjustedX - 35; const screenY = canvasTop + adjustedY - 190; - return {...node, screenX, screenY,}; + return { ...structuredClone(node), screenX, screenY }; }); return screenCoordinates; }app/components/chat.tsx (1)
404-437: Improve path response button rendering.The button rendering logic could be improved for better readability and maintainability:
- Extract complex className conditions
- Move disabled state handling to a separate function
- Use early returns for better flow control
Consider this refactor:
+ const isPathSelected = (p: PathData) => + p.nodes.length === selectedPath?.nodes.length && + selectedPath?.nodes.every(node => p?.nodes.some((n) => n.id === node.id)); + + const isPathFromDifferentGraph = (graphName?: string) => + graphName !== graph.Id; + <button key={i} className={cn( "flex text-wrap border p-2 gap-2 rounded-md", - p.nodes.length === selectedPath?.nodes.length && - selectedPath?.nodes.every(node => p?.nodes.some((n) => n.id === node.id)) && - "border-[#ffde21] bg-[#ffde2133]", - message.graphName !== graph.Id && "opacity-50 bg-gray-200" + isPathSelected(p) && "border-[#ffde21] bg-[#ffde2133]", + isPathFromDifferentGraph(message.graphName) && "opacity-50 bg-gray-200" )} - title={message.graphName !== graph.Id ? `Move to graph ${message.graphName} to use this path` : undefined} - disabled={message.graphName !== graph.Id} + title={isPathFromDifferentGraph(message.graphName) ? `Move to graph ${message.graphName} to use this path` : undefined} + disabled={isPathFromDifferentGraph(message.graphName)} onClick={() => { - if (message.graphName !== graph.Id) { + if (isPathFromDifferentGraph(message.graphName)) { toast({ title: "Path Disabled", description: "The path is disabled because it is not from this graph.", }); return; }
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
⛔ Files ignored due to path filters (1)
package-lock.jsonis excluded by!**/package-lock.json
📒 Files selected for processing (23)
app/api/utils.ts(1 hunks)app/components/chat.tsx(9 hunks)app/components/code-graph.tsx(6 hunks)app/components/dataPanel.tsx(3 hunks)app/components/elementMenu.tsx(6 hunks)app/components/elementTooltip.tsx(0 hunks)app/components/graphView.tsx(1 hunks)app/components/labels.tsx(1 hunks)app/components/model.ts(5 hunks)app/components/toolbar.tsx(1 hunks)app/page.tsx(7 hunks)e2e/config/constants.ts(1 hunks)e2e/config/testData.ts(1 hunks)e2e/logic/POM/codeGraph.ts(11 hunks)e2e/logic/canvasAnalysis.ts(0 hunks)e2e/logic/utils.ts(1 hunks)e2e/tests/canvas.spec.ts(1 hunks)e2e/tests/chat.spec.ts(2 hunks)e2e/tests/codeGraph.spec.ts(0 hunks)e2e/tests/nodeDetailsPanel.spec.ts(1 hunks)e2e/tests/searchBar.spec.ts(1 hunks)package.json(1 hunks)tailwind.config.js(1 hunks)
💤 Files with no reviewable changes (3)
- e2e/logic/canvasAnalysis.ts
- e2e/tests/codeGraph.spec.ts
- app/components/elementTooltip.tsx
🚧 Files skipped from review as they are similar to previous changes (4)
- e2e/config/constants.ts
- app/components/dataPanel.tsx
- app/page.tsx
- package.json
🧰 Additional context used
🪛 Biome (1.9.4)
app/components/chat.tsx
[error] 159-159: Comparing to itself is potentially pointless.
(lint/suspicious/noSelfCompare)
app/components/code-graph.tsx
[error] 302-302: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.
(lint/suspicious/noAssignInExpressions)
🔇 Additional comments (31)
app/api/utils.ts (2)
2-2: Good use of destructuring for clarity.
Object destructuring of environment variables significantly simplifies readability and is consistent with best practices.
11-11: Return object structure is concise and clear.
Returning the environment variables under url and token is straightforward and maintains clarity.
e2e/tests/chat.spec.ts (4)
8-8: Validate test data consistency.
Ensure that the "nodesPath" array is properly populated and that no test fails due to undefined or invalid "firstNode"/"secondNode" fields.
87-90: Test coverage is adequate for error closure scenario.
These lines verify the notification error is displayed and then successfully closed. Looks good.
104-115: Avoid non-null assertion in tests.
This line uses a non-null assertion operator (!) on the result of a regex match. A similar concern was raised in a previous review. Ensure a valid match is found before accessing the array element to prevent hidden test issues.
118-129: Avoid non-null assertion in tests (again).
The match result could be null or empty if the text doesn't contain digits. It's safer to verify the existence of number before using it.
app/components/model.ts (6)
4-6: Well-structured 'GraphData' interface.
Defining nodes and links within a single interface clarifies how the graph is managed throughout the code.
27-39: Consistent naming with 'Link'.
Renaming the old Edge to Link aligns with the Force Graph library, improving consistency.
67-67: Improved type safety by using 'GraphData'.
Switching from untyped arrays to a structured GraphData object enhances maintainability.
71-71: Renamed 'edgesMap' to 'linksMap' for clarity.
Keeps naming consistent with the 'Link' type.
116-116: 'empty' static method is well-defined.
It simplifies the creation of a blank Graph with no data.
202-213: Verify 'removeLinks' behavior with tests.
This method removes links not connected to existing nodes. Ensure corner cases (e.g., partial node removal) are adequately tested.
app/components/graphView.tsx (4)
8-11: 'Position' interface is clear.
This helps standardize the x/y coordinate usage and can simplify position management.
36-39: Centralized constants improve readability.
Storing important constants like PATH_COLOR and NODE_SIZE enhances clarity and consistent usage across the component.
70-73: Re-initializing cooldown times on data changes.
While resetting the cooldown on every graph size change may be desired, verify performance impacts if the graph is updated frequently.
278-296: Clear event handling approach.
Auto-scrolling, background click clearing, and final engine stop handling are all well-managed.
app/components/labels.tsx (1)
11-13: Check pointer events usage.
Moving pointer-events-auto to the inner div may be intentional, but confirm if the parent container still needs clicks or hovers.
app/components/toolbar.tsx (3)
3-3: RefObject import is correctly applied.
This ensures the component can interact with the referenced chart instance.
6-6: Replacing specific chart type with 'any'.
Switching from a typed reference to any reduces type safety. If feasible, use a more specific type to preserve IntelliSense and compiler checks.
10-10: Removed 'setSelectedObj' from Props.
Verify that removing this prop does not impact features relying on object deselection (e.g., clearing a selected node).
e2e/tests/searchBar.spec.ts (2)
1-9: Good test suite structure.
These imports and initial setup are well-organized. The combination of Playwright test fixtures with a dedicated BrowserWrapper improves readability and maintainability.
21-33: Beware of partial test data usage.
Calling searchData.slice(0, 2) for partial test data helps keep test suites short, but ensure that the remaining data samples are tested elsewhere or that critical edge cases are not excluded.
e2e/tests/nodeDetailsPanel.spec.ts (2)
21-32: Comprehensive click and display testing.
Validating that the details panel appears after a node is clicked ensures reliable discoverability. If new UI states are introduced (e.g., context menus or tooltips), confirm they don’t interfere with these tests.
77-99: Ensure stable property alignment between UI and API.
This portion checks keys displayed in the node details panel against the API. The splice(2,1) approach suggests there might be an extra UI element or spacing. Revisit if the UI structure changes. Consider using a more explicit approach to skip elements, to avoid confusion when the layout changes in the future.
app/components/elementMenu.tsx (1)
45-46: Validate bounds for element positioning.
Using parentRef.current.clientWidth and clientHeight is sensible. Ensure that the parent element is always defined in scenarios where ElementMenu might render without a parent node.
e2e/tests/canvas.spec.ts (2)
10-41: Great coverage for zoom in/out features.
These tests effectively confirm that the canvas zoom functionality updates scale values as expected.
57-70: Well-structured hide/unhide node tests.
The sequence of hiding a node and then unhiding it is clearly tested here, ensuring consistency of node visibility.
Also applies to: 72-86
app/components/code-graph.tsx (2)
72-78: Avoid overwriting graph.Elements in side effects without checks.
You overwrite graph.Elements in useEffect calls. If parallel updates occur elsewhere, it could lead to unexpected state collisions.
280-314: Ensure “Reset Graph” and “Unhide Nodes” interplay is well-defined.
Both buttons restore graph states, but from different angles (path resets vs. node visibility). Consider verifying if pressing “Unhide Nodes” then “Reset Graph” leads to consistent final states each time.
🧰 Tools
🪛 Biome (1.9.4)
[error] 302-302: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.
(lint/suspicious/noAssignInExpressions)
e2e/logic/POM/codeGraph.ts (2)
279-282: Handle potential null values when accessing text content.
Using non-null assertion ! assumes that textContent() will not return null. To prevent potential runtime errors, handle possible null values explicitly.
Apply this diff to handle null cases:
- return (await this.lastElementInChat.textContent())!;
+ const text = await this.lastElementInChat.textContent();
+ return text ?? "";485-487: Ensure 'nodedetailsPanelID' always returns a valid string.
The method getNodedetailsPanelID may return undefined if the element is not found. Add error handling to manage such cases.
Apply this diff to handle potential null values:
- return await this.nodedetailsPanelID.innerHTML();
+ const id = await this.nodedetailsPanelID.innerHTML();
+ return id ?? "";| for (let index = 0; index < 5; index++) { | ||
| const questionNumber = index + 1; | ||
| test(`Validate displaying question ${index} in chat after selection from options menu`, async () => { | ||
| const chat = await browser.createNewPage(CodeGraph, urls.baseUrl); | ||
| await chat.selectGraph(GRAPH_ID); | ||
| await chat.clickOnQuestionOptionsMenu(); | ||
| const selectedQuestion = await chat.selectAndGetQuestionInOptionsMenu(questionNumber.toString()); | ||
| expect(selectedQuestion).toEqual(await chat.getLastQuestionInChat()) | ||
| }); | ||
| } |
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Fix mismatch between test name and tested question index.
The test name references the question index (e.g., "question 0") while the logic uses index + 1. This discrepancy can lead to confusion.
Apply this diff to align the test name with the actual question number:
- test(`Validate displaying question ${index} in chat after selection from options menu`, ...
+ test(`Validate displaying question ${questionNumber} in chat after selection from options menu`, ...📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| for (let index = 0; index < 5; index++) { | |
| const questionNumber = index + 1; | |
| test(`Validate displaying question ${index} in chat after selection from options menu`, async () => { | |
| const chat = await browser.createNewPage(CodeGraph, urls.baseUrl); | |
| await chat.selectGraph(GRAPH_ID); | |
| await chat.clickOnQuestionOptionsMenu(); | |
| const selectedQuestion = await chat.selectAndGetQuestionInOptionsMenu(questionNumber.toString()); | |
| expect(selectedQuestion).toEqual(await chat.getLastQuestionInChat()) | |
| }); | |
| } | |
| for (let index = 0; index < 5; index++) { | |
| const questionNumber = index + 1; | |
| test(`Validate displaying question ${questionNumber} in chat after selection from options menu`, async () => { | |
| const chat = await browser.createNewPage(CodeGraph, urls.baseUrl); | |
| await chat.selectGraph(GRAPH_ID); | |
| await chat.clickOnQuestionOptionsMenu(); | |
| const selectedQuestion = await chat.selectAndGetQuestionInOptionsMenu(questionNumber.toString()); | |
| expect(selectedQuestion).toEqual(await chat.getLastQuestionInChat()) | |
| }); | |
| } |
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| export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handleExpand, parentWidth }: Props) { | ||
| export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handelExpand, parentRef }: Props) { |
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🛠️ Refactor suggestion
Rename prop to match corrected method name.
Since it's tied to the above method, rename the prop in this function’s signature accordingly to maintain consistency.
-export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handelExpand, parentRef }: Props) {
+export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handleExpand, parentRef }: Props) {📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handelExpand, parentRef }: Props) { | |
| export default function ElementMenu({ obj, objects, setPath, handleRemove, position, url, handleExpand, parentRef }: Props) { |
| const deleteNeighbors = (nodes: Node[]) => { | ||
| if (nodes.length === 0) return; | ||
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| const expand = !graphNode.data.expand | ||
| graph.Elements = { | ||
| nodes: graph.Elements.nodes.map(node => { | ||
| const isTarget = graph.Elements.links.some(link => link.target.id === node.id && nodes.some(n => n.id === link.source.id)); | ||
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| if (expand) { | ||
| const elements = await onFetchNode([node.id]) | ||
| if (!isTarget || !node.collapsed) return node | ||
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| if (elements.length === 0) { | ||
| toast({ | ||
| title: `No neighbors found`, | ||
| description: `No neighbors found`, | ||
| }) | ||
| return | ||
| } | ||
| if (node.expand) { | ||
| node.expand = false | ||
| deleteNeighbors([node]) | ||
| } | ||
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| chart.add(elements); | ||
| } else { | ||
| deleteNeighbors([node], chart); | ||
| graph.NodesMap.delete(Number(node.id)) | ||
| }).filter(node => node !== undefined), | ||
| links: graph.Elements.links | ||
| } | ||
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| graphNode.data.expand = expand | ||
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| setSelectedObj(undefined) | ||
| chart.elements().layout(LAYOUT).run(); | ||
| graph.removeLinks() |
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🛠️ Refactor suggestion
Refactor nested assignment logic to improve clarity.
Code segments from lines 167–186 modify graph.Elements in multiple nested blocks, which can reduce readability. Refactor to break out the logic into helper functions, ensuring clarity and maintainability.
| const handelSetSelectedPath = (p: PathData) => { | ||
| setSelectedPath(prev => { | ||
| if (prev) { | ||
| if (isPathResponse && paths.some((path) => [...path.nodes, ...path.edges].every((e: any) => [...prev.nodes, ...prev.edges].some((el: any) => el.id === e.id)))) { | ||
| chart.edges().forEach(e => { | ||
| const id = e.id() | ||
| if (isPathResponse && paths.some((path) => [...path.nodes, ...path.links].every((e: any) => [...prev.nodes, ...prev.links].some((e: any) => e.id === e.id)))) { | ||
| graph.getElements().forEach(link => { | ||
| const { id } = link | ||
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| if (prev.edges.some(el => el.id == id) && !p.edges.some(el => el.id == id)) { | ||
| e.style(PATH_EDGE_STYLE) | ||
| if (prev.links.some(e => e.id === id) && !p.links.some(e => e.id === id)) { | ||
| link.isPathSelected = false | ||
| } | ||
| }) | ||
| } else { | ||
| const elements = chart.elements().filter(e => [...prev.edges, ...prev.nodes].some(el => el.id == e.id() && ![...p.nodes, ...p.edges].some(ele => ele.id == e.id()))).removeStyle() | ||
| if (isPathResponse) { | ||
| const elements = graph.getElements().filter(e => [...prev.links, ...prev.nodes].some(el => el.id === e.id && ![...p.nodes, ...p.links].some(ele => ele.id === el.id))) | ||
| if (isPathResponse || isPathResponse === undefined) { | ||
| elements.forEach(e => { | ||
| if (e.isNode()) { | ||
| e.style(NODE_STYLE); | ||
| } | ||
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| if (e.isEdge()) { | ||
| e.style(EDGE_STYLE); | ||
| } | ||
| e.isPath = false | ||
| e.isPathSelected = false | ||
| }) | ||
| } | ||
| } | ||
| } | ||
| return p | ||
| }) | ||
| } | ||
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| const handleSetSelectedPath = (p: { nodes: any[], edges: any[] }) => { | ||
| const chart = chartRef.current | ||
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| if (!chart) return | ||
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| updatePreviousPath(chart, p) | ||
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| if (isPathResponse && paths.some((path) => [...path.nodes, ...path.edges].every((e: any) => [...p.nodes, ...p.edges].some((el: any) => el.id === e.id)))) { | ||
| chart.edges().forEach(e => { | ||
| const id = e.id() | ||
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| if (p.edges.some(el => el.id == id)) { | ||
| e.style(SELECTED_PATH_EDGE_STYLE) | ||
| if (isPathResponse && paths.length > 0 && paths.some((path) => [...path.nodes, ...path.links].every((e: any) => [...p.nodes, ...p.links].some((el: any) => el.id === e.id)))) { | ||
| graph.Elements.links.forEach(e => { | ||
| if (p.links.some(el => el.id === e.id)) { | ||
| e.isPathSelected = true | ||
| } | ||
| }) | ||
| chart.elements().filter(el => [...p.nodes, ...p.edges].some(e => e.id == el.id())).layout(LAYOUT).run(); | ||
| } else { | ||
| chart.elements().filter(el => [...p.nodes, ...p.edges].some(e => e.id == el.id())).forEach(el => { | ||
| if (el.id() == p.nodes[0].id || el.id() == p.nodes[p.nodes.length - 1].id) { | ||
| el.removeStyle().style(SELECTED_PATH_NODE_STYLE); | ||
| } else if (el.isNode()) { | ||
| el.removeStyle().style(PATH_NODE_STYLE); | ||
| const elements: PathData = { nodes: [], links: [] }; | ||
| p.nodes.forEach(node => { | ||
| let element = graph.Elements.nodes.find(n => n.id === node.id) | ||
| if (!element) { | ||
| elements.nodes.push(node) | ||
| } | ||
| if (el.isEdge()) { | ||
| el.removeStyle().style(SELECTED_PATH_EDGE_STYLE); | ||
| }) | ||
| p.links.forEach(link => { | ||
| let element = graph.Elements.links.find(l => l.id === link.id) | ||
| if (!element) { | ||
| elements.links.push(link) | ||
| } | ||
| }).layout(LAYOUT).run(); | ||
| }) | ||
| graph.extend(elements, true, { start: p.nodes[0], end: p.nodes[p.nodes.length - 1] }) | ||
| graph.getElements().filter(e => "source" in e ? p.links.some(l => l.id === e.id) : p.nodes.some(n => n.id === e.id)).forEach(e => { | ||
| if ((e.id === p.nodes[0].id || e.id === p.nodes[p.nodes.length - 1].id) || "source" in e) { | ||
| e.isPathSelected = true | ||
| } else { | ||
| e.isPath = true | ||
| } | ||
| }); | ||
| } | ||
| setData({ ...graph.Elements }) |
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💡 Codebase verification
🛠️ Refactor suggestion
Fix method name typo and consider refactoring complex path selection logic
The method name typo needs to be fixed in all three locations:
- Line 156:
handelSetSelectedPathfunction declaration - Line where it's called within a useEffect hook:
handelSetSelectedPath(p) - Line where it's called within a click handler:
handelSetSelectedPath(p)
Regarding the complex condition with path comparison, after analyzing the code:
- The comparison is actually valid - it checks if the current path's elements (nodes and links) exist within the previous path's elements by comparing their IDs.
- While the code is complex, it serves a specific purpose in path selection visualization.
However, the suggestion to break down the logic into smaller methods still stands to improve maintainability:
const updatePreviousPathElements = (prev: PathData, current: PathData) => { ... }
const updateCurrentPathElements = (path: PathData) => { ... }
const extendGraphWithNewElements = (path: PathData) => { ... }Note: The original concern about self-comparison was incorrect, but the typo fix and refactoring suggestions are valid improvements that should be made.
🔗 Analysis chain
Fix typo and improve method readability.
- The method name has a typo: 'handel' should be 'handle'.
- The method is complex with nested conditions, making it hard to maintain.
- There's a suspicious self-comparison in the condition.
Apply this fix for the method name:
- const handelSetSelectedPath = (p: PathData) => {
+ const handleSetSelectedPath = (p: PathData) => {Consider breaking down the complex logic into smaller, more focused methods:
updatePreviousPathElementsupdateCurrentPathElementsextendGraphWithNewElements
This will improve readability and maintainability.
The condition on line 159 appears to have a self-comparison. Let's verify the logic:
The previous pattern was too specific. Let's try with simpler patterns to understand the usage context and verify the concerns.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Find similar path comparison patterns in the codebase
ast-grep --pattern 'if ($condition && paths.some((path) => [...path.nodes, ...path.links].every((e: any) => [...prev.nodes, ...prev.links].some((e: any) => e.id === e.id))))'
Length of output: 176
Script:
#!/bin/bash
# Let's check for references to handelSetSelectedPath in the codebase
rg "handelSetSelectedPath"
# Let's also check for similar path comparison patterns with a simpler pattern
ast-grep --pattern 'paths.some((path) => [...path.nodes, ...path.links].every'
# Let's examine the usage context
rg -B 2 -A 2 "handelSetSelectedPath"
Length of output: 1150
🧰 Tools
🪛 Biome (1.9.4)
[error] 159-159: Comparing to itself is potentially pointless.
(lint/suspicious/noSelfCompare)
Fix #322 update nodes color to brand colors
Fix #327 Update nextjs
Summary by CodeRabbit
Release Notes
New Features
graph.Id.graphNameproperty to messages in the chat component for better context.CodeGraphcomponent with external options management and responsive layout adjustments.GraphViewcomponent for visualizing and interacting with graph data.ElementMenucomponent for better reference handling.GTMcomponent for Google Tag Manager initialization.Bug Fixes
Tests
Chores