Releases: Fox2Code/Hypertale
Releases · Fox2Code/Hypertale
1.3.2 - Hotfix² update
Changes since 1.3.1:
- Add check to make sure I don't accidentally make release against pre-release builds of Hytale
Changes since 1.3.0:
- Add hStats reporting system that can be disabled in Hypertale folder
(Link: https://hstats.dev/mods/310ed8fb-fdb8-490f-a2e0-c8f616c05b97) - Never load mods as classpath mods to fix asset loading
- Fix Hypertale failing on newer version of HytaleServer
- Fix Hypertale init not working in single player
- Improved general stability
This update mark a big shift in Hypertale lifetime thanks to the contributions of @advocaite
1.3.1 - Hotfix update
- Add hStats reporting system that can be disabled in Hypertale folder
(Link: https://hstats.dev/mods/310ed8fb-fdb8-490f-a2e0-c8f616c05b97) - Never load mods as classpath mods to fix asset loading
- Fix Hypertale failing on newer version of HytaleServer
- Fix Hypertale init not working in single player
- Improved general stability
This update mark a big shift in Hypertale lifetime thanks to the contributions of @advocaite
1.3.0 - The boxed update
- Add support for MixinSquared
- Add offline dependency system, hypertale will prefer local libraries if possible.
- Add
allowDownloadLibraries(Defaulttrue) inhypertale.ini, can be set tofalseto prevent Hypertale to download online libraries. - Remove patch meant for an older version of Hytale that caused player being unable to join the server back!
- Make Hypertale's dashboard more fun! (Run
/hypertale dashboardto see :3)
I added something in Hypertale to avoid Hotfix from activating for versions it was not meant for!
1.2.0 - The Hyxin high update
- Add support for loading Hyxin mods.
Hypertale was already offering similar Mixin capabilities, but Hyxin mods now can work properly on the Hypertale stack, even without the Hyxin mod installed!
1.1.1 - Maintenance update
- Add
@AsyncSafeand@AsyncUnsafeto explicitly communicate the thread safety of some API methods! - Make
Player.hypertale().getPlayerRef()be able to be called on any threads. - Fixed minor Hytale bug that happened when stopping a server while there were players inside.
- Added build time check to test that ASM Constant do exists.
1.1.0 - The lightshow update
- Add
/hypertale dashboardcommand! - Add
unsupportedDisablePluginServerVersionCheckoption in.hypertale/hypertale.ini - Add advanced javadoc website, with a custom theme and keyword highlighting!
- Add minor memory pressure optimization to
Mat4f - Add AntiCheatEvent API to allow anti-cheat and ban plugins to cooperate together!
- Fix Hypertale being detected as incompatible with the HytaleServer
- Misc bug fixes!
1.0.0 - The scramble update
- Hypertale will no longer enable the Mixin system if no mods uses it
- Cleaned up the code a little bit
0.0.7 - Before the storm
- Added proper single-player support
- Reordered
/hypertale statusentries
This is basically a release candidate for 1.0.0
0.0.6 - Hotfix
- Hotfix minor issue!
0.0.5 - Final stretch
- Add
Player.hypertale().getPlayerRef()API - Properly support
Messageand ansi colored logger names. - Add support for Mixin using Fabric-Mixin and Mixin-Extras (Only limited to
com.hypixel.hytale.classes for now!) - Support more hosting providers intelligently!
I will start polishing Hypertale and prepare for initial release!
The only notable future feature that is planned for 1.0.0 is single player support!