Run shader .exe files with WINE on non-Windows platforms#60
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InfinaMii wants to merge 3 commits intoMapStudioProject:mainfrom
Open
Run shader .exe files with WINE on non-Windows platforms#60InfinaMii wants to merge 3 commits intoMapStudioProject:mainfrom
InfinaMii wants to merge 3 commits intoMapStudioProject:mainfrom
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InfinaMii
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Mar 3, 2026
- Execute gx2shader-decompiler.exe and spirv-cross.exe with WINE if the platform isnt Windows to avoid crashes when trying to open Wii U files
- Execute gx2shader-decompiler.exe and spirv-cross.exe with WINE if the platform isnt Windows to avoid crashes when trying to open Wii U files
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update: still has issues |
Correctly specify executable path for wine
- Update exe path argument to include quotes rather than apostrophes (Process.Start splits lines at space unless they are contained within quotes) - Prevent exe path argument from being replaced by spirv arguments - Remove debug WriteLine call
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the default bgenv settings for wii u files seem to be broken as it makes all objects appear lime green - this is outside of the scope of this pr however i thought it ought to be mentioned |
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