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CityRush (C++ / SGG AUEB) This project is 2D Adventure game developed in C++ using the SGG library from AUEB. Developed as part of a 3rd semester course in C++.
A Machine Learning & Deep Learning repository featuring custom baseline algorithms built from scratch and advanced CNN/RNN architectures implemented in PyTorch.
This project is part of the Software Engineering course. We are developing a pharmacy warehouse management system app that streamlines medicine ordering, inventory control, and backorder handling b…
Parallel computing optimization using CUDA, OpenCL, and OpenMP, featuring a multi-threaded asynchronous pipeline simulating a concurrent pizza store operation.