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Position for the first lamp in 120_I Stay the Streetlight is offset for more natural pathfinding as it is in a crowded spot. Otherwise your character runs into a ledge for a bit before jumping. StopDistance set to 0.25 so your character doesn't interact from too far away, again to look more natural.
SkipCondition added to WalkTo step in 122_Glory Days in sequence 2 in case combat messes up and user has to reload.
663_Fool Me Once starts a quest chain of 6 quests, will implement separately later.