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Copy file name to clipboardExpand all lines: Core/GameEngineDevice/Include/StdDevice/Common/StdBIGFile.h
+9-9Lines changed: 9 additions & 9 deletions
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@@ -36,15 +36,15 @@ class StdBIGFile : public ArchiveFile
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{
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public:
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StdBIGFile(AsciiString name, AsciiString path);
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virtual~StdBIGFile();
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virtual Bool getFileInfo(const AsciiString& filename, FileInfo *fileInfo) const; ///< fill in the fileInfo struct with info about the requested file.
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virtual File* openFile( const Char *filename, Int access = 0 );///< Open the specified file within the BIG file
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virtualvoidcloseAllFiles(); ///< Close all file opened in this BIG file
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virtual AsciiString getName(); ///< Returns the name of the BIG file
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virtual AsciiString getPath(); ///< Returns full path and name of BIG file
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virtualvoidsetSearchPriority( Int new_priority ); ///< Set this BIG file's search priority
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virtualvoidclose(); ///< Close this BIG file
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virtual~StdBIGFile()override;
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virtual Bool getFileInfo(const AsciiString& filename, FileInfo *fileInfo) constoverride; ///< fill in the fileInfo struct with info about the requested file.
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virtual File* openFile( const Char *filename, Int access = 0 )override;///< Open the specified file within the BIG file
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virtualvoidcloseAllFiles()override; ///< Close all file opened in this BIG file
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virtual AsciiString getName()override; ///< Returns the name of the BIG file
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virtual AsciiString getPath()override; ///< Returns full path and name of BIG file
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virtualvoidsetSearchPriority( Int new_priority )override; ///< Set this BIG file's search priority
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virtualvoidclose()override; ///< Close this BIG file
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