forked from electronicarts/CnC_Generals_Zero_Hour
-
Notifications
You must be signed in to change notification settings - Fork 173
Open
Labels
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerSaveloadIs Saveload/Xfer relatedIs Saveload/Xfer relatedZHRelates to Zero HourRelates to Zero Hour
Description
Prerequisites
- I have searched for similar issues and confirmed this is not a duplicate
Game Version
- Command & Conquer Generals
- Command & Conquer Generals: Zero Hour
- Other (please specify below)
Bug Description
game silently crashes, it could tell the user that the savegame can't be loaded
00000000.sav.debug (example savegame, remove .debug)
Reproduction Steps
- save game on generalszh-weekly-2026-02-13.zip
- compile game with #define RETAIL_COMPATIBLE_XFER_SAVE (0)
- load save game
- it silently crashes
Additional Context
No response
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerSaveloadIs Saveload/Xfer relatedIs Saveload/Xfer relatedZHRelates to Zero HourRelates to Zero Hour