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Change in ParticleSystemManager may crash the game in headless mode #2467

@Caball009

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@Caball009

It'd appear that #2219 introduced a way to crash the game in headless mode.

05-59-43_2v4_01_0_HardAI_HardAI_HardAI_HardAI.zip

This replay crashes most of the time, but not every time, with the 2026-03-06 weekly release. I ran 12 instances in parallel and 11 instances crashed and 1 succeeded. With #2219 reverted the current main branch was successful 12 out of 12 times.

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    BugSomething is not working right, typically is user facingCrashThis is a crash, very badGenRelates to GeneralsInvestigateMajorSeverity: Minor < Major < Critical < BlockerThisProjectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero Hour

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