bring latest changes from upstream ( 1155504498e0 )#40
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aet merged 9 commits intoUnity-Technologies:masterfrom Dec 27, 2018
aet:master
Merged
bring latest changes from upstream ( 1155504498e0 )#40aet merged 9 commits intoUnity-Technologies:masterfrom aet:master
aet merged 9 commits intoUnity-Technologies:masterfrom
aet:master
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added 9 commits
December 22, 2018 15:45
- Bunch of fixes for issues found during SRP Lightweight and HD RP development - Fix indentation issues from generated Metal output - Metal Tessellation fixes - Improve ES2 support - Merge "fix issue with negation of (bool->int) result" #22 (#22) - Merge "Updated to support basic parsing of resources for Shader Model 5.1" #27 (#27) - Partial merge of "bugfix request" #37 (#37)
…ring upstream merge)
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Bunch of fixes for issues found during SRP Lightweight and HD RP development
Fix indentation issues from generated Metal output
Metal Tessellation fixes
Improve ES2 support
Reformat code into unified indentation instead of tabs vs spaces mess
Merge "fix issue with negation of (bool->int) result" fix issue with negation of (bool->int) result #22
Merge "Updated to support basic parsing of resources for Shader Model 5.1" Updated to support basic parsing of resources for Shader Model 5.1 #27
Partial merge of "bugfix request" bugfix request #37
Change shader.reserve() to shader.resize() (reapplied 1e0f034 lost during upstream merge)
Fixed memory leaks in HLSLcc (based on PocketwatchGames/HLSLcc@c2bba9b)