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[Draft ]Proof of concept, input consumption #2402
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28640eb
Comment out the shortcutKeysConsume input setting.
Darren-Kelly-Unity 1eef02c
Add progress with solution for priority order for conflicting shortcuts.
Darren-Kelly-Unity d4c1f3f
Add progress with investigation to switch to priority calculation.
Darren-Kelly-Unity 675afce
Implement binding priority feature in Input System, including UI supp…
Darren-Kelly-Unity 3ea57de
Add priority to Actions instead of bindings.
Darren-Kelly-Unity fb68220
Add input actions asset.
Darren-Kelly-Unity 423c64e
Revert "Comment out the shortcutKeysConsume input setting."
Darren-Kelly-Unity cc7adfe
Add better setup.
Darren-Kelly-Unity 9cb60d1
priority is currently zero by default
K-Tone fa1afac
simplify just a wee bit
K-Tone 51df2ef
Add progress with setting up tests.
Darren-Kelly-Unity ec0683b
Add current progress with test creation.
Darren-Kelly-Unity c97af36
Add the first working test!!
Darren-Kelly-Unity 762e1ed
Add second working test.
Darren-Kelly-Unity 7237d8e
Add new test with repeated binding press to be sure it doesn't trigge…
Darren-Kelly-Unity eddb699
Add test cases for all that I could think of.
Darren-Kelly-Unity b7d5a5d
Fix broken test due to shortcutKeysConsumeInput setting.
Darren-Kelly-Unity 29aaa21
Add progress with refactoring tests to be more streamlined / re-usabl…
Darren-Kelly-Unity 86d55b1
Add progress with converting / refactoring tests to use TestCaseSource.
Darren-Kelly-Unity 7836085
Fix two broken tests due to key ordering of presses.
Darren-Kelly-Unity ca4c908
Add new test case that passes even though I wouldn't expect it to.
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These calls to
IsPressed()lack null checks. SinceshiftBandbare resolved viaFindActioninStartand are guarded by null checks elsewhere (lines 49 and 55), they could potentially be null. Accessing them here without a check will cause aNullReferenceExceptionevery frame if the actions are missing from the asset.Additionally, polling
IsPressed()and logging here spams the console every frame while the keys are held. This is likely redundant since the same messages are already logged once per press via the event callbacks (OnB,OnShiftB).🤖 Helpful? 👍/👎