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steamcompmgr: remove duplicated cursor warp from keyboard focus block#2201

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matte-schwartz:mouse-warp-fix
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steamcompmgr: remove duplicated cursor warp from keyboard focus block#2201
matte-schwartz wants to merge 1 commit into
ValveSoftware:masterfrom
matte-schwartz:mouse-warp-fix

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@matte-schwartz
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93cf2b4 split focus handling into separate keyboard and mouse blocks, but added a second copy of the bResetToCorner/Center warp to the new keyboard block. The keyboard block runs before pointer focus is handed to the new window via wlserver_mousefocus, so on handhelds the warp is delivered to the still-focused game and can warp the camera when opening the QAM.

Keep the warp only in the mouse focus block, where it runs after the pointer handoff.

Closes: ValveSoftware/SteamOS#2441

93cf2b4 split focus handling into separate keyboard and mouse blocks, but
added a second copy of the bResetToCorner/Center warp to the new keyboard
block. The keyboard block runs before pointer focus is handed to the new
window via wlserver_mousefocus, so on handhelds the warp is delivered to
the still-focused game and can warp the camera when opening the QAM.

Keep the warp only in the mouse focus block, where it runs after the
pointer handoff.

Closes: ValveSoftware/SteamOS#2441
@matte-schwartz
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@misyltoad i don't have any VR hardware to confirm this doesn't regress what you were trying to fix in the VR backend, but I'm pretty sure it shouldn't

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Main OS (20260526.1000): QAM serious bug

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