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- Data/Base.rte/GUIs/SettingsGUI.ini: Language not supported
- Data/Base.rte/GUIs/SettingsPauseGUI.ini: Language not supported
- Source/Entities/Activity.cpp: Language not supported
- Source/GUI/GUIControlManager.cpp: Language not supported
- Source/GUI/GUIControlManager.h: Language not supported
- Source/GUI/GUIInput.cpp: Language not supported
- Source/GUI/GUIInput.h: Language not supported
- Source/GUI/GUIUtil.cpp: Language not supported
- Source/GUI/Wrappers/GUIInputWrapper.cpp: Language not supported
- Source/GUI/Wrappers/GUIInputWrapper.h: Language not supported
- Source/Lua/LuaBindingRegisterDefinitions.h: Language not supported
- Source/Lua/LuaBindingsInput.cpp: Language not supported
- Source/Main.cpp: Language not supported
- Source/Managers/ActivityMan.cpp: Language not supported
- Source/Managers/FrameMan.cpp: Language not supported
- Source/Managers/LuaMan.cpp: Language not supported
- Source/Managers/UInputMan.h: Language not supported
- Source/Managers/WindowMan.cpp: Language not supported
- Source/Managers/WindowMan.h: Language not supported
- Source/Menus/ScenarioActivityConfigGUI.cpp: Language not supported
NOTE: This bumps the minimum supported verision of macOS to 11.1 (BigSur)
FIXME: Compile imgui separately instead
Contributor
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Lotta stuff here, but looks great to me. I'll get this merged in- there's a lot of code here so I'd prefer to have it tested in the dev build than have it linger here and suffer merge conflicts later. |
Causeless
approved these changes
Jun 1, 2025
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Adds multi mouse and keyboard support and updates to SDL3.2.8 window+input mgmt.
Drops macOS 10.15 support, since SDL3 is not available.
Todo: