perf(canvas): reduce Konva churn during pan/drag in control layers#7
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perf(canvas): reduce Konva churn during pan/drag in control layers#7
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Co-authored-by: dunkeroni <3298737+dunkeroni@users.noreply.github.com>
Co-authored-by: dunkeroni <3298737+dunkeroni@users.noreply.github.com>
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[WIP] Refactor rendering stack for performance improvements
perf(canvas): reduce Konva churn during pan/drag in control layers
Mar 2, 2026
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Summary
Canvas interaction degraded as object/layer counts and raster resolution increased, with panning/dragging doing too much per-frame work in the Konva stack. This PR reduces hot-path update pressure and node churn without changing rendering semantics.
Stage drag update pressure
dragmovewithraf-throttle(instead of syncing on every drag event).Dynamic grid node churn
Konva.Lineinstances and update attrs in place.Net effect
UI capture from this change set:
https://github.com/user-attachments/assets/a4114e97-e075-4b17-9e55-6c5302d1e487
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