chore: update game bridge to prelease-2.12.6-alpha.7#658
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platform-sa wants to merge 7 commits intomainfrom
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chore: update game bridge to prelease-2.12.6-alpha.7#658platform-sa wants to merge 7 commits intomainfrom
platform-sa wants to merge 7 commits intomainfrom
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Always collect the Unity 6 Windows player log directory and any crash dumps so test failures that close the executable can be diagnosed.
Poll the Output text after ConnectEvm and RequestAccounts to reduce flakiness from async UI updates in CI.
Wait for the correct scene before interacting with Relogin/Login buttons on macOS, add fallback diagnostics when ReloginBtn is missing, and always upload Unity Player logs/crash reports for easier CI debugging.
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Fix macOS UI test failure when app opens in UnauthenticatedScene without LoginBtn (showing ReloginBtn/ReconnectBtn due to stale state). Changes: - test_mac.py: Add fallback logic to handle LoginBtn absence - Try ClearStorageCacheBtn to reset UI state - Fallback to ReloginBtn/ReconnectBtn as alternate entrypoints - ui-tests.yml: Fix Player.log collection on macOS - Scan ~/Library/Logs for Player.log files from standalone app - Keep Unity Editor logs for build/package debugging
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Update game bridge (build from ts-immutable-sdk version prelease-2.12.6-alpha.7)