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chore: Fix flaky FlagSynchronizerSpec polling tests#486

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kinyoklion merged 20 commits intov11from
devin/1773943260-fix-flaky-flag-synchronizer-tests
Mar 23, 2026
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chore: Fix flaky FlagSynchronizerSpec polling tests#486
kinyoklion merged 20 commits intov11from
devin/1773943260-fix-flaky-flag-synchronizer-tests

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@kinyoklion kinyoklion commented Mar 19, 2026

Requirements

  • I have added test coverage for new or changed functionality
  • I have followed the repository's pull request submission guidelines
  • I have validated my changes against all supported platform versions

Related issues

  • Follows up on chore: Fix flaky FlagSynchronizerSpec tests (SDK-2042) #483 and chore: Tweak flaky test #480 which addressed other flaky tests in this file
  • Fixes the build-ios (15.4.0, macos-14) CI failure: polling_timer_fires__one_second_interval__stops_polling, failed - expected to equal <2>, got <6>
  • Fixes the build-ios (16.4.0, macos-15) CI failure: streaming_events__event_reported_while_polling__reports_an_event_error, failed - waitUntil(..) expects its completion closure to be only called once

Describe the solution you've provided

Adds a didSignal guard to prevent onSyncComplete callbacks from re-entering and double-signaling the semaphore. For tests that verify polling stopped, captures the call count after stopping and uses Thread.sleep to confirm no further requests occur. For tests that only need to confirm polling started, relaxes exact-count assertions to >= 1. Five tests are fixed:

  1. changeIsOnlineSpec ("stops polling") — Added didSignal guard. The isOnline = false + semaphore.signal() inside the callback was already present in v11. Changed == 1 to >= 1, then captures countAfterStop, sleeps 1.5s, and asserts count unchanged — proving polling actually stopped.

  2. changeIsOnlineSpec ("starts polling") — Added didSignal guard to prevent double-signaling. No other changes to callback body; original test structure preserved (isOnline stays true, cleanup at the end). Changed == 1 to >= 1.

  3. changeIsOnlineSpec ("does not stop polling") — Added didSignal guard. No isOnline = false in callback; original test structure preserved. Changed == 1 to >= 1.

  4. streamingProcessingSpec ("event reported while polling") — Replaced the first waitUntil block with the semaphore + didSignal guard pattern. The original waitUntil { done in ... { _ in done() } ... isOnline = true } failed when polling timer ticks called done() more than once.

  5. pollingTimerFiresSpec ("stops polling") — After stopping polling inside the callback at requestCount == 2, the test now captures the call count, waits 1.5 seconds, and asserts the count hasn't changed — directly proving polling actually stopped. Uses >= 2 instead of == 2 to tolerate in-flight callbacks.

All changes are test-code-only; no application code is modified.

Describe alternatives you've considered

An earlier revision stopped polling (isOnline = false) inside the callbacks for tests #2 and #3 as well, but this introduced a timing dependency: the count staying at exactly 1 relied on the main queue processing the callback before the next 1-second timer tick. The current approach avoids that dependency entirely — the guard prevents re-signaling and >= 1 tolerates any number of extra ticks.

Additional context

For reviewers — human review checklist:

  • >= 1 in "does not stop polling": This is weaker than the original == 1. The original assertion caught a restart regression (second isOnline = true triggering another immediate flag request). With >= 1, both normal polling and a restart regression satisfy the assertion. The startPolling() guard (flagRequestTimer == nil) in production code is what prevents restarts; this test no longer independently verifies that. If this is a concern, an alternative would be exposing timer state for direct inspection.
  • didSignal is not explicitly synchronized, matching the existing didCallDone pattern in LDTimerSpec. The guard only needs to prevent the callback body from running a second time — it does not need to be atomic to accomplish this.
  • Thread.sleep(forTimeInterval: 1.5) is used in both "stops polling" tests. This is generous relative to the 1-second polling interval but could theoretically be tight on very slow CI runners. Let me know if you'd prefer a longer wait or a different verification approach.
  • pollingTimerFiresSpec and changeIsOnlineSpec "stops polling" both use >= N then verify count stability: There is a small window where an in-flight getFeatureFlags call could land between isOnline = false and the countAfterStop read. The >= N tolerates this, and the 1.5-second sleep assertion proves no further polling occurs regardless of the exact count at stop time.

Link to Devin session: https://app.devin.ai/sessions/120fb9abea7743249e11b5bcbbcd1d8a
Requested by: @kinyoklion

Stop polling inside onSyncComplete callbacks before signaling the
semaphore so that no additional timer ticks race with the assertions
that follow.

Three tests are fixed:

1. pollingTimerFiresSpec ("stops polling") — added an early-return
   guard for requestCount > 2 so that callbacks already in flight
   when isOnline is set to false become no-ops.

2. changeIsOnlineSpec ("starts polling") — moved isOnline = false
   inside the callback before signaling the semaphore, matching the
   pattern already used by the "stops polling" tests.

3. changeIsOnlineSpec ("does not stop polling") — same fix as #2.

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
@devin-ai-integration
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// timer ticks from racing with assertions.
testContext.flagSynchronizer.isOnline = false
semaphore.signal()
} else if requestCount > 2 {
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I am concerned about this one, as we want to make sure it stopped polling. But if we ignore requests counts over 2, then we aren't checking that it stopped polling.

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Good call — the early-return guard didn't actually verify polling stopped since getFeatureFlagsCallCount is incremented on the mock before the callback runs.

Replaced with a stronger assertion: after stopping polling, capture the count, sleep 1.5 seconds, then verify the count hasn't changed. This actually proves no further polling occurred.

let countAfterStop = testContext.serviceMock.getFeatureFlagsCallCount
expect(countAfterStop) >= 2

// Wait briefly to confirm no further polling occurs.
Thread.sleep(forTimeInterval: 1.5)
expect(testContext.serviceMock.getFeatureFlagsCallCount) == countAfterStop

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aside: I don't particularly like this but it does seem like it accomplishes the goal better.


DispatchQueue.global().async {
testContext = TestContext(streamingMode: .polling, useReport: false) { _ in
// Stop polling inside the callback to prevent further
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I am concerned about this as well, if the test it supposed to check that it doesn't stop polling, then stopping polling defeats that. Does the assertion need re-framed.

It is supposed to be something like "polls more than once"?

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Agreed — stopping polling inside the callback defeated the test's purpose. Reframed the test to wait for 2 callbacks (proving polling continued after the double-set), then stop and assert:

expect(testContext.serviceMock.getFeatureFlagsCallCount) == 2

If isOnline = true; isOnline = true had restarted polling each time, we'd see more requests (from two independent polling cycles starting). Seeing exactly 2 confirms a single polling cycle ran uninterrupted.

devin-ai-integration bot and others added 4 commits March 19, 2026 20:29
1. pollingTimerFiresSpec ("stops polling"): Remove the early-return
   guard which didn't actually verify polling stopped. Instead, capture
   the call count after stopping, wait 1.5 seconds, and assert the
   count hasn't changed — proving polling truly stopped.

2. changeIsOnlineSpec ("does not stop polling"): Reframe to wait for
   2 callbacks (proving polling continued after the double-set of
   isOnline = true), then stop and verify only 2 requests (not 4,
   which would indicate a restart).

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>

DispatchQueue.global().async {
testContext = TestContext(streamingMode: .polling, useReport: false) { _ in
// Stop polling inside the callback to prevent further
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aside: We just want to know it started polling, so once we know it did, we can stop it.


// polling starts by requesting flags
expect(testContext.flagSynchronizer.isOnline) == true
expect(testContext.flagSynchronizer.isOnline) == false
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aside: Now it won't be running by this point.

@kinyoklion kinyoklion marked this pull request as ready for review March 19, 2026 20:51
@kinyoklion kinyoklion requested a review from a team as a code owner March 19, 2026 20:51
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Revert the reframing that waited for 2 callbacks and asserted == 2,
since that count is ambiguous (normal polling and a restart regression
both produce 2 requests).

Instead, use a didSignal guard so the callback is a no-op after the
first invocation, stop polling before signaling, and assert
getFeatureFlagsCallCount == 1.  This preserves the original test
intent: the second isOnline = true must not trigger another immediate
flag request.

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
@kinyoklion kinyoklion marked this pull request as draft March 19, 2026 21:09
devin-ai-integration bot and others added 2 commits March 19, 2026 21:09
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
…oes-not-stop tests

Remove isOnline=false from 'starts polling' and 'does not stop polling'
callbacks since those tests don't need to verify stop behavior. The
didSignal guard prevents double-signaling, and >= 1 assertions tolerate
any extra timer ticks without timing dependencies.

Only the 'stops polling' test keeps isOnline=false in the callback
(it was already there in v11) since that's what it's testing.

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
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You're right — my earlier explanation was wrong. I traced through the actual code and here's what's really going on:

  1. reportSyncComplete dispatches to DispatchQueue.main.async — the callback runs asynchronously on main, not synchronously on syncQueue
  2. LDTimer fires on RunLoop.main, then timerFired() dispatches processTimer to syncQueue.async
  3. The mock's getFeatureFlags is synchronous — increments count and calls completion inline
  4. So: timer fire → syncQueue: getFeatureFlags (count++) → reportSyncComplete → dispatches callback to main

The didSignal guard only prevents the callback body from re-executing. It does NOT prevent getFeatureFlags from being called again by subsequent timer ticks. So you're right — with the guard alone, the count could be > 1 if a timer tick fires before the callback processes on main.

I've simplified the approach:

  • "starts polling" and "does not stop polling": removed isOnline = false from the callback entirely. Just use didSignal guard (for single semaphore signal) + >= 1 assertion (tolerates extra timer ticks). Original test structure preserved — isOnline stays true, cleanup at the end.
  • "stops polling" (changeIsOnlineSpec): keeps isOnline = false in callback (was already in v11, and that's what it's testing) + guard + >= 1.
  • pollingTimerFiresSpec: unchanged (Thread.sleep verification).

expect(testContext.flagSynchronizer.isOnline) == false
expect(testContext.flagSynchronizer.streamingMode) == .polling
expect(testContext.serviceMock.getFeatureFlagsCallCount) == 2
let countAfterStop = testContext.serviceMock.getFeatureFlagsCallCount
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I feel like there is still a race condition here. Similar to other cases we don't know that we will not get one more request to getFeatureFlags. Is there any way to know that the polling has finished stopping?

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Good question. Yes, there is a window where one more getFeatureFlags call could sneak through — between isOnline = false in the callback and the countAfterStop read. That's why countAfterStop uses >= 2 instead of == 2: it tolerates in-flight calls.

The key assertion is the second one: after the 1.5-second sleep, getFeatureFlagsCallCount == countAfterStop. Whatever the count was right after stopping (2, 3, etc.), it shouldn't change during the sleep. If it does, polling didn't actually stop.

So the test doesn't claim to know the exact count at stop time — it just verifies the count stabilizes, which proves polling stopped.

Also: the CI failure on this push was a different flaky test (event_reported_while_polling) with the same root cause — waitUntil callback called multiple times by polling timer ticks. I've fixed that one too (same semaphore + didSignal guard pattern) in the latest push.

devin-ai-integration bot and others added 5 commits March 19, 2026 21:49
Replace waitUntil with semaphore + didSignal guard to prevent the
onSyncComplete callback from calling done() multiple times when
polling timer ticks fire between the initial callback and the
waitUntil completion.

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
expect(testContext.flagSynchronizer.isOnline) == false
expect(testContext.flagSynchronizer.streamingMode) == .polling
expect(testContext.serviceMock.getFeatureFlagsCallCount) == 1
expect(testContext.serviceMock.getFeatureFlagsCallCount) >= 1
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>= 1 would also be true if it kept polling. So we need some upper bounds check.

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Good call — added the same capture-count-then-sleep pattern from pollingTimerFiresSpec. Now captures countAfterStop, sleeps 1.5s, and asserts getFeatureFlagsCallCount == countAfterStop. This proves polling actually stopped rather than just checking >= 1.

devin-ai-integration bot and others added 3 commits March 19, 2026 22:06
Capture count after stopping, sleep 1.5s, verify count unchanged.
Same pattern as pollingTimerFiresSpec — proves polling actually stopped
rather than just checking >= 1 which would pass if polling continued.

Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
devin-ai-integration bot and others added 4 commits March 19, 2026 22:24
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
Co-Authored-By: rlamb@launchdarkly.com <kingdewman@gmail.com>
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aside: We should try to develop a more deterministic way of interacting with these components in the future. I think ideally we could have an async queue that tracks everything that happens, and then we verify things on that queue by waiting for specific conditions.

This is mostly how the JS equivalent tests work. But we would likely need some additional API surface. For example callbacks to know when something has actually stopped. Or async stop methods.

@kinyoklion kinyoklion marked this pull request as ready for review March 19, 2026 22:55
@kinyoklion kinyoklion merged commit 648921c into v11 Mar 23, 2026
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@kinyoklion kinyoklion deleted the devin/1773943260-fix-flaky-flag-synchronizer-tests branch March 23, 2026 16:58
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