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Updated how silhouettes of spheres are drown in ASY#447

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jmmshn wants to merge 2 commits intomaterialsproject:mainfrom
jmmshn:jmmshn/nolight
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Updated how silhouettes of spheres are drown in ASY#447
jmmshn wants to merge 2 commits intomaterialsproject:mainfrom
jmmshn:jmmshn/nolight

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@jmmshn jmmshn commented Jan 28, 2025

The standard method sometimes results in weird loops.
The new method just uses to relative positions of the object and the camera to calculate a circle.

It's more reliable and faster.

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