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feat(native): port F# extractor to Rust#1104

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feat/1071-fsharp-rust-extractor
May 14, 2026
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feat(native): port F# extractor to Rust#1104
carlos-alm merged 10 commits into
mainfrom
feat/1071-fsharp-rust-extractor

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Summary

  • Adds tree-sitter-fsharp dependency and a native F# extractor in crates/codegraph-core/src/extractors/fsharp.rs.
  • Registers .fs/.fsx/.fsi with LanguageKind::FSharp and the Rust file_collector, adds F# to NATIVE_SUPPORTED_EXTENSIONS on the JS side, and wires FSHARP_AST_TYPES / FSHARP_STRING_CONFIG on both the native and JS sides so the two engines extract identical ast_nodes for F# source.
  • Mirrors extractFSharpSymbols: named/anonymous modules as module, function declarations (with parameter children) as function, type definitions as type/class/record/enum/interface (mapped from the F# node kind), type-member function bindings as method, value bindings as variable, plus import declarations and dot expression / application call extraction.

Closes #1071

Test plan

  • cargo build --release -p codegraph-core (clean build)
  • cargo test -p codegraph-core --lib — 184/184
  • npx tree-sitter build --wasm regenerates tree-sitter-fsharp.wasm
  • npx vitest run tests/parsers/fsharp.test.ts — 5/5
  • npx vitest run tests/parsers/native-drop-classification.test.ts — 13/13

Adds tree-sitter-fsharp dependency and a native F# extractor in
crates/codegraph-core/src/extractors/fsharp.rs. Registers .fs/.fsx/.fsi
with LanguageKind::FSharp and the Rust file_collector, adds FSharp to
NATIVE_SUPPORTED_EXTENSIONS on the JS side, and wires FSHARP_AST_TYPES /
FSHARP_STRING_CONFIG so the native and JS engines extract identical
ast_nodes for F# source.

Mirrors extractFSharpSymbols: named/anonymous modules as module, function
declarations (with parameter children) as function, type definitions as
type / class / record / enum / interface (mapped from the F# node kind),
type-member function bindings as method, value bindings as variable,
and import declarations + dot-expression / application call extraction.
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claude Bot commented May 11, 2026

Claude finished @carlos-alm's task —— View job


Reviewing this F# extractor PR...

Todo List

  • Read changed files to understand implementation
  • Analyze root cause and problem being solved
  • Check for configuration changes or test relaxations
  • Review F# extractor code quality
  • Evaluate backlog compliance
  • Provide final assessment

Phase 1: Root Cause Analysis ✅

Problem Being Solved: This PR ports the F# extractor from JavaScript/WASM to native Rust to achieve performance parity with other supported languages. F# was previously only supported via tree-sitter WASM, which is slower than the native Rust extractors.

Why This Approach: The dual-engine architecture requires both engines to produce identical results. F# support existed in WASM-only form, and this PR adds the missing native Rust implementation to complete the dual-engine support.

Risk Assessment: Low risk - this is additive functionality following established patterns. No configuration changes, no relaxed tests, purely extending existing architecture.

Phase 2: Configuration Change Detection ✅

No high-risk changes detected:

  • No biome/linting rules modified
  • No test timeouts increased or coverage lowered
  • No build configuration changes
  • No TypeScript strict flags disabled
  • All changes are purely additive

Phase 3: Test Integrity ✅

Strong test integrity:

  • Tests in tests/parsers/fsharp.test.ts are comprehensive and appropriate
  • The native drop classification test was strengthened (line 78: added .fs test case)
  • No test assertions weakened or removed
  • Test plan in PR description shows all tests passing

Phase 4: Code Quality Review ✅

Excellent implementation quality:

Rust Extractor (crates/codegraph-core/src/extractors/fsharp.rs):

  • Pattern consistency: Follows identical patterns to other language extractors (python.rs, java.rs, etc.)
  • AST node handling: Mirrors JavaScript extractor behavior exactly - critical for dual-engine parity
  • Module qualification: Correctly qualifies function names with module prefixes (MyApp.Utils.add)
  • Parameter extraction: Recursive parameter parsing matches JS implementation
  • Type mapping: Proper F# type kind mapping (union_type_defnenum, record_type_defnrecord, etc.)
  • Call extraction: Handles both application_expression and dot_expression patterns correctly

Infrastructure Integration:

  • Parser registry: F# properly added to LanguageKind enum and all required methods
  • File extensions: All F# extensions (.fs, .fsx, .fsi) correctly registered
  • AST config: FSHARP_AST_CONFIG mirrors JS side exactly for identical ast_nodes extraction
  • Dependencies: Clean addition of tree-sitter-fsharp = "0.3" to Cargo.toml

Dual-Engine Parity:

  • ✅ Both engines extract identical symbol structures
  • ✅ Both engines populate ast_nodes identically
  • ✅ Import/call patterns match between implementations
  • ✅ Line number and scope handling consistent

Phase 5: Backlog Compliance ✅

Root Cause Analysis

Problem Being Solved: Completing F# native support to achieve dual-engine performance parity
Why This Approach: Follows established dual-engine architecture requiring identical extraction results
Risk Assessment: Low risk - pure additive functionality, no behavioral changes

Backlog Compliance

  • Zero-dep: ✓ — Builds entirely on existing tree-sitter/SQLite foundation, uses existing Rust infrastructure
  • Foundation-aligned: ✓ — Fully compliant with FOUNDATION.md principles:
    • P1 (always-current): Maintains fast rebuild capability
    • P2 (native speed): Adds native F# parsing for performance
    • P4 (zero-cost core): No API calls, pure local computation
    • P5 (embeddable): Works via CLI, MCP, and programmatic API
  • Problem-fit: 4/5 — Directly improves agent experience by providing fast F# parsing, reduces token waste from slow WASM fallback
  • Breaking: No — Purely additive, no changes to existing CLI output, API signatures, or DB schema
  • Tier: 1 (Zero-dep ✓ + Foundation-aligned ✓)

Critical Concerns

None — this is a high-quality implementation following established patterns.

Final Recommendation

  • Rating: ⭐⭐⭐⭐☆ (4/5)
  • Action: APPROVE
  • Reasoning: Excellent implementation that completes the dual-engine architecture for F#. Follows all established patterns, maintains engine parity, adds comprehensive test coverage, and provides clear performance benefits with zero breaking changes. The only reason it's not 5 stars is that it's purely completing existing functionality rather than adding new capabilities.

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greptile-apps Bot commented May 11, 2026

Greptile Summary

This PR ports the F# symbol extractor from the JS/WASM engine to native Rust using tree-sitter-fsharp 0.3.0, adds F# to the native file collector, and wires the JS-side AST type/string configs so both engines produce identical output for .fs/.fsx/.fsi files.

  • Adds crates/codegraph-core/src/extractors/fsharp.rs mirroring extractFSharpSymbols: modules, functions with parameters, union/record/class/interface type definitions, open imports, and call extraction via application_expression and dot_expression.
  • Registers LanguageKind::FSharp with LANGUAGE_FSHARP, adds .fs/.fsx/.fsi to SUPPORTED_EXTENSIONS and NATIVE_SUPPORTED_EXTENSIONS, and updates change_detection.rs / tests to reflect that F# is no longer WASM-only.

Confidence Score: 5/5

This PR is safe to merge — it adds a self-contained new extractor with no modifications to existing extraction paths.

The Rust extractor is a line-for-line faithful port of the battle-tested JS counterpart. Every handler was cross-checked against src/extractors/fsharp.ts and found consistent. All issues raised in earlier review rounds are addressed in the current HEAD.

No files require special attention.

Important Files Changed

Filename Overview
crates/codegraph-core/src/extractors/fsharp.rs New 302-line F# extractor faithfully mirrors the JS counterpart; dedup guard, application/dot-expression handling, and type member extraction all match the JS logic as verified by cross-referencing fsharp.ts.
crates/codegraph-core/src/extractors/helpers.rs Adds FSHARP_AST_CONFIG with string_types: ["string"] and quote_chars: ['"'], consistent with the JS FSHARP_STRING_CONFIG.
crates/codegraph-core/src/parser_registry.rs Adds FSharp variant to LanguageKind, maps fs/fsx/fsi to LANGUAGE_FSHARP, includes it in all_languages(), and correctly bumps EXPECTED_LEN to 34.
crates/codegraph-core/src/file_collector.rs Adds fs/fsx/fsi to SUPPORTED_EXTENSIONS; updates the doc comment example from .fs (now native) to .v (still WASM-only).
crates/codegraph-core/src/change_detection.rs Updates comments and test fixtures to use Verilog (.v/.sv) as the example of WASM-only files, since F# is now handled natively.
src/ast-analysis/rules/index.ts Adds FSHARP_AST_TYPES and FSHARP_STRING_CONFIG; entries match the Rust FSHARP_AST_CONFIG exactly (string kind, double-quote char, no prefixes).
src/domain/parser.ts Adds .fs/.fsx/.fsi to NATIVE_SUPPORTED_EXTENSIONS so the JS dispatcher routes F# files to the native engine.
tests/parsers/native-drop-classification.test.ts Updates tests that previously used F# extensions as WASM-only examples; replaces them with Verilog (.v/.sv) and adds positive assertions that .fs/.fsx are now native-supported.

Flowchart

%%{init: {'theme': 'neutral'}}%%
flowchart TD
    A["F# file (.fs/.fsx/.fsi)"] --> B{Engine}
    B -->|Native Rust| C["LanguageKind::FSharp"]
    B -->|WASM JS| D["tree-sitter-fsharp.wasm"]
    C --> E["FSharpExtractor.extract"]
    E --> F["walk_tree"]
    E --> G["walk_ast_nodes_with_config FSHARP_AST_CONFIG"]
    F --> H["match node.kind()"]
    H --> I["named_module: Definition kind=module"]
    H --> J["function_declaration_left: Definition kind=function with dedup guard"]
    H --> K["type_definition: Definition kind=enum/record/class/interface/type"]
    H --> L["import_decl: Import"]
    H --> M["application_expression: Call"]
    H --> N["dot_expression: Call with receiver"]
    G --> O["ast_nodes: string literals"]
    D --> P["extractFSharpSymbols"]
    P --> Q["walkFSharpNode same handlers - JS parity"]
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Reviews (12): Last reviewed commit: "fix: resolve merge conflicts with main (..." | Re-trigger Greptile

Comment on lines +242 to +259
"long_identifier_or_op" => {
// Inner child is either `long_identifier` (qualified, e.g.
// `Repository.save`) or `identifier` (bare, e.g. `validateUser`).
// Fall back to the wrapper text if neither exists (e.g.
// operator forms like `( + )`).
let inner = find_child(&func_node, "long_identifier")
.or_else(|| find_child(&func_node, "identifier"));
let name = match inner {
Some(n) => node_text(&n, source).to_string(),
None => node_text(&func_node, source).to_string(),
};
symbols.calls.push(Call {
name,
line: start_line(node),
dynamic: None,
receiver: None,
});
}
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P2 Divergence from JS extractor in handle_application

Two behavioural differences exist versus the JS handleApplication that the PR claims to mirror:

  1. Search order flipped: The JS extractor tries identifier first, then long_identifier inside a long_identifier_or_op wrapper (findChild(funcNode, 'identifier') || findChild(funcNode, 'long_identifier')). The Rust version tries long_identifier first. For a node containing both kinds, the preferred result will differ.

  2. Extra fallback emits operator calls: When neither child is found (e.g., an operator expression like ( + )), JS emits nothing. Rust falls back to the raw text of func_node and still pushes a Call. This means every operator application in an F# file produces a spurious call entry in the native engine that the WASM engine never produces, diverging the two outputs.

Fix in Claude Code

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Fixed in the merge resolution commit. The handle_application branch for long_identifier_or_op now matches the JS extractor exactly:

  1. Search order is now identifier first, then long_identifier (matches findChild(funcNode, 'identifier') || findChild(funcNode, 'long_identifier') in the JS extractor).
  2. When neither child is present (operator forms like ( + )), the Rust extractor emits nothing — mirroring the JS extractor's silent skip. The previous fallback that pushed a Call with the raw func_node text has been removed.

See crates/codegraph-core/src/extractors/fsharp.rs:242-260.

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github-actions Bot commented May 11, 2026

Codegraph Impact Analysis

21 functions changed5 callers affected across 2 files

  • detect_removed_skips_unsupported_extensions in crates/codegraph-core/src/change_detection.rs:776 (0 transitive callers)
  • FSharpExtractor.extract in crates/codegraph-core/src/extractors/fsharp.rs:11 (0 transitive callers)
  • match_fsharp_node in crates/codegraph-core/src/extractors/fsharp.rs:19 (0 transitive callers)
  • enclosing_module_name in crates/codegraph-core/src/extractors/fsharp.rs:32 (2 transitive callers)
  • handle_named_module in crates/codegraph-core/src/extractors/fsharp.rs:38 (1 transitive callers)
  • handle_function_decl in crates/codegraph-core/src/extractors/fsharp.rs:55 (1 transitive callers)
  • extract_fsharp_params in crates/codegraph-core/src/extractors/fsharp.rs:102 (2 transitive callers)
  • collect_param_identifiers in crates/codegraph-core/src/extractors/fsharp.rs:110 (3 transitive callers)
  • handle_type_def in crates/codegraph-core/src/extractors/fsharp.rs:126 (1 transitive callers)
  • determine_type_kind in crates/codegraph-core/src/extractors/fsharp.rs:172 (2 transitive callers)
  • extract_type_members in crates/codegraph-core/src/extractors/fsharp.rs:182 (2 transitive callers)
  • handle_import_decl in crates/codegraph-core/src/extractors/fsharp.rs:220 (1 transitive callers)
  • handle_application in crates/codegraph-core/src/extractors/fsharp.rs:238 (1 transitive callers)
  • handle_dot_expression in crates/codegraph-core/src/extractors/fsharp.rs:278 (1 transitive callers)
  • extract_symbols_with_opts in crates/codegraph-core/src/extractors/mod.rs:68 (1 transitive callers)
  • LanguageKind.lang_id_str in crates/codegraph-core/src/parser_registry.rs:45 (0 transitive callers)
  • LanguageKind.from_extension in crates/codegraph-core/src/parser_registry.rs:85 (0 transitive callers)
  • LanguageKind.from_lang_id in crates/codegraph-core/src/parser_registry.rs:138 (0 transitive callers)
  • LanguageKind.tree_sitter_language in crates/codegraph-core/src/parser_registry.rs:179 (0 transitive callers)
  • LanguageKind.all in crates/codegraph-core/src/parser_registry.rs:225 (0 transitive callers)

…-extractor

# Conflicts:
#	crates/codegraph-core/Cargo.toml
#	crates/codegraph-core/src/change_detection.rs
#	crates/codegraph-core/src/extractors/helpers.rs
#	crates/codegraph-core/src/extractors/mod.rs
#	crates/codegraph-core/src/file_collector.rs
#	crates/codegraph-core/src/parser_registry.rs
#	src/ast-analysis/rules/index.ts
#	src/domain/parser.ts
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@greptileai

@@ -106,6 +108,7 @@ impl LanguageKind {
"hs" => Some(Self::Haskell),
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P1 .fsi signature files parsed with the main F# grammar

All three extensions map to a single FSharp variant backed by LANGUAGE_FSHARP. The upstream ionide/tree-sitter-fsharp ships two distinct parsers: fsharp (for .fs/.fsx) and fsharp_signature (for .fsi). If the crate exposes a LANGUAGE_FSHARP_SIGNATURE constant — analogous to how tree-sitter-ocaml exposes both LANGUAGE_OCAML and LANGUAGE_OCAML_INTERFACE (already handled in this codebase via the separate OcamlInterface variant) — then parsing .fsi files with LANGUAGE_FSHARP will produce ERROR nodes for constructs that are valid in the signature grammar but not in the source grammar (e.g., bare val declarations), silently yielding empty or wrong extractions for every signature file.

Fix in Claude Code

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Tracked in #1114 — this is genuinely out of scope for this PR.

The JS engine that this PR ports from has the same behavior: src/domain/parser.ts:828 routes .fs/.fsx/.fsi through a single tree-sitter-fsharp.wasm built from the main F# grammar (scripts/build-wasm.ts:208 only references the fsharp sub-grammar). Both engines therefore remain in parity — neither uses fsharp_signature.

Fixing this requires changes on both sides: a new FSharpSignature LanguageKind variant + extractor on the Rust side, AND a new tree-sitter-fsharp-signature.wasm grammar build + registry entry on the JS side. That is materially larger than this PR's mandate (port the existing JS extractor as-is) and is best done as a dedicated follow-up so the new signature grammar can be designed and tested for both engines together.

…-extractor

# Conflicts:
#	Cargo.lock
#	crates/codegraph-core/src/extractors/mod.rs
#	crates/codegraph-core/src/file_collector.rs
#	crates/codegraph-core/src/parser_registry.rs
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@greptileai

Comment on lines +55 to +84
fn handle_function_decl(node: &Node, source: &[u8], symbols: &mut FileSymbols) {
// function_declaration_left: first child is the function name identifier,
// followed by argument_patterns.
let name_node = match find_child(node, "identifier") {
Some(n) => n,
None => return,
};
let raw_name = node_text(&name_node, source).to_string();

let params = extract_fsharp_params(node, source);
let module_name = enclosing_module_name(node, source);
let qualified = match module_name {
Some(m) => format!("{}.{}", m, raw_name),
None => raw_name,
};

// JS extractor uses the parent's endLine (the function_or_value_defn) for
// a tighter bound; do the same to preserve parity.
let end = node.parent().unwrap_or(*node);

symbols.definitions.push(Definition {
name: qualified,
kind: "function".to_string(),
line: start_line(node),
end_line: Some(end_line(&end)),
decorators: None,
complexity: compute_all_metrics(&end, source, "fsharp"),
cfg: build_function_cfg(&end, "fsharp", source),
children: opt_children(params),
});
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P1 Missing deduplication guard diverges from JS extractor

The JS handleFunctionDecl has an explicit guard (lines 92–94 in src/extractors/fsharp.ts) that skips adding a definition when one with the same name and line already exists. The comment reads: "Avoid duplicates — the walk will also visit children." This guard exists because tree-sitter-fsharp nests function_declaration_left nodes for curried multi-parameter functions (e.g. let add x y = x + y), causing the walk to encounter two nodes at the same start line that both expose an identifier "add" as a direct child. The Rust walk_tree visits every node exactly once in DFS order, so both the outer and inner function_declaration_left are processed, and handle_function_decl pushes two identical Definition entries where the JS engine pushes one. Any downstream consumer that de-dupes by name+line will be unaffected, but callers that use definitions.len() or iterate all entries will see doubled results for every multi-parameter function in an F# file.

Fix in Claude Code

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Fixed in 2dc3fbf. The Rust extractor now mirrors the JS dedup guard: before pushing a function definition, it checks whether one with the same raw identifier name and start line already exists, and skips if so. The check uses the unqualified raw_name to match the JS behavior exactly (where the dedup compares against nameNode.text). This eliminates the doubled Definition entries for curried multi-parameter functions like let add x y = ….

See crates/codegraph-core/src/extractors/fsharp.rs:55-78.

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@carlos-alm carlos-alm merged commit 0049d67 into main May 14, 2026
27 checks passed
@carlos-alm carlos-alm deleted the feat/1071-fsharp-rust-extractor branch May 14, 2026 09:54
@github-actions github-actions Bot locked and limited conversation to collaborators May 14, 2026
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Rust engine parity: port the 11 remaining JS-only language extractors

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