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Negate during warpout shockwaves jostling ships#7372

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LuytenFS wants to merge 2 commits intoscp-fs2open:masterfrom
LuytenFS:negate-warpout-shockwave-jostle
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Negate during warpout shockwaves jostling ships#7372
LuytenFS wants to merge 2 commits intoscp-fs2open:masterfrom
LuytenFS:negate-warpout-shockwave-jostle

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This attempts to fix: #6444, however the only other question would be, is if we also apply this fix to when ships are within just the early stages of the warpout sequence when they're still vulnerable. Because during my tests the ships, including the player's are still jostled by the shockwaves in the early stages, only when the camera takes over as seen in the player's video does the fix take into place, so this is really a very short window in which ships don't get jostled, which would defeat what the fix is trying to do.

FIXED.mp4
LATEST-NIGHTLY-UNFIXED.mp4
FIXED-WITH-PLAYER.mp4

@wookieejedi wookieejedi added cleanup A modification or rewrite of code to make it more understandable or easier to maintain. fix A fix for bugs, not-a-bugs, and/or regressions. labels Apr 11, 2026
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cleanup A modification or rewrite of code to make it more understandable or easier to maintain. fix A fix for bugs, not-a-bugs, and/or regressions.

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[ Ship Behavior ] Ships are affected by shockwave during warp-out phase

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