Skip to content
#

surface-nets

Here are 7 public repositories matching this topic...

Language: All
Filter by language

Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF + Surface Nets meshing, passthrough texturing, on-device texture refinement with Sobel normals, AI object detection (YOLO/Sentis + GPU NMS), MRUK scene understanding, Gaussian Splat training & rendering, multi-scan persistence with spatial anchors. Unity 6 URP package.

  • Updated Apr 4, 2026
  • C#

Improve this page

Add a description, image, and links to the surface-nets topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the surface-nets topic, visit your repo's landing page and select "manage topics."

Learn more