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Bots
uji edited this page Mar 30, 2026
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Project: Consolation includes basic multiplayer bot support.
Bots are still experimental and still pretty dumb sometimes, but they are more capable than the stock placeholder-style behavior.
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addbot [count]: spawn one or more bots into the current server
Examples:
addbotaddbot 6
- pick targets and remember them for a short time
- avoid obviously targeting teammates
- use basic visibility checks before firing
- crouch, sprint, strafe, and melee in some situations
- try to recover when stuck
- look for simple cover offsets during combat
Bot names are loaded from:
consolation/bots.txt
If that file is missing or empty, Project: Consolation falls back to generated bot names.
Custom integer dvar with a default of 100 and a range of 1 to 1000.
This controls how much health bots receive when they spawn.
- Bots are mainly intended for testing, casual play, and local experimentation right now.
- They are not a replacement for polished single-player-style AI.
- Some maps, modes, or edge cases may still expose rough behavior.