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Friends

cev-api edited this page Jun 6, 2026 · 1 revision

Friends

  • Completely revamped from a simple name list into a coordination/tracking feature.
  • Friend join alerts when friends join your current server or are already online.
  • Encrypted friend pings that whisper compact coordinate payloads to online friends.
  • Manual .friends ping to all online friends or .friends ping <name> for a specific friend.
  • Auto ping periodically shares encrypted coordinates with online friends on the same server.
  • Shared ping password setting used to encrypt/decrypt friend location pings.
  • Two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
  • Received pings are hidden from normal chat routing so raw transport messages do not clutter chat.
  • Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
  • Clickable [Add waypoint] actions to convert ping locations into Waypoints.
  • .friends waypoint <friend> <x> <y> <z> <dim> command for manual waypoint creation.
  • PlayerESP can render remote friend ping markers even when the friend is not physically loaded nearby.
  • Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
  • Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
  • Friend name checks are case-insensitive and can reload from disk if the in-memory list is empty.
  • The friend file loader is more tolerant of older/plain text-ish friend list data.

Parent: What's changed or improved in this fork?

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