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Shaders: Fragment

Daxode edited this page Oct 2, 2020 · 1 revision

Overview

As explained in the overview, fragment shaders, basic functionality is to deal with turning potential pixels into a given color based on screen position and other data given from the vertex shader.

It does this by yada yada TRIANGLES yada yada FRAGMENTS yada yada NORMALS yada yada LIGHT..

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