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Window Creation: Instancing

Daxode edited this page Oct 2, 2020 · 1 revision

Overview

Well wouldn't it just be smart if you could render multiple 'instances' of an object without reloading the model into gpu memory.. Well this lets you store a list of points into a gpu buffer and then render a model where each point lies
Might explain further at some point if i feel like it xP

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