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Pull requests: bevyengine/bevy
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Add missing import for light probe const Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
..._LIGHTMAPPED_MESH_DIFFUSE in irradiance_volume.wgsl
A-Rendering
Fix wrong border radius corners on diagnostics overlay
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_text: give swash a stable font id
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Fix sorted batching without indirect drawing
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-WebGL2
Specific to the WebGL2 render API
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Downgrade gpu_readback closed-channel log from warn to debug
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24707
opened Jun 22, 2026 by
PeteMichaud
•
Queued
Update An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
O-MacOS
Specific to the MacOS (Apple) desktop operating system
P-Compile-Failure
A failure to compile Bevy apps
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
sysinfo dependency to version 0.39.5
C-Bug
#24706
opened Jun 22, 2026 by
Rynibami
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2 tasks done
Support floating dialogs in feathers and underlying bevy_ui_widgets.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Feathers radio bg
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Respect Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-MacOS
Specific to the MacOS (Apple) desktop operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Window::focused when requesting macOS app activation on startup and window creation
A-Windowing
#24702
opened Jun 22, 2026 by
ariofrio
Contributor
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Number input polish
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Add Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
EnvironmentMapLight::with_intensity builder method
A-Rendering
#24692
opened Jun 21, 2026 by
tylercritchlow
Contributor
•
Queued
Fix NaN okhsl/okhsv values when lightness approximates 0 or 1
A-Color
Color spaces and color math
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add Okhsla and Okhsva to Color spaces and color math
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_color::prelude
A-Color
Remove 0.19 deprecated code from Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_ecs
A-ECS
#24687
opened Jun 20, 2026 by
Trashtalk217
Contributor
•
Queued
clip_check_recursive fix
A-Picking
Bump parley from 0.9.0 to 0.10.0 and expose complex-scripts feature (#24094)
A-Text
Rendering and layout for characters
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24683
opened Jun 20, 2026 by
unclepomedev
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feat: support for okhsl color space
A-Color
Color spaces and color math
A-Editor
Graphical tools to make Bevy games
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#24678
opened Jun 20, 2026 by
zen-zap
Contributor
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Rename NextState::set_if_neq to set_if_different to resolve clashing
A-States
App-level states machines
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#24676
opened Jun 20, 2026 by
mansiverma897993
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bevy_render: force swapchain recreation on Windows resize for tearing present modes
A-Windowing
Platform-agnostic interface layer to run your app in
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
O-Windows
Specific to the Windows desktop operating system
#24675
opened Jun 20, 2026 by
mansiverma897993
Loading…
ImageMeasure border-box sizing fix
A-UI
Apply temporal jitter to PreviousViewData
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Update cpal requirement from 0.17 to 0.18
A-Audio
Sounds playback and modification
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Testing
Testing must be done to verify an issue or fix
Update hashbrown requirement from 0.16.1 to 0.17.1
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#24661
opened Jun 19, 2026 by
dependabot
Bot
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Render optional Tools used to debug Bevy applications.
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
bevy_dev_tools
A-Dev-Tools
Resolve Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
EditableText's scrolling per edit in bevy_text
A-Text
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